Player Matchup

Ymir
Ymir
Dizy49
Ymir
Level 7
God Stats
4W - 4L
1,498 SR
Queue Stats
64W - 101L
1,452 Elo+
Solo
Apollo
Apollo
LaPalomaAsesina
Apollo
Level 28
God Stats
11W - 3L
1,701 SR
Queue Stats
153W - 106L
1,665 Elo+
Solo
Fenrir
Fenrir
chagenm
Fenrir
Level 12
God Stats
2W - 7L
1,284 SR
Queue Stats
60W - 51L
1,567 Elo+
Solo
Cabrakan
Cabrakan
frilandsfluen
Cabrakan
Level 28
God Stats
6W - 7L
1,512 SR
Queue Stats
126W - 144L
1,565 Elo+
Solo
Izanami
Izanami
gotyouballs
Izanami
Level 16
God Stats
26W - 19L
1,624 SR
Queue Stats
26W - 19L
1,636 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,577 Elo+

VS

Team Averages
Level 21
1,580 SR
1,594 Elo+
Hel
Hel
Drolletjes
Hel
Level 28
God Stats
4W - 2L
1,798 SR
Queue Stats
148W - 103L
1,656 Elo+
Solo
Ymir
Ymir
Mortal08
Ymir
Level 18
God Stats
10W - 15L
1,638 SR
Queue Stats
63W - 86L
1,582 Elo+
Party 1
Kali
Kali
RevoDeez
Kali
Level 29
God Stats
4W - 3L
1,618 SR
Queue Stats
107W - 93L
1,478 Elo+
Solo
Bellona
Bellona
SIRED777
Bellona
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
9W - 11L
1,736 Elo+
Solo
Skadi
Skadi
XxLion4xX
Skadi
Level 27
God Stats
16W - 16L
1,588 SR
Queue Stats
148W - 179L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dizy49
Ymir
12
5 / 2 / 9
7,599
633
4,495
8,083
5,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
9 / 2 / 4
8,189
682
13,031
8,189
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
chagenm
Fenrir
13
3 / 1 / 2
7,681
640
3,527
8,254
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
frilandsfluen
Cabrakan
14
8 / 1 / 2
8,580
715
11,015
7,021
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
gotyouballs
Izanami
12
1 / 1 / 0
7,157
596
1,526
7,111
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
8,001
667
9,006
6,593
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 6 / 1
5,333
444
2,158
10,181
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
0 / 6 / 1
5,825
485
3,155
11,777
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SIRED777
Bellona
10
1 / 6 / 0
5,633
469
2,122
9,051
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
XxLion4xX
Skadi
9
1 / 6 / 0
5,702
475
4,921
7,260
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
26
Kills
7
7
Deaths
26
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Dizy49
Ymir
5
2
9
4.75
L
5
2
0
2.5
W
9
2
4
5.5
L
Ymir
0
6
1
0.08
L
Kali
0
6
1
0.08
L
Bellona
SIRED777
Bellona
1
6
0
0.17
L
Skadi
XxLion4xX
Skadi
1
6
0
0.17
W
Fenrir
chagenm
Fenrir
3
1
2
4
W
Cabrakan
frilandsfluen
Cabrakan
8
1
2
9
W
Izanami
gotyouballs
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
21,362
38,658
Taken
44,862
19,777
Mitigated
14,467
14,388
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Dizy49
Ymir
4,495
751
0
1,890
8,083
5,117
168
2,923
5,160
15,003
0
L
9,006
368
0
2,102
6,593
1,619
0
683
5,910
55,223
0
W
13,031
10,663
0
3,455
8,189
2,728
3,085
2,523
5,666
0
54,005
L
Ymir
2,158
300
0
430
10,181
4,563
0
1,947
8,234
14,030
0
L
Kali
3,155
1,928
0
2,491
11,777
2,932
0
4,928
6,688
0
34,500
L
Bellona
SIRED777
Bellona
2,122
532
0
1,043
9,051
3,885
46
6,167
2,521
0
17,513
L
Skadi
XxLion4xX
Skadi
4,921
1,647
0
638
7,260
1,468
0
1,261
5,999
0
24,752
W
Fenrir
chagenm
Fenrir
3,527
1,040
0
3,981
8,254
2,926
0
2,249
6,005
0
47,251
W
Cabrakan
frilandsfluen
Cabrakan
11,015
1,609
0
2,383
7,021
6,544
0
0
7,021
44,051
0
W
Izanami
gotyouballs
Izanami
1,526
682
0
2,679
7,111
2,462
910
3,469
3,642
0
49,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
30,494
417
Minions Killed
279
0
Camps Cleared
0
1,119,521
Distance Traveled
1,096,304
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,599
633
18
2
0
239,929
0
L
Hel
8,001
667
106
9
0
248,317
3
W
Apollo
8,189
682
106
9
0
195,105
0
L
Ymir
5,333
444
27
2
0
209,380
0
L
Kali
5,825
485
68
6
0
216,635
0
L
Bellona
5,633
469
39
3
0
203,105
2
L
Skadi
5,702
475
39
3
0
218,867
1
W
Fenrir
7,681
640
98
8
0
250,847
0
W
Cabrakan
8,580
715
100
8
0
202,674
5
W
Izanami
7,157
596
95
8
0
230,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role