Player Matchup

Zhong Kui
Zhong Kui
A 8LayerBeanDip
Zhong Kui
Level 80
God Stats
3W - 3L
1,868 SR
Queue Stats
212W - 153L
1,535 Elo+
Party 1
Artemis
Artemis
Archangel2835
Artemis
Level 89
God Stats
3W - 6L
1,522 SR
Queue Stats
182W - 168L
1,404 Elo+
Party 1
Bacchus
Bacchus
Brisingrr93
Bacchus
Level 89
God Stats
3W - 4L
1,177 SR
Queue Stats
26W - 39L
1,280 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,406 Elo+

VS

Team Averages
Level 63
1,518 SR
1,515 Elo+
Danzaburou
Danzaburou
AMugOfSalt
Danzaburou
Level 34
God Stats
33W - 30L
1,662 SR
Queue Stats
143W - 147L
1,477 Elo+
Solo
Sol
Sol
NIKO1199
Sol
Level 96
God Stats
13W - 10L
1,391 SR
Queue Stats
267W - 266L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
oDamnation
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 142L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A 8LayerBeanDip
Zhong Kui
15
5 / 6 / 6
11,599
644
16,685
18,574
16,941
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
15
6 / 7 / 7
12,067
670
16,357
14,349
4,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Brisingrr93
Bacchus
14
2 / 7 / 7
10,367
576
5,765
16,706
14,159
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMugOfSalt
Danzaburou
15
1 / 6 / 13
11,432
635
8,246
15,083
6,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 2 / 6
14,383
799
22,067
11,618
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
oDamnation
Cthulhu
16
6 / 5 / 11
13,043
725
11,612
20,640
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
13
Kills
20
20
Deaths
13
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A 8LayerBeanDip
Zhong Kui
5
6
6
1.33
W
Danzaburou
AMugOfSalt
Danzaburou
1
6
13
1.25
L
Artemis
6
7
7
1.36
L
Bacchus
Brisingrr93
Bacchus
2
7
7
0.79
W
13
2
6
8
W
Cthulhu
oDamnation
Cthulhu
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
41,925
49,629
Taken
47,341
35,860
Mitigated
36,256
9,488
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A 8LayerBeanDip
Zhong Kui
16,685
1,227
1,138
5,520
18,574
16,941
84
11,593
6,981
53,306
0
W
Danzaburou
AMugOfSalt
Danzaburou
8,246
3,670
0
3,481
15,083
6,567
911
7,337
7,746
0
40,061
L
Artemis
16,357
5,905
692
2,138
14,349
4,760
716
9,791
4,558
0
48,116
L
Bacchus
Brisingrr93
Bacchus
5,765
341
0
0
16,706
14,159
144
12,295
4,411
18,070
0
W
22,067
4,484
0
4,533
11,618
4,652
1,905
6,215
5,403
80,889
0
W
Cthulhu
oDamnation
Cthulhu
11,612
991
0
2,711
20,640
25,037
125
8,898
11,742
36,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
38,858
162
Minions Killed
212
0
Camps Cleared
0
838,641
Distance Traveled
923,861
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,599
644
89
5
0
267,661
3
W
Danzaburou
11,432
635
61
3
0
286,742
1
L
Artemis
12,067
670
64
4
0
252,198
2
L
Bacchus
10,367
576
9
1
0
318,782
4
W
Sol
14,383
799
112
6
0
336,268
3
W
Cthulhu
13,043
725
39
2
0
300,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role