Player Matchup

Merlin
Merlin
Doncan_Cho
Merlin
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 25L
1,011 Elo+
Party 1
Neith
Neith
MadAccer
Neith
Level 85
God Stats
5W - 6L
1,288 SR
Queue Stats
37W - 53L
1,365 Elo+
Solo
Vamana
Vamana
ficti14
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,002 Elo+
Party 1
Team Averages
Level 36
1,429 SR
1,126 Elo+

VS

Team Averages
Level 42
1,419 SR
1,254 Elo+
Poseidon
Poseidon
Danimals2181
Poseidon
Level 28
God Stats
3W - 7L
1,516 SR
Queue Stats
32W - 47L
1,175 Elo+
Solo
Hercules
Hercules
Everzoul
Hercules
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 38L
1,500 Elo+
Party 2
Tiamat
Tiamat
RoseBuds2017
Tiamat
Level 32
God Stats
2W - 7L
1,241 SR
Queue Stats
11W - 42L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doncan_Cho
Merlin
11
1 / 8 / 3
8,191
585
5,900
11,568
3,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MadAccer
Neith
13
3 / 3 / 1
9,377
670
9,844
11,459
4,973
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
ficti14
Vamana
11
1 / 7 / 2
8,095
578
5,643
14,635
9,766
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Danimals2181
Poseidon
16
10 / 0 / 6
10,532
752
14,214
6,658
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Everzoul
Hercules
14
8 / 3 / 7
10,647
761
7,308
13,880
7,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
0 / 2 / 11
8,536
610
5,369
7,453
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Danimals2181
Poseidon
10
0
6
13
L
Merlin
Doncan_Cho
Merlin
1
8
3
0.31
W
Hercules
Everzoul
Hercules
8
3
7
3.83
L
Neith
MadAccer
Neith
3
3
1
1.17
W
Tiamat
0
2
11
2.75
L
Vamana
ficti14
Vamana
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
26,891
37,662
Taken
27,991
18,239
Mitigated
13,552
7,122
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Danimals2181
Poseidon
14,214
1,981
256
2,094
6,658
2,425
709
1,131
5,251
44,454
0
L
Merlin
Doncan_Cho
Merlin
5,900
775
0
593
11,568
3,500
365
4,294
7,052
19,333
0
W
Hercules
Everzoul
Hercules
7,308
1,331
116
4,524
13,880
7,273
399
2,237
11,210
0
32,340
L
Neith
MadAccer
Neith
9,844
3,404
0
3,711
11,459
4,973
249
6,720
4,481
0
30,943
W
Tiamat
5,369
849
0
1,652
7,453
3,854
262
2,684
4,470
15,460
0
L
Vamana
ficti14
Vamana
5,643
2,367
0
2,818
14,635
9,766
404
7,573
6,546
314
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
29,715
98
Minions Killed
143
0
Camps Cleared
0
718,357
Distance Traveled
782,598
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,532
752
72
5
0
259,177
0
L
Merlin
8,191
585
24
2
0
210,908
0
W
Hercules
10,647
761
50
4
0
279,903
3
L
Neith
9,377
670
53
4
0
248,457
3
W
Tiamat
8,536
610
21
2
0
243,518
0
L
Vamana
8,095
578
21
2
0
258,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role