Player Matchup

Danzaburou
Danzaburou
IvitoXL
Danzaburou
Level 5
God Stats
2W - 3L
1,580 SR
Queue Stats
3W - 4L
1,735 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MuyBino
Morgan Le Fay
Level 14
God Stats
6W - 6L
1,749 SR
Queue Stats
42W - 43L
1,549 Elo+
Party 1
Geb
Geb
iLuvito
Geb
Level 82
God Stats
3W - 1L
1,443 SR
Queue Stats
77W - 65L
1,437 Elo+
Party 1
Team Averages
Level 34
1,590 SR
1,574 Elo+

VS

Team Averages
Level 35
1,569 SR
1,199 Elo+
Khepri
Khepri
Abradan36
Khepri
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 66L
1,207 Elo+
Party 2
Nemesis
Nemesis
HaroldHands
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,138 Elo+
Party 2
Neith
Neith
murkedu1994
Neith
Level 37
God Stats
6W - 15L
1,708 SR
Queue Stats
14W - 39L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IvitoXL
Danzaburou
11
4 / 1 / 4
8,349
759
11,013
7,164
3,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MuyBino
Morgan Le Fay
11
6 / 0 / 3
8,513
774
9,255
6,202
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
11
1 / 0 / 10
8,637
785
4,640
10,136
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Abradan36
Khepri
11
0 / 3 / 1
6,512
592
3,640
11,651
9,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
HaroldHands
Nemesis
10
1 / 5 / 0
6,989
635
4,065
10,291
3,788
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 3 / 1
6,509
592
5,187
8,114
2,970
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Abradan36
Khepri
0
3
1
0.17
L
Nemesis
HaroldHands
Nemesis
1
5
0
0.2
W
Danzaburou
IvitoXL
Danzaburou
4
1
4
6
W
Morgan Le Fay
MuyBino
Morgan Le Fay
6
0
3
7.5
W
Geb
1
0
10
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
12,892
23,502
Taken
30,056
17,180
Mitigated
16,251
8,546
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Abradan36
Khepri
3,640
376
0
1,600
11,651
9,493
0
5,688
5,621
14,621
0
L
Nemesis
HaroldHands
Nemesis
4,065
1,030
0
1,444
10,291
3,788
0
4,128
5,969
0
18,073
W
Danzaburou
IvitoXL
Danzaburou
11,013
5,281
0
1,308
7,164
3,606
890
1,288
5,876
0
33,111
W
Morgan Le Fay
MuyBino
Morgan Le Fay
9,255
1,630
255
1,050
6,202
2,967
808
430
5,772
18,559
0
W
Geb
4,640
1,104
837
5,096
10,136
10,607
743
1,922
8,214
16,504
0
L
5,187
1,977
0
501
8,114
2,970
16
3,248
4,571
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
20,010
86
Minions Killed
85
0
Camps Cleared
0
609,031
Distance Traveled
639,816
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,512
592
22
2
0
216,951
1
L
Nemesis
6,989
635
32
3
0
226,514
0
W
Danzaburou
8,349
759
43
4
0
188,410
0
W
Morgan Le Fay
8,513
774
22
2
0
205,077
0
W
Geb
8,637
785
21
2
0
215,544
0
L
Neith
6,509
592
31
3
0
196,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role