Player Matchup

Cernunnos
Cernunnos
Alastorcross
Cernunnos
Level 19
God Stats
11W - 8L
1,398 SR
Queue Stats
35W - 42L
1,245 Elo+
Party 2
Chaac
Chaac
Elpepoxx9
Chaac
Level 16
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 5L
1,201 Elo+
Solo
Mercury
Mercury
JudgeJudy5
Mercury
Level 21
God Stats
2W - 1L
1,642 SR
Queue Stats
44W - 53L
1,251 Elo+
Party 2
Sol
Sol
Polyshade
Sol
Level 28
God Stats
92W - 116L
1,455 SR
Queue Stats
427W - 526L
1,361 Elo+
Solo
Kukulkan
Kukulkan
winsoldier95
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 52L
1,616 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,335 Elo+

VS

Team Averages
Level 15
1,369 SR
1,337 Elo+
Bakasura
Bakasura
CZOWhite
Bakasura
Level 7
God Stats
2W - 2L
1,404 SR
Queue Stats
3W - 5L
1,505 Elo+
Solo
Hel
Hel
DragonFlower24
Hel
Level 13
God Stats
11W - 20L
1,355 SR
Queue Stats
28W - 58L
1,122 Elo+
Party 1
Odin
Odin
MAKE0UTHXLL444
Odin
Level 17
God Stats
0W - 2L
1,263 SR
Queue Stats
28W - 37L
1,372 Elo+
Solo
Fenrir
Fenrir
hailley2009
Fenrir
Level 18
God Stats
6W - 6L
1,419 SR
Queue Stats
16W - 28L
1,303 Elo+
Solo
Ymir
Ymir
theassassin2452
Ymir
Level 18
God Stats
6W - 8L
1,401 SR
Queue Stats
53W - 49L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alastorcross
Cernunnos
20
5 / 6 / 19
13,210
1,016
24,641
18,822
8,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Elpepoxx9
Chaac
20
6 / 1 / 18
13,186
1,014
15,921
16,740
24,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
JudgeJudy5
Mercury
20
8 / 6 / 15
13,350
1,027
9,708
14,922
6,909
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 3 / 17
13,778
1,060
31,414
17,263
7,287
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
winsoldier95
Kukulkan
20
9 / 2 / 18
13,904
1,070
32,340
11,660
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CZOWhite
Bakasura
20
4 / 10 / 13
13,691
1,053
11,763
28,976
12,116
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 16 / 13
12,000
923
16,199
28,137
17,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 10
14,654
1,127
21,964
30,234
30,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
0 / 3 / 2
10,009
770
621
4,764
1,887
19
5 / 3 / 10
13,095
1,007
20,584
30,941
25,804
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
66
36
Kills
18
18
Deaths
36
87
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alastorcross
Cernunnos
5
6
19
2.42
L
Bakasura
CZOWhite
Bakasura
4
10
13
1.05
L
1
16
13
0.47
W
Chaac
Elpepoxx9
Chaac
6
1
18
15
W
Mercury
JudgeJudy5
Mercury
8
6
15
2.58
L
8
4
10
3.25
W
8
3
17
5.5
L
Fenrir
0
3
2
0.33
L
5
3
10
3.33
W
Kukulkan
winsoldier95
Kukulkan
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,024
Damage
71,131
79,407
Taken
123,052
53,554
Mitigated
87,578
22,227
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alastorcross
Cernunnos
24,641
17,330
0
4,939
18,822
8,686
0
10,241
8,561
0
50,935
L
Bakasura
CZOWhite
Bakasura
11,763
8,965
0
3,565
28,976
12,116
0
14,647
13,924
0
25,271
L
16,199
3,158
1,131
555
28,137
17,466
0
13,408
14,463
37,110
0
W
Chaac
Elpepoxx9
Chaac
15,921
2,479
0
7,853
16,740
24,327
0
6,738
9,862
0
27,411
W
Mercury
JudgeJudy5
Mercury
9,708
6,781
0
1,157
14,922
6,909
0
6,271
8,450
0
25,831
L
21,964
4,605
0
3,104
30,234
30,305
0
14,182
15,451
0
55,918
W
31,414
12,881
0
7,380
17,263
7,287
0
6,166
10,597
58,224
0
L
Fenrir
621
0
0
0
4,764
1,887
0
1,390
3,284
0
1,778
L
20,584
4,222
0
0
30,941
25,804
0
20,127
10,243
37,086
0
W
Kukulkan
winsoldier95
Kukulkan
32,340
4,981
0
898
11,660
6,345
0
7,367
4,293
58,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,428
Gold Earned
63,449
253
Minions Killed
221
12
Camps Cleared
1
1,140,463
Distance Traveled
932,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,210
1,016
61
5
2
174,926
0
L
Bakasura
13,691
1,053
58
4
1
251,823
0
L
Hel
12,000
923
49
4
0
189,675
1
W
Chaac
13,186
1,014
36
3
1
276,956
0
W
Mercury
13,350
1,027
30
2
7
265,773
0
L
Odin
14,654
1,127
75
6
0
252,719
0
W
Sol
13,778
1,060
57
4
1
205,635
0
L
Fenrir
10,009
770
2
0
0
27,284
0
L
Ymir
13,095
1,007
37
3
0
211,121
0
W
Kukulkan
13,904
1,070
69
5
1
217,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role