Player Matchup

Hera
Hera
AquaticBolt
Hera
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,516 Elo+
Party 1
Fafnir
Fafnir
Xorul
Fafnir
Level 29
God Stats
1W - 0L
1,509 SR
Queue Stats
10W - 5L
1,658 Elo+
Party 1
Susano
Susano
exboom
Susano
Level 9
God Stats
1W - 1L
1,443 SR
Queue Stats
7W - 3L
1,516 Elo+
Party 1
Team Averages
Level 40
1,484 SR
1,563 Elo+

VS

Team Averages
Level 57
1,591 SR
1,518 Elo+
Osiris
Osiris
FenderBender548
Osiris
Level 18
God Stats
12W - 8L
1,593 SR
Queue Stats
24W - 23L
1,455 Elo+
Party 2
Hercules
Hercules
Josefromg15
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
caseymess
Zhong Kui
Level 47
God Stats
1W - 2L
1,681 SR
Queue Stats
118W - 94L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 4
13,579
849
25,537
11,407
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Xorul
Fafnir
16
2 / 3 / 16
12,444
778
6,133
16,408
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
exboom
Susano
14
4 / 7 / 10
10,987
687
14,262
14,731
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 12
10,208
638
4,767
15,306
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Josefromg15
Hercules
14
5 / 7 / 8
10,935
683
12,243
20,952
19,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
caseymess
Zhong Kui
15
8 / 8 / 5
12,813
801
16,869
19,112
11,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
22
Kills
14
14
Deaths
22
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
16
4
4
4.5
L
1
7
12
1
L
Hercules
Josefromg15
Hercules
5
7
8
1.29
W
Fafnir
Xorul
Fafnir
2
3
16
3.33
L
Zhong Kui
caseymess
Zhong Kui
8
8
5
1.31
W
Susano
exboom
Susano
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
33,879
42,546
Taken
55,370
36,133
Mitigated
41,949
8,758
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,537
7,224
799
3,859
11,407
5,291
1,922
5,225
6,046
82,874
0
L
4,767
1,361
0
782
15,306
11,153
77
8,585
6,721
0
14,898
L
Hercules
Josefromg15
Hercules
12,243
3,947
0
3,970
20,952
19,011
0
11,369
9,583
0
36,974
W
Fafnir
Xorul
Fafnir
6,133
2,423
0
3,031
16,408
24,177
570
6,091
9,609
20,618
0
L
Zhong Kui
caseymess
Zhong Kui
16,869
1,788
0
7,232
19,112
11,785
127
11,716
7,396
46,604
0
W
Susano
exboom
Susano
14,262
2,196
0
1,069
14,731
6,665
0
5,553
9,045
0
37,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
33,956
168
Minions Killed
130
0
Camps Cleared
0
868,561
Distance Traveled
826,926
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,579
849
109
7
0
290,871
1
L
Osiris
10,208
638
18
1
0
283,206
1
L
Hercules
10,935
683
57
4
0
290,243
3
W
Fafnir
12,444
778
20
1
0
286,174
3
L
Zhong Kui
12,813
801
55
3
0
253,477
0
W
Susano
10,987
687
39
2
0
291,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role