Player Matchup

Artemis
Artemis
ChaosMac52WC
Artemis
Level 129
God Stats
4W - 4L
1,497 SR
Queue Stats
435W - 467L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
CynicPsychotic
Kuzenbo
Level 111
God Stats
11W - 11L
1,580 SR
Queue Stats
932W - 1,087L
1,422 Elo+
Solo
Arachne
Arachne
S8 Canadian
Arachne
Level 138
God Stats
36W - 27L
1,494 SR
Queue Stats
482W - 463L
1,424 Elo+
Solo
He Bo
He Bo
XxRaZiELxX1994
He Bo
Level 144
God Stats
40W - 35L
1,484 SR
Queue Stats
262W - 288L
1,466 Elo+
Solo
Thanatos
Thanatos
maheeon
Thanatos
Level 85
God Stats
32W - 50L
1,458 SR
Queue Stats
224W - 226L
1,431 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,425 Elo+

VS

Team Averages
Level 90
1,426 SR
1,399 Elo+
Chernobog
Chernobog
Akuno Yuki
Chernobog
Level 58
God Stats
3W - 4L
1,501 SR
Queue Stats
16W - 24L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DanteVertigo221
Tsukuyomi
Level 86
God Stats
9W - 11L
1,166 SR
Queue Stats
270W - 274L
1,383 Elo+
Party 2
King Arthur
King Arthur
G0J1R45682
King Arthur
Level 86
God Stats
13W - 17L
1,432 SR
Queue Stats
241W - 257L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
Kizzllioaire
Sylvanus
Level 104
God Stats
18W - 17L
1,538 SR
Queue Stats
108W - 91L
1,469 Elo+
Party 1
Zeus
Zeus
Mr Marbles 000
Zeus
Level 116
God Stats
6W - 8L
1,494 SR
Queue Stats
155W - 143L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChaosMac52WC
Artemis
11
0 / 5 / 1
7,622
381
2,652
10,408
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 0
8,120
406
2,460
11,127
5,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
S8 Canadian
Arachne
18
5 / 7 / 1
10,883
544
11,677
19,069
9,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 5 / 4
9,862
493
11,136
11,477
4,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
maheeon
Thanatos
14
1 / 9 / 3
8,380
419
6,277
16,981
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akuno Yuki
Chernobog
17
4 / 0 / 16
10,832
542
8,154
7,773
2,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DanteVertigo221
Tsukuyomi
17
5 / 6 / 6
11,023
551
8,530
16,567
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
G0J1R45682
King Arthur
17
4 / 2 / 4
11,298
565
10,938
16,798
17,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
Kizzllioaire
Sylvanus
20
11 / 1 / 6
12,918
646
11,729
17,847
10,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 0 / 8
11,376
569
7,045
9,675
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
29
30
Deaths
9
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Akuno Yuki
Chernobog
4
0
16
12
L
Artemis
ChaosMac52WC
Artemis
0
5
1
0.1
L
0
4
0
0
W
Tsukuyomi
DanteVertigo221
Tsukuyomi
5
6
6
1.33
W
King Arthur
G0J1R45682
King Arthur
4
2
4
3
W
Sylvanus
Kizzllioaire
Sylvanus
11
1
6
14
W
5
0
8
9
L
Arachne
S8 Canadian
Arachne
5
7
1
0.79
L
2
5
4
0.8
L
Thanatos
maheeon
Thanatos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
46,396
69,062
Taken
68,660
28,555
Mitigated
43,808
17,714
Healing
30,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Akuno Yuki
Chernobog
8,154
4,011
0
2,307
7,773
2,715
3,604
2,713
5,060
0
47,226
L
Artemis
ChaosMac52WC
Artemis
2,652
853
0
2,060
10,408
3,101
1,066
2,945
7,463
0
37,983
L
2,460
881
0
621
11,127
5,828
0
2,697
8,430
34,751
0
W
Tsukuyomi
DanteVertigo221
Tsukuyomi
8,530
2,324
156
5,167
16,567
9,282
2,760
2,138
14,429
0
84,678
W
King Arthur
G0J1R45682
King Arthur
10,938
745
13
3,640
16,798
17,713
1,436
278
16,520
0
59,240
W
Sylvanus
Kizzllioaire
Sylvanus
11,729
4,524
4,745
10,350
17,847
10,603
2,887
4,359
13,488
85,689
22,295
W
7,045
1,261
84
3,805
9,675
3,495
926
4,216
5,459
74,522
0
L
Arachne
S8 Canadian
Arachne
11,677
7,560
0
6,654
19,069
9,293
1,038
2,341
16,728
0
65,203
L
11,136
136
0
2,129
11,477
4,794
0
5,004
6,473
61,884
0
L
Thanatos
maheeon
Thanatos
6,277
822
0
6,250
16,981
5,539
0
4,581
12,400
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
57,447
397
Minions Killed
640
0
Camps Cleared
0
1,617,550
Distance Traveled
1,889,619
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,832
542
89
4
0
372,622
3
L
Artemis
7,622
381
62
3
0
239,155
0
L
Kuzenbo
8,120
406
62
3
0
261,345
0
W
Tsukuyomi
11,023
551
147
7
0
437,599
1
W
King Arthur
11,298
565
132
7
0
399,809
4
W
Sylvanus
12,918
646
165
8
0
337,319
7
W
Zeus
11,376
569
107
5
0
342,270
0
L
Arachne
10,883
544
119
6
0
420,477
4
L
He Bo
9,862
493
100
5
0
325,149
1
L
Thanatos
8,380
419
54
3
0
371,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role