Player Matchup

Jormungandr
Jormungandr
DaRe_LegasTar
Jormungandr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 145L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
LaTortueDu59
Ao Kuang
Level 107
God Stats
0W - 1L
1,731 SR
Queue Stats
38W - 42L
1,476 Elo+
Party 1
Horus
Horus
Sy_Shisui
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,354 Elo+
Party 1
Olorun
Olorun
dauphino64
Olorun
Level 128
God Stats
2W - 4L
1,441 SR
Queue Stats
217W - 232L
1,499 Elo+
Party 2
Bastet
Bastet
deadmymoi_45
Bastet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,467 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,459 Elo+

VS

Team Averages
Level 117
1,509 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Juarno
Poseidon
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
38W - 32L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
KaLpie
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 72L
1,498 Elo+
Solo
Terra
Terra
Matope7
Terra
Level 79
God Stats
1W - 1L
1,297 SR
Queue Stats
137W - 129L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRe_LegasTar
Jormungandr
20
4 / 4 / 11
11,992
705
22,944
24,273
37,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
LaTortueDu59
Ao Kuang
18
7 / 4 / 5
11,276
663
12,891
21,122
8,846
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Sy_Shisui
Horus
17
0 / 4 / 14
10,307
606
3,452
24,440
33,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
dauphino64
Olorun
18
4 / 7 / 4
11,485
676
18,527
22,582
9,994
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
17
4 / 9 / 4
10,292
605
18,313
20,863
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
3 / 5 / 19
12,192
717
20,014
16,139
7,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
 
Nu Wa
19
4 / 4 / 19
12,145
714
23,486
15,150
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Juarno
Poseidon
19
6 / 5 / 14
11,717
689
19,359
14,344
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
KaLpie
Zhong Kui
20
10 / 4 / 15
12,765
751
29,543
21,222
20,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
Matope7
Terra
20
5 / 2 / 19
12,650
744
10,236
21,379
25,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
19
Kills
28
28
Deaths
20
38
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
5
19
2.5
W
Nu Wa
 
Nu Wa
4
4
19
3.38
L
Jormungandr
DaRe_LegasTar
Jormungandr
4
4
11
2.38
W
Poseidon
Juarno
Poseidon
6
5
14
2.6
W
Zhong Kui
KaLpie
Zhong Kui
10
4
15
4.38
L
Ao Kuang
LaTortueDu59
Ao Kuang
7
4
5
2.38
W
Terra
Matope7
Terra
5
2
19
7.25
L
Horus
Sy_Shisui
Horus
0
4
14
1.75
L
Olorun
dauphino64
Olorun
4
7
4
0.86
L
Bastet
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,127
Damage
102,638
113,280
Taken
88,234
98,877
Mitigated
66,573
48,009
Healing
45,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,014
3,456
2,541
3,350
16,139
7,995
808
10,906
5,011
45,602
0
W
Nu Wa
 
Nu Wa
23,486
4,734
4,100
3,925
15,150
6,517
1,038
7,370
7,497
42,232
0
L
Jormungandr
DaRe_LegasTar
Jormungandr
22,944
3,177
1,864
3,028
24,273
37,774
224
19,305
4,968
66,237
0
W
Poseidon
Juarno
Poseidon
19,359
2,055
2,011
1,126
14,344
6,166
1,370
8,466
5,616
38,303
0
W
Zhong Kui
KaLpie
Zhong Kui
29,543
4,568
330
7,132
21,222
20,590
831
15,522
5,479
44,725
0
L
Ao Kuang
LaTortueDu59
Ao Kuang
12,891
3,457
1,673
8,033
21,122
8,846
398
19,468
1,654
23,946
0
W
Terra
Matope7
Terra
10,236
1,161
11,330
9,198
21,379
25,305
742
12,098
8,998
17,938
0
L
Horus
Sy_Shisui
Horus
3,452
1,676
9,083
8,575
24,440
33,596
0
23,254
1,186
0
9,341
L
Olorun
dauphino64
Olorun
18,527
8,653
5,205
6,397
22,582
9,994
0
21,384
1,198
56,009
0
L
Bastet
18,313
4,647
2,034
2,117
20,863
8,667
0
19,227
1,636
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,352
Gold Earned
61,469
222
Minions Killed
196
0
Camps Cleared
0
1,472,063
Distance Traveled
1,431,196
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,192
717
44
3
0
248,157
2
W
Nu Wa
12,145
714
50
3
0
318,347
1
L
Jormungandr
11,992
705
76
4
0
280,923
0
W
Poseidon
11,717
689
39
2
0
282,763
0
W
Zhong Kui
12,765
751
53
3
0
263,079
1
L
Ao Kuang
11,276
663
24
1
0
302,183
1
W
Terra
12,650
744
10
1
0
318,850
3
L
Horus
10,307
606
10
1
0
336,439
0
L
Olorun
11,485
676
83
5
0
234,478
0
L
Bastet
10,292
605
29
2
0
318,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role