Player Matchup

Hun Batz
Hun Batz
Bohmaan
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,558 Elo+
Party 2
Bellona
Bellona
ClaymoreCharlie
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ItsBoof
Jing Wei
Level 20
God Stats
0W - 1L
1,231 SR
Queue Stats
28W - 17L
1,561 Elo+
Party 3
Ra
Ra
StorNibbe
Ra
Level 4
God Stats
0W - 3L
1,266 SR
Queue Stats
15W - 10L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
TheArchieMac
Sylvanus
Level 27
God Stats
17W - 18L
1,490 SR
Queue Stats
35W - 38L
1,455 Elo+
Party 3
Team Averages
Level 15
1,397 SR
1,509 Elo+

VS

Team Averages
Level 21
1,645 SR
1,397 Elo+
Olorun
Olorun
Buren101
Olorun
Level 29
God Stats
5W - 2L
1,827 SR
Queue Stats
115W - 109L
1,476 Elo+
Party 1
Thanatos
Thanatos
Darkjojo222
Thanatos
Level 10
God Stats
2W - 0L
1,743 SR
Queue Stats
12W - 14L
1,432 Elo+
Solo
Nike
Nike
Mystical95
Nike
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 15L
1,078 Elo+
Solo
Izanami
Izanami
ShadowEquinox
Izanami
Level 17
God Stats
3W - 1L
1,774 SR
Queue Stats
39W - 30L
1,498 Elo+
Party 1
Terra
Terra
oFlxw
Terra
Level 41
God Stats
2W - 5L
1,379 SR
Queue Stats
130W - 109L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bohmaan
Hun Batz
17
8 / 4 / 5
10,723
536
11,817
15,536
9,634
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 10 / 4
7,638
382
1,725
13,421
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ItsBoof
Jing Wei
14
2 / 5 / 11
9,169
458
11,856
11,256
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 8 / 3
9,341
467
11,950
12,485
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheArchieMac
Sylvanus
13
4 / 7 / 5
8,115
406
10,658
19,487
18,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Buren101
Olorun
18
14 / 1 / 10
12,695
635
19,108
15,280
8,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Darkjojo222
Thanatos
16
2 / 2 / 8
9,794
490
4,450
13,498
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 5 / 6
9,840
492
9,310
15,374
13,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
7 / 5 / 6
11,263
563
13,332
12,747
4,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
oFlxw
Terra
15
5 / 5 / 14
10,684
534
8,619
20,790
20,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
18
Kills
32
34
Deaths
18
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bohmaan
Hun Batz
8
4
5
2.63
W
Olorun
Buren101
Olorun
14
1
10
19
L
0
10
4
0.2
W
Thanatos
Darkjojo222
Thanatos
2
2
8
3
L
Jing Wei
ItsBoof
Jing Wei
2
5
11
1.5
W
4
5
6
1.4
W
Izanami
7
5
6
2
L
4
8
3
0.69
L
Sylvanus
TheArchieMac
Sylvanus
4
7
5
0.93
W
Terra
oFlxw
Terra
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,006
Damage
54,819
72,185
Taken
77,689
45,369
Mitigated
51,001
15,844
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bohmaan
Hun Batz
11,817
3,564
0
1,779
15,536
9,634
0
6,027
9,509
0
56,792
W
Olorun
Buren101
Olorun
19,108
9,926
996
8,730
15,280
8,145
2,520
5,893
9,114
83,244
0
L
1,725
824
0
1,423
13,421
8,190
377
3,756
9,663
324
14,314
W
Thanatos
Darkjojo222
Thanatos
4,450
1,636
0
13,051
13,498
4,731
0
2,367
11,046
0
54,075
L
Jing Wei
ItsBoof
Jing Wei
11,856
7,888
0
164
11,256
4,335
371
4,570
6,686
0
46,732
W
9,310
995
0
246
15,374
13,309
550
2,664
12,620
13,266
40,681
W
Izanami
13,332
7,638
0
1,852
12,747
4,678
1,758
3,581
9,128
0
84,295
L
11,950
1,384
1,478
2,380
12,485
4,945
544
6,312
6,173
53,324
0
L
Sylvanus
TheArchieMac
Sylvanus
10,658
3,145
2,849
5,771
19,487
18,265
218
9,081
9,743
27,407
5,145
W
Terra
oFlxw
Terra
8,619
1,340
1,844
3,183
20,790
20,138
36
6,996
13,611
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
54,276
371
Minions Killed
458
0
Camps Cleared
0
1,714,598
Distance Traveled
1,629,776
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,723
536
99
5
0
343,227
7
W
Olorun
12,695
635
133
7
0
365,300
1
L
Bellona
7,638
382
38
2
0
323,801
1
W
Thanatos
9,794
490
79
4
0
241,956
1
L
Jing Wei
9,169
458
99
5
0
377,653
0
W
Nike
9,840
492
77
4
0
296,153
0
W
Izanami
11,263
563
138
7
0
335,288
0
L
Ra
9,341
467
90
5
0
352,091
5
L
Sylvanus
8,115
406
45
2
0
317,826
0
W
Terra
10,684
534
31
2
0
391,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role