Player Matchup

Merlin
Merlin
BlestReaper
Merlin
Level 18
God Stats
36W - 35L
1,522 SR
Queue Stats
75W - 84L
1,373 Elo+
Party 3
Bellona
Bellona
Brutalitee
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 2
Bastet
Bastet
Darkened_trench
Bastet
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 93L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
DigBickAsian
Danzaburou
Level 4
God Stats
0W - 1L
1,777 SR
Queue Stats
20W - 11L
1,652 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SheentheKidd
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,777 SR
Queue Stats
5W - 11L
1,359 Elo+
Party 2
Team Averages
Level 48
1,615 SR
1,454 Elo+

VS

Team Averages
Level 78
1,508 SR
1,407 Elo+
Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Avarick
Hachiman
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 10L
1,020 Elo+
Solo
Odin
Odin
MooGoesThaCow
Odin
Level 99
God Stats
13W - 7L
1,592 SR
Queue Stats
173W - 196L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
NocteRuinam
Kuzenbo
Level 63
God Stats
12W - 10L
1,449 SR
Queue Stats
191W - 210L
1,470 Elo+
Party 1
Zeus
Zeus
WolfofLordran
Zeus
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 85L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 11 / 4
10,907
839
13,870
20,028
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Brutalitee
Bellona
18
2 / 12 / 3
11,595
892
15,572
28,817
28,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 7 / 4
11,353
873
9,216
20,247
10,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DigBickAsian
Danzaburou
18
1 / 4 / 4
11,658
897
13,421
20,258
7,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SheentheKidd
Morgan Le Fay
18
3 / 10 / 2
11,719
901
10,641
23,217
10,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
3 / 1 / 26
12,561
966
17,175
10,116
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Avarick
Hachiman
20
5 / 1 / 27
12,900
992
18,495
9,524
4,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 1 / 28
14,495
1,115
25,179
18,066
27,037
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
NocteRuinam
Kuzenbo
20
2 / 2 / 29
12,011
924
13,747
18,199
40,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
21 / 2 / 13
14,838
1,141
32,785
13,363
5,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
167
7
Kills
44
44
Deaths
7
17
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
26
16
W
Hachiman
Avarick
Hachiman
5
1
27
18.5
L
Merlin
0
11
4
0.18
L
Bellona
Brutalitee
Bellona
2
12
3
0.29
L
1
7
4
0.43
L
Danzaburou
DigBickAsian
Danzaburou
1
4
4
0.75
W
13
1
28
27
W
Kuzenbo
NocteRuinam
Kuzenbo
2
2
29
8.25
L
Morgan Le Fay
SheentheKidd
Morgan Le Fay
3
10
2
0.4
W
21
2
13
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,720
Damage
107,381
112,567
Taken
69,268
65,051
Mitigated
81,219
6,598
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,175
1,324
0
1,612
10,116
4,104
0
2,855
7,261
45,158
0
W
Hachiman
Avarick
Hachiman
18,495
9,988
0
1,399
9,524
4,285
0
2,829
6,695
0
40,301
L
Merlin
13,870
994
0
45
20,028
7,631
0
13,185
6,843
48,193
0
L
Bellona
Brutalitee
Bellona
15,572
5,179
0
1,786
28,817
28,415
0
17,889
10,928
0
33,282
L
9,216
2,733
0
652
20,247
10,355
0
10,970
9,277
0
26,831
L
Danzaburou
DigBickAsian
Danzaburou
13,421
4,699
345
1,826
20,258
7,833
0
13,781
6,477
0
46,981
W
25,179
2,169
0
1,448
18,066
27,037
0
6,224
11,842
12,306
28,514
W
Kuzenbo
NocteRuinam
Kuzenbo
13,747
3,413
0
0
18,199
40,170
0
6,853
11,346
21,641
0
L
Morgan Le Fay
SheentheKidd
Morgan Le Fay
10,641
1,149
579
1,365
23,217
10,817
0
15,324
7,893
25,853
0
W
32,785
3,036
588
2,463
13,363
5,623
0
5,750
7,613
49,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
66,805
249
Minions Killed
243
9
Camps Cleared
4
1,117,684
Distance Traveled
1,229,139
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,561
966
71
5
0
249,248
2
W
Hachiman
12,900
992
73
6
1
227,562
0
L
Merlin
10,907
839
65
5
2
187,879
0
L
Bellona
11,595
892
31
2
3
230,573
0
L
Bastet
11,353
873
38
3
1
276,732
3
L
Danzaburou
11,658
897
73
6
0
209,283
0
W
Odin
14,495
1,115
28
2
2
268,443
0
W
Kuzenbo
12,011
924
21
2
0
271,021
0
L
Morgan Le Fay
11,719
901
42
3
3
213,217
0
W
Zeus
14,838
1,141
50
4
1
212,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role