Player Matchup

Ra
Ra
Beni_Crack23
Ra
Level 9
God Stats
0W - 1L
1,676 SR
Queue Stats
3W - 9L
1,229 Elo+
Solo
Kukulkan
Kukulkan
BoliShooter01
Kukulkan
Level 5
God Stats
1W - 3L
1,769 SR
Queue Stats
3W - 11L
1,416 Elo+
Solo
Cthulhu
Cthulhu
CursiveWaffle
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo
Bellona
Bellona
dk_504
Bellona
Level 10
God Stats
16W - 13L
1,411 SR
Queue Stats
158W - 170L
1,445 Elo+
Solo
Apollo
Apollo
humble_event6
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,326 Elo+
Solo
Team Averages
Level 7
1,571 SR
1,361 Elo+

VS

Team Averages
Level 16
1,491 SR
1,485 Elo+
Chaac
Chaac
Divine_Zamasu233
Chaac
Level 23
God Stats
41W - 19L
1,620 SR
Queue Stats
50W - 32L
1,531 Elo+
Solo
Pele
Pele
FernsNZ
Pele
Level 13
God Stats
63W - 70L
1,344 SR
Queue Stats
73W - 84L
1,273 Elo+
Solo
Cthulhu
Cthulhu
Gabjan22
Cthulhu
Level 13
God Stats
10W - 9L
1,569 SR
Queue Stats
26W - 30L
1,455 Elo+
Solo
Bakasura
Bakasura
I-Roc313
Bakasura
Level 24
God Stats
3W - 1L
1,534 SR
Queue Stats
41W - 38L
1,395 Elo+
Solo
Sol
Sol
TohsakaRin-Fate
Sol
Level 7
God Stats
12W - 3L
1,389 SR
Queue Stats
18W - 11L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 4
11,247
803
5,929
21,717
7,196
Kukulkan
BoliShooter01
Kukulkan
19
3 / 6 / 3
12,752
911
22,817
15,866
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
18
1 / 5 / 3
12,187
871
11,659
18,537
14,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
dk_504
Bellona
18
4 / 9 / 3
12,548
896
23,732
32,449
27,590
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 7 / 5
11,630
831
9,871
19,846
7,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
13,427
959
20,364
18,383
16,648
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
FernsNZ
Pele
20
4 / 6 / 19
13,619
973
15,281
17,591
7,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Gabjan22
Cthulhu
20
7 / 1 / 20
13,841
989
23,607
17,270
7,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
I-Roc313
Bakasura
20
4 / 1 / 16
12,705
908
11,344
12,979
7,948
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
20 / 0 / 13
16,624
1,187
31,324
15,018
5,654
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
10
Kills
41
41
Deaths
10
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
L
Kukulkan
BoliShooter01
Kukulkan
3
6
3
0.75
L
Cthulhu
1
5
3
0.5
W
6
2
18
7.5
W
Pele
FernsNZ
Pele
4
6
19
2.25
W
Cthulhu
Gabjan22
Cthulhu
7
1
20
17
W
Bakasura
I-Roc313
Bakasura
4
1
16
12
W
20
0
13
26.5
L
Bellona
dk_504
Bellona
4
9
3
0.61
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,008
Damage
101,920
108,415
Taken
81,241
62,868
Mitigated
45,223
5,622
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,929
1,134
631
327
21,717
7,196
0
11,301
9,508
18,831
0
L
Kukulkan
BoliShooter01
Kukulkan
22,817
2,300
0
1,525
15,866
5,380
0
8,482
7,152
60,100
0
L
Cthulhu
11,659
614
0
1,011
18,537
14,771
0
9,212
9,159
47,190
0
W
20,364
3,552
0
3,909
18,383
16,648
0
9,021
9,362
697
32,107
W
Pele
FernsNZ
Pele
15,281
3,554
0
1,638
17,591
7,614
0
6,284
11,307
0
34,923
W
Cthulhu
Gabjan22
Cthulhu
23,607
1,372
1,135
5,308
17,270
7,359
0
11,743
5,527
48,287
0
W
Bakasura
I-Roc313
Bakasura
11,344
8,718
0
1,653
12,979
7,948
0
6,881
6,098
0
16,787
W
31,324
9,058
210
10,652
15,018
5,654
0
6,476
8,542
67,102
0
L
Bellona
dk_504
Bellona
23,732
11,007
0
1,418
32,449
27,590
0
16,911
15,053
0
44,580
L
9,871
6,103
0
710
19,846
7,931
0
8,562
10,894
0
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
70,216
262
Minions Killed
251
5
Camps Cleared
9
1,258,759
Distance Traveled
1,351,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,247
803
19
1
0
233,477
0
L
Kukulkan
12,752
911
103
7
2
253,337
0
L
Cthulhu
12,187
871
75
5
2
270,127
0
W
Chaac
13,427
959
21
2
1
266,295
0
W
Pele
13,619
973
45
3
3
263,175
0
W
Cthulhu
13,841
989
62
4
1
278,826
0
W
Bakasura
12,705
908
23
2
0
276,129
0
W
Sol
16,624
1,187
100
7
4
267,057
0
L
Bellona
12,548
896
55
4
1
258,045
0
L
Apollo
11,630
831
10
1
0
243,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role