Player Matchup

Artio
Artio
DrEggman69x420
Artio
Level 108
God Stats
12W - 11L
1,566 SR
Queue Stats
542W - 487L
1,579 Elo+
Party 2
Ullr
Ullr
FaTzRecEEz
Ullr
Level 125
God Stats
1W - 4L
1,705 SR
Queue Stats
730W - 663L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
Hozokauh
Nu Wa
Level 25
God Stats
26W - 19L
1,201 SR
Queue Stats
272W - 264L
1,478 Elo+
Party 3
Geb
Geb
ProfessorHeim
Geb
Level 109
God Stats
1W - 6L
1,087 SR
Queue Stats
556W - 530L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
ZakRudroy58
Danzaburou
Level 38
God Stats
3W - 2L
1,565 SR
Queue Stats
206W - 198L
1,462 Elo+
Party 3
Team Averages
Level 81
1,425 SR
1,546 Elo+

VS

Team Averages
Level 120
1,527 SR
1,531 Elo+
Bastet
Bastet
Crazy4Acid
Bastet
Level 109
God Stats
9W - 5L
1,537 SR
Queue Stats
497W - 449L
1,569 Elo+
Party 1
Ares
Ares
Geraldino93
Ares
Level 104
God Stats
24W - 19L
1,524 SR
Queue Stats
621W - 517L
1,543 Elo+
Party 1
Achilles
Achilles
RustyNoah
Achilles
Level 103
God Stats
17W - 29L
1,452 SR
Queue Stats
594W - 537L
1,459 Elo+
Solo
Persephone
Persephone
TheBarOfSoap
Persephone
Level 148
God Stats
13W - 11L
1,612 SR
Queue Stats
615W - 546L
1,521 Elo+
Party 1
Chiron
Chiron
Yamataki
Chiron
Level 135
God Stats
5W - 4L
1,511 SR
Queue Stats
62W - 64L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,611
441
4,132
14,770
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 0
7,222
481
5,431
9,517
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Hozokauh
Nu Wa
13
1 / 5 / 0
7,135
476
4,833
7,506
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,067
471
5,969
9,995
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ZakRudroy58
Danzaburou
12
0 / 3 / 1
7,565
504
2,510
10,294
3,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crazy4Acid
Bastet
14
3 / 2 / 5
8,532
569
6,562
10,575
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 5
7,360
491
5,469
8,466
4,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
RustyNoah
Achilles
14
3 / 0 / 1
8,442
563
5,272
8,269
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TheBarOfSoap
Persephone
16
7 / 0 / 2
10,197
680
9,476
8,667
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Yamataki
Chiron
15
2 / 1 / 2
9,053
604
7,313
10,335
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Crazy4Acid
Bastet
3
2
5
2.75
L
0
4
1
0.13
L
1
3
0
0.33
W
2
0
5
4.5
L
Nu Wa
Hozokauh
Nu Wa
1
5
0
0.2
L
1
2
1
0.75
W
Achilles
RustyNoah
Achilles
3
0
1
3.5
W
Persephone
TheBarOfSoap
Persephone
7
0
2
8
W
Chiron
Yamataki
Chiron
2
1
2
3
L
Danzaburou
ZakRudroy58
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
34,092
52,082
Taken
46,312
21,768
Mitigated
25,289
11,645
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Crazy4Acid
Bastet
6,562
1,853
0
5,201
10,575
3,807
0
2,753
7,665
0
57,132
L
4,132
219
769
4,479
14,770
9,689
0
5,444
8,979
22,611
0
L
5,431
2,479
0
1,055
9,517
2,659
0
1,665
7,852
0
46,192
W
5,469
204
0
1,658
8,466
4,711
0
3,863
4,217
13,963
0
L
Nu Wa
Hozokauh
Nu Wa
4,833
526
0
1,085
7,506
2,546
0
5,653
1,853
39,730
0
L
5,969
1,200
0
2,987
9,995
3,537
0
1,944
7,891
46,794
0
W
Achilles
RustyNoah
Achilles
5,272
698
0
2,351
8,269
10,730
88
694
7,310
0
44,301
W
Persephone
TheBarOfSoap
Persephone
9,476
459
44
3,771
8,667
2,830
110
4,196
4,126
77,137
0
W
Chiron
Yamataki
Chiron
7,313
3,419
331
3,633
10,335
3,211
80
2,508
7,762
0
70,272
L
Danzaburou
ZakRudroy58
Danzaburou
2,510
940
0
1,270
10,294
3,337
0
0
9,571
0
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
43,584
373
Minions Killed
495
0
Camps Cleared
0
1,412,811
Distance Traveled
1,569,193
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,532
569
101
7
0
329,429
2
L
Artio
6,611
441
39
3
0
298,581
1
L
Ullr
7,222
481
90
6
0
269,108
2
W
Ares
7,360
491
20
1
0
339,400
7
L
Nu Wa
7,135
476
76
5
0
261,264
0
L
Geb
7,067
471
86
6
0
306,778
1
W
Achilles
8,442
563
85
6
0
289,780
6
W
Persephone
10,197
680
145
10
0
332,773
0
W
Chiron
9,053
604
144
10
0
277,811
1
L
Danzaburou
7,565
504
82
5
0
277,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role