Player Matchup

Loki
Loki
 
Loki
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ForeverNyx121
Jing Wei
Level 49
God Stats
11W - 14L
1,336 SR
Queue Stats
108W - 141L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
Oriâminum
Cthulhu
Level 41
God Stats
2W - 1L
1,731 SR
Queue Stats
60W - 80L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
Preston991
The Morrigan
Level 19
God Stats
5W - 6L
1,440 SR
Queue Stats
31W - 32L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
ThatTwistedDj
Xbalanque
Level 87
God Stats
15W - 21L
1,467 SR
Queue Stats
437W - 465L
1,463 Elo+
Party 2
Team Averages
Level 54
1,495 SR
1,429 Elo+

VS

Team Averages
Level 51
1,441 SR
1,469 Elo+
Aphrodite
Aphrodite
BEANTIME
Aphrodite
Level 61
God Stats
1W - 8L
1,090 SR
Queue Stats
43W - 51L
1,462 Elo+
Party 3
Janus
Janus
Dayr1823
Janus
Level 47
God Stats
1W - 1L
1,336 SR
Queue Stats
32W - 32L
1,471 Elo+
Party 4
Erlang Shen
Erlang Shen
Hingez
Erlang Shen
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 62L
1,537 Elo+
Party 3
Apollo
Apollo
Yifles
Apollo
Level 59
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 26L
1,412 Elo+
Solo
Hun Batz
Hun Batz
sh4d2512
Hun Batz
Level 44
God Stats
17W - 15L
1,525 SR
Queue Stats
45W - 52L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 2 / 8
9,400
553
8,979
11,786
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ForeverNyx121
Jing Wei
13
2 / 5 / 5
7,981
469
6,552
12,005
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Oriâminum
Cthulhu
11
1 / 3 / 13
7,470
439
6,125
12,046
10,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Preston991
The Morrigan
14
8 / 3 / 8
9,151
538
8,944
5,500
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ThatTwistedDj
Xbalanque
17
9 / 1 / 2
10,113
595
8,049
11,230
3,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BEANTIME
Aphrodite
10
0 / 5 / 5
7,111
418
2,531
10,245
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Dayr1823
Janus
14
3 / 6 / 2
7,975
469
5,570
8,744
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Hingez
Erlang Shen
15
2 / 3 / 6
9,183
540
7,659
13,181
8,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Yifles
Apollo
15
9 / 3 / 2
9,517
560
9,749
8,439
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
sh4d2512
Hun Batz
11
0 / 9 / 7
6,930
408
5,976
12,157
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
26
Kills
14
14
Deaths
26
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
8
5
L
Aphrodite
BEANTIME
Aphrodite
0
5
5
0.5
L
Janus
Dayr1823
Janus
3
6
2
0.67
W
Jing Wei
ForeverNyx121
Jing Wei
2
5
5
0.9
L
Erlang Shen
Hingez
Erlang Shen
2
3
6
1.67
W
Cthulhu
Oriâminum
Cthulhu
1
3
13
2.5
W
The Morrigan
Preston991
The Morrigan
8
3
8
4
W
Xbalanque
ThatTwistedDj
Xbalanque
9
1
2
10
L
Apollo
Yifles
Apollo
9
3
2
3.33
L
Hun Batz
sh4d2512
Hun Batz
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,649
Damage
31,485
52,567
Taken
52,766
24,654
Mitigated
23,932
16,456
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,979
2,476
0
3,688
11,786
4,268
261
2,179
9,607
0
57,557
L
Aphrodite
BEANTIME
Aphrodite
2,531
564
1,175
3,396
10,245
6,192
264
3,048
7,063
17,931
0
L
Janus
Dayr1823
Janus
5,570
320
0
705
8,744
2,727
432
4,251
4,341
51,740
0
W
Jing Wei
ForeverNyx121
Jing Wei
6,552
4,772
148
3,414
12,005
4,151
2,319
2,077
9,928
0
41,198
L
Erlang Shen
Hingez
Erlang Shen
7,659
2,519
0
4,190
13,181
8,723
0
465
12,682
8,994
36,911
W
Cthulhu
Oriâminum
Cthulhu
6,125
585
252
2,090
12,046
10,269
234
3,372
8,674
19,451
0
W
The Morrigan
Preston991
The Morrigan
8,944
1,522
0
1,220
5,500
2,003
628
1,122
4,378
45,816
4,153
W
Xbalanque
ThatTwistedDj
Xbalanque
8,049
3,975
0
5,644
11,230
3,963
530
837
10,393
0
63,657
L
Apollo
Yifles
Apollo
9,749
5,343
0
2,000
8,439
2,652
88
1,081
7,358
0
49,827
L
Hun Batz
sh4d2512
Hun Batz
5,976
1,253
0
1,922
12,157
3,638
0
3,252
8,815
0
30,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
40,716
420
Minions Killed
369
0
Camps Cleared
0
1,553,404
Distance Traveled
1,470,159
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,400
553
88
5
0
348,574
4
L
Aphrodite
7,111
418
35
2
0
291,137
6
L
Janus
7,975
469
73
4
0
266,881
0
W
Jing Wei
7,981
469
79
5
0
296,388
1
L
Erlang Shen
9,183
540
106
6
0
327,702
2
W
Cthulhu
7,470
439
28
2
0
308,546
3
W
The Morrigan
9,151
538
100
6
0
273,824
2
W
Xbalanque
10,113
595
125
7
0
326,072
1
L
Apollo
9,517
560
97
6
0
307,200
6
L
Hun Batz
6,930
408
58
3
0
277,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role