Player Matchup

Ra
Ra
CaeloVI
Ra
Level 107
God Stats
2W - 0L
1,524 SR
Queue Stats
141W - 123L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KwatakyeRaven
Cu Chulainn
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
473W - 511L
1,316 Elo+
Solo
He Bo
He Bo
MuskyDragon
He Bo
Level 63
God Stats
1W - 2L
1,273 SR
Queue Stats
106W - 91L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
Thickchick88
Jormungandr
Level 62
God Stats
3W - 2L
1,272 SR
Queue Stats
221W - 246L
1,371 Elo+
Solo
Hou Yi
Hou Yi
WantSomeCuuck
Hou Yi
Level 66
God Stats
2W - 0L
1,455 SR
Queue Stats
108W - 95L
1,432 Elo+
Party 1
Team Averages
Level 88
1,405 SR
1,401 Elo+

VS

Team Averages
Level 92
1,463 SR
1,385 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Awol Deity
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,270 Elo+
Solo
He Bo
He Bo
Megatron9194
He Bo
Level 87
God Stats
7W - 15L
1,326 SR
Queue Stats
240W - 236L
1,414 Elo+
Party 2
Ao Kuang
Ao Kuang
Riles106
Ao Kuang
Level 58
God Stats
0W - 3L
1,242 SR
Queue Stats
181W - 185L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
Saddian
Baron Samedi
Level 86
God Stats
8W - 7L
1,749 SR
Queue Stats
516W - 542L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
13,901
818
17,366
24,390
12,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KwatakyeRaven
Cu Chulainn
17
1 / 5 / 15
10,777
634
12,024
23,898
11,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 8 / 6
11,217
660
13,137
15,939
6,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Thickchick88
Jormungandr
20
2 / 6 / 16
12,192
717
14,178
33,887
32,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 4 / 7
13,642
802
26,252
16,588
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 3 / 15
11,547
679
18,578
25,943
35,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 3 / 11
12,901
759
17,845
19,251
10,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 7 / 10
11,373
669
26,728
16,600
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Riles106
Ao Kuang
19
3 / 7 / 14
11,195
659
8,505
19,896
14,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Saddian
Baron Samedi
20
5 / 4 / 15
12,708
748
24,277
15,263
8,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
24
Kills
27
27
Deaths
24
53
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
15
3.83
L
8
3
11
4.5
W
8
4
9
3.13
W
Cu Chulainn
KwatakyeRaven
Cu Chulainn
1
5
15
1.7
L
7
7
10
1.71
W
4
8
6
0.88
L
Ao Kuang
Riles106
Ao Kuang
3
7
14
1.43
L
Baron Samedi
Saddian
Baron Samedi
5
4
15
3.13
W
Jormungandr
Thickchick88
Jormungandr
2
6
16
1.67
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,957
Damage
95,933
114,702
Taken
96,953
70,939
Mitigated
78,510
50,832
Healing
48,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,578
3,006
1,511
11,485
25,943
35,849
152
10,785
15,158
0
34,607
L
17,845
6,529
67
9,154
19,251
10,691
1,830
9,554
9,697
0
30,930
W
17,366
1,680
11,754
11,525
24,390
12,160
1,035
12,192
12,198
43,773
0
W
Cu Chulainn
KwatakyeRaven
Cu Chulainn
12,024
2,250
1,223
7,760
23,898
11,227
352
17,211
6,687
2,420
14,288
L
26,728
824
2,027
4,911
16,600
8,298
213
8,666
7,934
38,622
0
W
13,137
2,981
1,927
2,089
15,939
6,573
1,346
9,043
6,896
19,889
0
L
Ao Kuang
Riles106
Ao Kuang
8,505
2,234
1,147
4,941
19,896
14,893
779
9,175
10,721
22,028
0
L
Baron Samedi
Saddian
Baron Samedi
24,277
1,082
6,929
6,441
15,263
8,779
395
7,778
7,485
46,414
0
W
Jormungandr
Thickchick88
Jormungandr
14,178
3,993
632
8,688
33,887
32,674
405
12,287
21,600
38,300
0
W
26,252
13,644
361
4,873
16,588
8,305
2,521
8,777
7,811
0
53,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,729
Gold Earned
59,724
177
Minions Killed
158
0
Camps Cleared
0
1,387,386
Distance Traveled
1,461,991
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,547
679
19
1
0
335,205
2
L
Kali
12,901
759
34
2
0
309,688
0
W
Ra
13,901
818
58
3
0
333,017
0
W
Cu Chulainn
10,777
634
5
0
0
253,800
6
L
He Bo
11,373
669
27
2
0
281,251
1
W
He Bo
11,217
660
12
1
0
262,490
1
L
Ao Kuang
11,195
659
23
1
0
239,773
0
L
Baron Samedi
12,708
748
55
3
0
296,074
1
W
Jormungandr
12,192
717
47
3
0
258,469
0
W
Hou Yi
13,642
802
55
3
0
279,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role