Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
guccicrocsuser
Ganesha
Level 19
God Stats
1W - 1L
1,323 SR
Queue Stats
28W - 30L
1,372 Elo+
Party 1
Neith
Neith
sagayodalink12
Neith
Level 23
God Stats
6W - 5L
1,569 SR
Queue Stats
48W - 52L
1,386 Elo+
Solo
Team Averages
Level 43
1,464 SR
1,419 Elo+

VS

Team Averages
Level 17
1,454 SR
1,365 Elo+
Ra
Ra
DetectiveGuac
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Solo
Ares
Ares
MaxDreamwalker
Ares
Level 16
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 7L
1,146 Elo+
Solo
Izanami
Izanami
McBennett
Izanami
Level 28
God Stats
13W - 14L
1,557 SR
Queue Stats
60W - 77L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
13 / 1 / 10
12,066
862
17,910
11,723
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 5 / 20
9,704
693
12,712
14,487
8,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
11 / 1 / 13
11,722
837
21,260
13,444
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 11 / 2
9,915
708
11,199
17,708
8,285
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 6 / 2
9,581
684
6,534
27,061
29,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
McBennett
Izanami
12
0 / 8 / 6
8,628
616
9,183
15,002
4,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
7
7
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
1
10
18
L
4
11
2
0.45
L
3
6
2
0.67
L
Izanami
McBennett
Izanami
0
8
6
0.38
W
1
5
20
2.2
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
26,916
39,654
Taken
59,771
21,184
Mitigated
43,029
14,707
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,910
2,253
4,246
4,298
11,723
7,935
440
5,648
5,848
53,256
0
L
11,199
2,780
1,061
1,437
17,708
8,285
0
11,181
6,527
36,538
0
L
6,534
607
0
3,251
27,061
29,776
25
13,213
13,848
16,670
0
L
Izanami
McBennett
Izanami
9,183
6,067
0
943
15,002
4,968
270
6,228
8,774
0
31,548
W
12,712
1,601
0
274
14,487
8,260
360
5,915
8,572
25,412
0
W
21,260
8,009
0
5,889
13,444
4,989
1,863
5,590
7,501
0
56,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
28,124
158
Minions Killed
119
0
Camps Cleared
0
740,311
Distance Traveled
623,414
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,066
862
81
6
0
253,401
0
L
Ra
9,915
708
54
4
0
177,481
0
L
Ares
9,581
684
13
1
0
246,403
4
L
Izanami
8,628
616
52
4
0
199,530
1
W
Ganesha
9,704
693
3
0
0
246,078
0
W
Neith
11,722
837
74
5
0
240,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role