Player Matchup

Arachne
Arachne
CanadiensFan263
Arachne
Level 49
God Stats
26W - 19L
1,296 SR
Queue Stats
158W - 183L
1,275 Elo+
Solo
Cabrakan
Cabrakan
DOPELGANGER_SAKE
Cabrakan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 255L
1,301 Elo+
Solo
Neith
Neith
Diegitox10
Neith
Level 67
God Stats
3W - 2L
1,554 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
NotPoppet
Baron Samedi
Level 36
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 1
Vamana
Vamana
SmallChog
Vamana
Level 45
God Stats
19W - 20L
1,479 SR
Queue Stats
86W - 126L
1,324 Elo+
Solo
Team Averages
Level 48
1,491 SR
1,328 Elo+

VS

Team Averages
Level 47
1,333 SR
1,262 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Coolgamer637484
Loki
Level 45
God Stats
5W - 19L
1,045 SR
Queue Stats
98W - 200L
1,045 Elo+
Party 2
Osiris
Osiris
DeathVomit420
Osiris
Level 39
God Stats
42W - 74L
1,213 SR
Queue Stats
80W - 173L
1,052 Elo+
Party 2
Anubis
Anubis
Fleqzo_loves_u
Anubis
Level 25
God Stats
10W - 12L
1,484 SR
Queue Stats
72W - 68L
1,376 Elo+
Party 3
Ares
Ares
creagger
Ares
Level 48
God Stats
8W - 14L
1,425 SR
Queue Stats
111W - 165L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 0
9,421
589
7,828
7,644
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 7 / 4
7,127
445
4,000
16,669
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
1 / 8 / 2
6,604
413
7,280
9,264
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
NotPoppet
Baron Samedi
14
2 / 2 / 2
8,602
538
4,584
6,993
2,393
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
SmallChog
Vamana
15
1 / 0 / 3
9,283
580
9,293
8,924
6,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
12 / 4 / 3
9,164
573
14,729
12,608
5,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 0
6,554
410
1,482
10,701
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 0
6,932
433
3,360
11,227
7,996
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 1
7,233
452
3,096
4,847
2,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
12
3 / 2 / 8
8,114
507
4,839
12,943
14,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
15
Kills
17
17
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
4
3
3.38
W
11
0
0
11
L
0
5
0
0
W
0
7
4
0.29
L
0
3
0
0
W
Neith
1
8
2
0.25
L
2
1
1
2.5
W
Baron Samedi
NotPoppet
Baron Samedi
2
2
2
1.5
W
Vamana
SmallChog
Vamana
1
0
3
2.5
L
Ares
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,985
Damage
27,506
49,494
Taken
52,326
33,104
Mitigated
33,396
12,888
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,729
7,158
0
3,686
12,608
5,248
602
3,524
9,084
0
66,937
W
7,828
4,985
0
4,256
7,644
3,547
0
830
6,814
0
51,088
L
1,482
421
0
2,234
10,701
3,174
0
1,395
9,306
0
32,124
W
4,000
716
0
2,759
16,669
17,309
69
3,688
12,981
14,478
0
L
3,360
1,006
0
3,607
11,227
7,996
264
1,051
10,176
0
33,177
W
Neith
7,280
3,487
0
751
9,264
3,282
776
1,000
8,264
0
32,376
L
3,096
0
0
3,111
4,847
2,593
0
1,544
3,303
36,323
0
W
Baron Samedi
NotPoppet
Baron Samedi
4,584
302
247
1,711
6,993
2,393
1,012
2,417
4,576
44,012
0
W
Vamana
SmallChog
Vamana
9,293
2,878
0
3,164
8,924
6,573
928
0
8,924
8,144
47,179
L
Ares
4,839
765
0
2,072
12,943
14,385
66
2,955
9,988
19,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
37,997
334
Minions Killed
354
0
Camps Cleared
0
1,518,403
Distance Traveled
1,318,832
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,164
573
112
7
0
281,450
1
W
Arachne
9,421
589
83
5
0
368,802
1
L
Loki
6,554
410
64
4
0
284,943
0
W
Cabrakan
7,127
445
19
1
0
286,644
0
L
Osiris
6,932
433
77
5
0
289,858
1
W
Neith
6,604
413
59
4
0
243,645
0
L
Anubis
7,233
452
72
5
0
231,506
3
W
Baron Samedi
8,602
538
65
4
0
294,451
0
W
Vamana
9,283
580
108
7
0
324,861
0
L
Ares
8,114
507
29
2
0
231,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role