Player Matchup

Kuzenbo
Kuzenbo
Bulbous_Overhang
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,691 Elo+
Party 1
Arachne
Arachne
DeathSlasher69
Arachne
Level 28
God Stats
8W - 4L
1,630 SR
Queue Stats
74W - 79L
1,433 Elo+
Solo
Scylla
Scylla
God_Killer_23_
Scylla
Level 29
God Stats
16W - 19L
1,324 SR
Queue Stats
321W - 334L
1,335 Elo+
Solo
Bellona
Bellona
PlumpLumpz
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,691 Elo+
Party 1
Chaac
Chaac
Virtus_ZQ
Chaac
Level 73
God Stats
27W - 24L
1,531 SR
Queue Stats
122W - 105L
1,471 Elo+
Party 1
Team Averages
Level 27
1,497 SR
1,524 Elo+

VS

Team Averages
Level 39
1,404 SR
1,427 Elo+
Merlin
Merlin
Bacca69420
Merlin
Level 25
God Stats
5W - 8L
1,455 SR
Queue Stats
20W - 24L
1,479 Elo+
Party 2
Izanami
Izanami
Cassiopee4134
Izanami
Level 27
God Stats
74W - 79L
1,521 SR
Queue Stats
92W - 100L
1,444 Elo+
Solo
Pele
Pele
MuffiestMuffin
Pele
Level 100
God Stats
7W - 11L
1,485 SR
Queue Stats
90W - 101L
1,402 Elo+
Party 2
Ares
Ares
TheSassyKatie
Ares
Level 28
God Stats
6W - 7L
1,230 SR
Queue Stats
500W - 577L
1,430 Elo+
Solo
Amaterasu
Amaterasu
itmesissel
Amaterasu
Level 16
God Stats
8W - 12L
1,328 SR
Queue Stats
11W - 18L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 5
5,722
572
3,597
7,356
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 1 / 1
5,008
501
2,142
4,809
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 1 / 0
5,307
531
2,687
4,075
1,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PlumpLumpz
Bellona
11
5 / 0 / 3
6,972
697
5,762
3,702
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Virtus_ZQ
Chaac
10
2 / 0 / 1
5,965
597
5,031
4,336
1,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bacca69420
Merlin
8
2 / 2 / 0
5,152
515
2,628
4,619
1,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
8
0 / 3 / 0
4,772
477
1,105
6,814
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 3 / 1
4,614
461
1,968
5,083
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 0
4,189
419
1,650
8,065
2,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
itmesissel
Amaterasu
8
0 / 1 / 1
4,455
446
996
7,438
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bacca69420
Merlin
2
2
0
1
W
3
1
5
5.5
L
Izanami
0
3
0
0
W
1
1
1
1.5
W
2
1
0
2
L
1
3
1
0.5
W
Bellona
PlumpLumpz
Bellona
5
0
3
6.5
L
0
4
0
0
W
Chaac
Virtus_ZQ
Chaac
2
0
1
2.5
L
Amaterasu
itmesissel
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
8,347
24,278
Taken
32,019
11,826
Mitigated
9,910
7,422
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bacca69420
Merlin
2,628
650
0
1,322
4,619
1,704
0
1,535
3,084
20,795
0
W
3,597
1,707
0
750
7,356
4,655
237
1,553
5,803
12,470
0
L
Izanami
1,105
832
0
3,284
6,814
1,377
390
557
6,257
0
26,730
W
2,142
1,489
444
2,028
4,809
1,718
391
708
4,101
0
18,678
W
2,687
141
0
558
4,075
1,025
450
1,258
2,817
19,825
0
L
1,968
341
0
1,498
5,083
1,270
0
1,137
3,946
0
13,994
W
Bellona
PlumpLumpz
Bellona
5,762
2,741
0
1,826
3,702
2,704
0
805
2,897
0
40,902
L
1,650
270
0
1,280
8,065
2,846
0
1,685
6,380
12,726
0
W
Chaac
Virtus_ZQ
Chaac
5,031
391
0
1,816
4,336
1,724
722
0
4,336
0
27,459
L
Amaterasu
itmesissel
Amaterasu
996
294
0
4,089
7,438
2,713
0
1,370
6,068
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
23,182
237
Minions Killed
195
0
Camps Cleared
0
942,274
Distance Traveled
887,489
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,152
515
51
5
0
162,636
3
W
Kuzenbo
5,722
572
20
2
0
183,714
1
L
Izanami
4,772
477
63
6
0
154,098
0
W
Arachne
5,008
501
41
4
0
198,240
1
W
Scylla
5,307
531
28
3
0
181,675
3
L
Pele
4,614
461
30
3
0
209,289
0
W
Bellona
6,972
697
93
9
0
202,237
3
L
Ares
4,189
419
20
2
0
184,342
2
W
Chaac
5,965
597
55
6
0
176,408
1
L
Amaterasu
4,455
446
31
3
0
177,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role