Player Matchup

Thanatos
Thanatos
Elchanar
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 2
Agni
Agni
JTheReaper123
Agni
Level 127
God Stats
9W - 1L
1,598 SR
Queue Stats
207W - 184L
1,505 Elo+
Party 2
Chiron
Chiron
SquildyMeow
Chiron
Level 30
God Stats
60W - 37L
1,608 SR
Queue Stats
217W - 190L
1,487 Elo+
Party 2
Team Averages
Level 88
1,569 SR
1,529 Elo+

VS

Team Averages
Level 71
1,460 SR
1,410 Elo+
Nemesis
Nemesis
AiM Alibi
Nemesis
Level 17
God Stats
4W - 2L
1,310 SR
Queue Stats
19W - 13L
1,510 Elo+
Solo
Scylla
Scylla
NRV_Major
Scylla
Level 69
God Stats
29W - 44L
1,400 SR
Queue Stats
420W - 573L
1,362 Elo+
Party 1
Artemis
Artemis
NoemieBXL
Artemis
Level 127
God Stats
21W - 11L
1,670 SR
Queue Stats
401W - 615L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elchanar
Thanatos
16
6 / 8 / 10
13,447
708
9,288
15,776
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 5 / 11
15,075
793
18,595
15,972
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
19
7 / 3 / 12
14,254
750
12,727
13,121
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AiM Alibi
Nemesis
16
0 / 9 / 10
11,847
624
4,781
17,040
6,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
NRV_Major
Scylla
19
11 / 4 / 4
14,509
764
16,352
11,665
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
NoemieBXL
Artemis
16
5 / 10 / 7
12,837
676
13,221
19,438
6,798
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
23
Kills
16
16
Deaths
23
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AiM Alibi
Nemesis
0
9
10
0.56
W
Thanatos
Elchanar
Thanatos
6
8
10
1.38
W
10
5
11
3.1
L
Scylla
NRV_Major
Scylla
11
4
4
3.25
L
Artemis
NoemieBXL
Artemis
5
10
7
0.85
W
Chiron
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,610
Damage
34,354
44,869
Taken
48,143
14,334
Mitigated
17,681
16,087
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AiM Alibi
Nemesis
4,781
1,492
0
1,447
17,040
6,674
981
6,727
10,313
0
36,645
W
Thanatos
Elchanar
Thanatos
9,288
1,607
0
6,233
15,776
4,603
96
7,034
8,351
0
27,085
W
18,595
674
160
5,440
15,972
5,162
996
4,522
11,176
59,177
0
L
Scylla
NRV_Major
Scylla
16,352
72
0
910
11,665
4,209
1,064
4,753
6,912
51,817
0
L
Artemis
NoemieBXL
Artemis
13,221
4,768
0
4,082
19,438
6,798
776
7,115
12,323
0
49,555
W
Chiron
12,727
3,296
1,188
3,066
13,121
4,569
1,401
3,934
8,990
0
67,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
39,193
202
Minions Killed
195
0
Camps Cleared
0
1,014,146
Distance Traveled
985,569
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,847
624
54
3
0
355,932
3
W
Thanatos
13,447
708
36
2
0
325,662
2
W
Agni
15,075
793
60
3
0
343,018
2
L
Scylla
14,509
764
63
3
0
342,413
0
L
Artemis
12,837
676
78
4
0
287,224
2
W
Chiron
14,254
750
106
6
0
345,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role