Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Matiitas_js
Cu Chulainn
Level 44
God Stats
1W - 3L
1,305 SR
Queue Stats
90W - 85L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SimDaehyun
Ah Muzen Cab
Level 26
God Stats
6W - 0L
1,925 SR
Queue Stats
50W - 40L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
danglybitz
Baron Samedi
Level 84
God Stats
7W - 5L
1,706 SR
Queue Stats
297W - 277L
1,568 Elo+
Party 1
Loki
Loki
pedromrodri
Loki
Level 64
God Stats
47W - 46L
1,539 SR
Queue Stats
123W - 145L
1,536 Elo+
Party 1
Team Averages
Level 57
1,595 SR
1,531 Elo+

VS

Team Averages
Level 80
1,505 SR
1,436 Elo+
Chaac
Chaac
BOZOdaRIddLEr88
Chaac
Level 137
God Stats
19W - 12L
1,667 SR
Queue Stats
630W - 605L
1,484 Elo+
Party 2
Anhur
Anhur
DankDudeDom
Anhur
Level 26
God Stats
0W - 1L
1,271 SR
Queue Stats
144W - 137L
1,457 Elo+
Party 2
Ravana
Ravana
DisguisedWalrus
Ravana
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
PremedBiscuit8
Xing Tian
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 22L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
SillyJoey521416
Kukulkan
Level 50
God Stats
26W - 19L
1,587 SR
Queue Stats
115W - 137L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 8
6,176
618
3,021
6,926
4,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Matiitas_js
Cu Chulainn
12
6 / 0 / 3
6,910
691
7,615
8,750
8,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
SimDaehyun
Ah Muzen Cab
10
4 / 1 / 2
6,170
617
5,205
5,551
1,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
danglybitz
Baron Samedi
12
3 / 1 / 3
6,748
675
4,698
5,128
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 0 / 3
7,167
717
3,029
5,196
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,307
531
4,991
9,283
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,176
518
2,407
5,505
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 0
5,481
548
2,650
5,320
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
PremedBiscuit8
Xing Tian
8
0 / 2 / 1
4,897
490
1,997
6,774
2,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
9
0 / 6 / 0
5,200
520
2,848
6,394
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
22
Kills
2
2
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
L
0
6
0
0
L
1
4
0
0.25
L
1
4
0
0.25
W
Cu Chulainn
Matiitas_js
Cu Chulainn
6
0
3
7.5
L
Xing Tian
PremedBiscuit8
Xing Tian
0
2
1
0.25
L
Kukulkan
0
6
0
0
W
Ah Muzen Cab
SimDaehyun
Ah Muzen Cab
4
1
2
5
W
Baron Samedi
danglybitz
Baron Samedi
3
1
3
4.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
14,893
31,551
Taken
33,276
18,140
Mitigated
12,945
12,085
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,021
990
18
2,035
6,926
4,951
165
1,126
5,800
26,173
0
L
4,991
1,961
0
2,419
9,283
4,583
0
0
9,283
0
30,065
L
2,407
1,316
0
1,171
5,505
1,234
101
1,496
4,009
0
19,642
L
2,650
519
0
766
5,320
2,064
0
1,887
3,433
0
22,909
W
Cu Chulainn
Matiitas_js
Cu Chulainn
7,615
2,354
0
4,122
8,750
8,093
809
660
8,090
0
36,856
L
Xing Tian
PremedBiscuit8
Xing Tian
1,997
86
0
250
6,774
2,949
130
2,044
4,730
12,245
0
L
Kukulkan
2,848
179
0
230
6,394
2,115
0
2,292
4,102
26,787
0
W
Ah Muzen Cab
SimDaehyun
Ah Muzen Cab
5,205
3,128
0
1,912
5,551
1,303
670
788
4,763
0
25,618
W
Baron Samedi
danglybitz
Baron Samedi
4,698
406
88
1,881
5,128
2,181
592
1,122
4,006
42,594
0
W
3,029
649
0
2,029
5,196
1,612
0
1,149
4,047
0
30,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
26,061
328
Minions Killed
242
0
Camps Cleared
0
1,000,370
Distance Traveled
987,132
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,176
618
43
4
0
201,979
2
L
Chaac
5,307
531
58
6
0
196,128
0
L
Anhur
5,176
518
46
5
0
182,771
1
L
Ravana
5,481
548
53
5
0
204,392
2
W
Cu Chulainn
6,910
691
73
7
0
179,135
1
L
Xing Tian
4,897
490
19
2
0
207,696
3
L
Kukulkan
5,200
520
66
7
0
196,145
3
W
Ah Muzen Cab
6,170
617
54
5
0
187,795
1
W
Baron Samedi
6,748
675
83
8
0
190,269
0
W
Loki
7,167
717
75
8
0
241,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role