Player Matchup

Athena
Athena
JayCeeBaby
Athena
Level 45
God Stats
10W - 7L
1,591 SR
Queue Stats
43W - 50L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
LordNorym13
Danzaburou
Level 29
God Stats
5W - 3L
1,677 SR
Queue Stats
49W - 70L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
Mikelarri
Ao Kuang
Level 23
God Stats
4W - 6L
1,482 SR
Queue Stats
66W - 73L
1,401 Elo+
Party 1
Nike
Nike
XDSword
Nike
Level 27
God Stats
18W - 18L
1,545 SR
Queue Stats
148W - 191L
1,396 Elo+
Party 1
Anubis
Anubis
crehs
Anubis
Level 28
God Stats
38W - 42L
1,595 SR
Queue Stats
175W - 216L
1,422 Elo+
Party 1
Team Averages
Level 30
1,578 SR
1,402 Elo+

VS

Team Averages
Level 19
1,491 SR
1,312 Elo+
Agni
Agni
Audibull3
Agni
Level 18
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 6L
1,329 Elo+
Solo
Artemis
Artemis
BadderElk661504
Artemis
Level 22
God Stats
42W - 28L
1,572 SR
Queue Stats
64W - 72L
1,377 Elo+
Solo
King Arthur
King Arthur
ChiefMikah
King Arthur
Level 25
God Stats
9W - 11L
1,398 SR
Queue Stats
267W - 310L
1,378 Elo+
Solo
Ymir
Ymir
Daretobe9136
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,121 Elo+
Solo
Baron Samedi
Baron Samedi
Soggy_Monster
Baron Samedi
Level 28
God Stats
0W - 1L
1,706 SR
Queue Stats
63W - 77L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JayCeeBaby
Athena
13
3 / 2 / 12
8,131
581
4,903
11,177
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
LordNorym13
Danzaburou
14
8 / 0 / 3
8,899
636
7,407
7,607
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Mikelarri
Ao Kuang
14
9 / 1 / 4
9,092
649
5,353
8,915
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
XDSword
Nike
14
4 / 0 / 1
8,384
599
6,879
8,382
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
crehs
Anubis
15
4 / 0 / 6
8,967
641
7,709
7,238
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 6 / 2
5,626
402
3,140
8,453
2,571
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 6 / 0
7,340
524
10,365
9,525
2,969
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ChiefMikah
King Arthur
11
0 / 6 / 1
6,313
451
4,585
10,466
9,396
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
5,750
411
2,085
12,585
8,389
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Soggy_Monster
Baron Samedi
7
0 / 6 / 0
5,372
384
2,050
6,056
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
28
Kills
3
3
Deaths
28
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
0
6
2
0.17
L
3
6
0
0.5
L
King Arthur
ChiefMikah
King Arthur
0
6
1
0.08
L
0
4
0
0
W
Athena
JayCeeBaby
Athena
3
2
12
4.5
W
Danzaburou
LordNorym13
Danzaburou
8
0
3
9.5
W
Ao Kuang
Mikelarri
Ao Kuang
9
1
4
11
L
Baron Samedi
Soggy_Monster
Baron Samedi
0
6
0
0
W
Nike
XDSword
Nike
4
0
1
4.5
W
Anubis
crehs
Anubis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
22,225
43,319
Taken
47,085
26,915
Mitigated
25,181
14,812
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
3,140
317
0
0
8,453
2,571
38
3,369
5,032
14,566
0
L
10,365
6,401
0
2,359
9,525
2,969
21
2,524
6,923
0
47,039
L
King Arthur
ChiefMikah
King Arthur
4,585
562
0
0
10,466
9,396
0
2,540
6,976
0
29,985
L
2,085
118
0
2,090
12,585
8,389
0
7,035
5,305
16,375
0
W
Athena
JayCeeBaby
Athena
4,903
1,326
0
2,009
11,177
10,741
440
2,197
8,980
17,790
0
W
Danzaburou
LordNorym13
Danzaburou
7,407
2,745
613
2,713
7,607
2,838
2,285
869
6,738
0
45,358
W
Ao Kuang
Mikelarri
Ao Kuang
5,353
1,544
146
3,577
8,915
3,123
0
508
8,407
53,583
0
L
Baron Samedi
Soggy_Monster
Baron Samedi
2,050
326
100
318
6,056
1,856
0
3,651
2,405
14,920
0
W
Nike
XDSword
Nike
6,879
926
0
1,206
8,382
6,235
1,422
661
7,721
8,300
36,441
W
Anubis
crehs
Anubis
7,709
929
0
4,548
7,238
3,978
2,119
3,040
4,198
53,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
30,401
367
Minions Killed
217
0
Camps Cleared
0
1,263,307
Distance Traveled
1,178,127
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,626
402
20
1
0
234,359
2
L
Artemis
7,340
524
76
5
0
242,547
0
L
King Arthur
6,313
451
59
4
0
244,396
0
L
Ymir
5,750
411
27
2
0
300,986
1
W
Athena
8,131
581
17
1
0
256,110
3
W
Danzaburou
8,899
636
78
6
0
246,490
1
W
Ao Kuang
9,092
649
92
7
0
269,393
0
L
Baron Samedi
5,372
384
35
3
0
155,839
2
W
Nike
8,384
599
88
6
0
248,983
2
W
Anubis
8,967
641
92
7
0
242,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role