Player Matchup

Hel
Hel
POGBeever
Hel
Level 120
God Stats
2W - 1L
1,486 SR
Queue Stats
376W - 382L
1,529 Elo+
Party 4
Geb
Geb
Shmeat Jockey
Geb
Level 126
God Stats
1W - 3L
1,453 SR
Queue Stats
144W - 122L
1,670 Elo+
Party 2
Skadi
Skadi
TheRohanKishibe
Skadi
Level 108
God Stats
12W - 10L
1,611 SR
Queue Stats
388W - 404L
1,476 Elo+
Party 4
Anubis
Anubis
Xenagos3434
Anubis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 94L
1,640 Elo+
Party 2
Pele
Pele
xBBSx ProDigy
Pele
Level 141
God Stats
1W - 0L
1,736 SR
Queue Stats
80W - 59L
1,590 Elo+
Party 2
Team Averages
Level 99
1,557 SR
1,581 Elo+

VS

Team Averages
Level 60
1,684 SR
1,604 Elo+
Cerberus
Cerberus
Kombqt Kinq
Cerberus
Level 66
God Stats
243W - 144L
1,733 SR
Queue Stats
393W - 249L
1,713 Elo+
Party 3
Medusa
Medusa
SadHndJ0b69
Medusa
Level 44
God Stats
3W - 8L
1,452 SR
Queue Stats
53W - 65L
1,419 Elo+
Party 1
Merlin
Merlin
Thqny
Merlin
Level 124
God Stats
3W - 2L
1,793 SR
Queue Stats
197W - 84L
1,689 Elo+
Party 3
Artemis
Artemis
ZxJqlen
Artemis
Level 47
God Stats
1W - 1L
1,809 SR
Queue Stats
149W - 77L
1,665 Elo+
Party 3
Fenrir
Fenrir
jcurrshadow
Fenrir
Level 18
God Stats
14W - 12L
1,635 SR
Queue Stats
195W - 223L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,967
690
6,286
7,273
2,811
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 8
7,439
572
2,420
8,513
6,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 1
8,305
639
8,113
7,180
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
8 / 0 / 1
9,312
716
6,529
9,067
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 7
8,659
666
8,264
10,357
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kombqt Kinq
Cerberus
9
1 / 3 / 3
5,616
432
3,717
12,762
5,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
0 / 6 / 0
5,854
450
4,514
10,345
2,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Thqny
Merlin
10
1 / 3 / 1
6,102
469
3,836
5,652
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ZxJqlen
Artemis
10
3 / 3 / 0
6,354
489
4,998
6,554
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
6
1 / 7 / 0
4,921
379
2,111
7,103
1,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
6
7
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Kombqt Kinq
Cerberus
1
3
3
0.83
W
5
1
2
6
L
Medusa
0
6
0
0
W
2
0
8
6
W
2
2
1
1.25
L
Merlin
Thqny
Merlin
1
3
1
0.5
W
Anubis
8
0
1
8.5
L
Artemis
ZxJqlen
Artemis
3
3
0
1
L
Fenrir
1
7
0
0.14
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
19,176
42,390
Taken
42,416
19,105
Mitigated
14,148
14,981
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Kombqt Kinq
Cerberus
3,717
273
0
1,752
12,762
5,031
0
3,536
9,226
19,497
0
W
6,286
186
881
3,701
7,273
2,811
612
3,316
3,957
65,087
0
L
Medusa
4,514
1,627
0
2,597
10,345
2,966
0
4,239
6,106
0
30,067
W
2,420
413
0
716
8,513
6,164
120
780
7,733
18,313
0
W
8,113
4,745
0
2,163
7,180
2,166
3,971
1,945
5,235
0
58,662
L
Merlin
Thqny
Merlin
3,836
348
0
375
5,652
1,719
0
2,679
2,973
33,501
0
W
Anubis
6,529
528
0
6,030
9,067
4,765
0
694
8,373
64,045
0
L
Artemis
ZxJqlen
Artemis
4,998
1,586
0
670
6,554
2,459
0
1,300
5,254
0
27,896
L
Fenrir
2,111
873
0
730
7,103
1,973
0
3,481
3,622
0
13,189
W
8,264
2,485
0
1,490
10,357
3,199
0
818
9,539
0
52,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
28,847
468
Minions Killed
227
0
Camps Cleared
0
1,321,012
Distance Traveled
1,177,660
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,616
432
18
1
0
251,550
1
W
Hel
8,967
690
140
11
0
268,960
3
L
Medusa
5,854
450
63
5
0
208,872
1
W
Geb
7,439
572
23
2
0
272,486
0
W
Skadi
8,305
639
114
9
0
262,779
4
L
Merlin
6,102
469
68
5
0
210,681
2
W
Anubis
9,312
716
114
9
0
219,007
0
L
Artemis
6,354
489
56
4
0
242,241
3
L
Fenrir
4,921
379
22
2
0
264,316
1
W
Pele
8,659
666
77
6
0
297,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role