Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Shadowspirit567
Ares
Level 18
God Stats
7W - 0L
1,930 SR
Queue Stats
17W - 8L
1,724 Elo+
Party 1
Ra
Ra
SmolKyuubi
Ra
Level 65
God Stats
3W - 0L
1,714 SR
Queue Stats
30W - 21L
1,729 Elo+
Party 1
Team Averages
Level 75
1,715 SR
1,651 Elo+

VS

Team Averages
Level 43
1,597 SR
1,594 Elo+
Sylvanus
Sylvanus
CrayonGuzzler
Sylvanus
Level 14
God Stats
4W - 2L
1,957 SR
Queue Stats
49W - 24L
1,695 Elo+
Party 2
Ah Puch
Ah Puch
SirReginald4
Ah Puch
Level 18
God Stats
3W - 5L
1,216 SR
Queue Stats
153W - 102L
1,636 Elo+
Party 2
Vamana
Vamana
ubybubby
Vamana
Level 97
God Stats
1W - 2L
1,617 SR
Queue Stats
14W - 19L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 1 / 2
10,468
872
15,842
6,017
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 12
8,310
693
5,145
10,719
12,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 1 / 7
8,899
742
9,947
5,952
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrayonGuzzler
Sylvanus
11
2 / 3 / 3
7,694
641
3,275
11,827
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SirReginald4
Ah Puch
12
2 / 4 / 2
8,075
673
9,684
9,141
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ubybubby
Vamana
10
1 / 5 / 4
7,755
646
4,201
13,536
9,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
2
10
L
Sylvanus
CrayonGuzzler
Sylvanus
2
3
3
1.17
W
0
3
12
2
L
Ah Puch
SirReginald4
Ah Puch
2
4
2
0.75
W
3
1
7
6.5
L
Vamana
ubybubby
Vamana
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
17,160
22,688
Taken
34,504
18,346
Mitigated
23,619
4,643
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,842
11,474
0
246
6,017
2,953
2,264
3,171
2,846
0
69,189
L
Sylvanus
CrayonGuzzler
Sylvanus
3,275
1,113
2,106
2,539
11,827
10,739
81
5,109
6,334
12,310
2,374
W
5,145
286
0
815
10,719
12,660
275
5,680
5,039
7,860
0
L
Ah Puch
SirReginald4
Ah Puch
9,684
493
48
2,884
9,141
3,656
0
3,261
5,736
35,569
0
W
9,947
414
1,152
2,430
5,952
2,733
275
3,775
2,177
28,855
0
L
Vamana
ubybubby
Vamana
4,201
2,439
0
2,188
13,536
9,224
0
5,803
7,342
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
23,524
185
Minions Killed
129
0
Camps Cleared
0
726,139
Distance Traveled
673,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,468
872
137
11
0
238,764
1
L
Sylvanus
7,694
641
24
2
0
193,836
2
W
Ares
8,310
693
3
0
0
243,514
3
L
Ah Puch
8,075
673
80
7
0
223,641
4
W
Ra
8,899
742
45
4
0
243,861
1
L
Vamana
7,755
646
25
2
0
255,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role