Player Matchup

Morgan Le Fay
Morgan Le Fay
JohnWick358838
Morgan Le Fay
Level 16
God Stats
6W - 9L
1,526 SR
Queue Stats
213W - 230L
1,526 Elo+
Solo
Arachne
Arachne
Justgamin007
Arachne
Level 12
God Stats
9W - 6L
1,740 SR
Queue Stats
22W - 24L
1,696 Elo+
Solo
Hercules
Hercules
ThickOrphansV3
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,832 Elo+
Solo
Cerberus
Cerberus
ViiVeeS
Cerberus
Level 29
God Stats
25W - 7L
1,875 SR
Queue Stats
209W - 160L
1,578 Elo+
Solo
Danzaburou
Danzaburou
zoneemecee
Danzaburou
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 215L
1,398 Elo+
Solo
Team Averages
Level 16
1,628 SR
1,606 Elo+

VS

Team Averages
Level 14
1,613 SR
1,635 Elo+
Apollo
Apollo
CranMaster
Apollo
Level 29
God Stats
0W - 1L
1,785 SR
Queue Stats
118W - 129L
1,596 Elo+
Party 1
Bellona
Bellona
EllieK0201
Bellona
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 45L
1,596 Elo+
Solo
Ymir
Ymir
Joys of Jesus
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,584 Elo+
Solo
Persephone
Persephone
gerson_jackthan
Persephone
Level 8
God Stats
3W - 5L
1,704 SR
Queue Stats
41W - 38L
1,757 Elo+
Solo
Loki
Loki
v2Raiden
Loki
Level 22
God Stats
13W - 8L
1,577 SR
Queue Stats
18W - 14L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JohnWick358838
Morgan Le Fay
16
8 / 1 / 8
10,287
572
16,002
8,830
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Justgamin007
Arachne
18
7 / 1 / 7
10,743
597
7,260
12,248
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
17
8 / 0 / 8
10,409
578
9,328
12,634
14,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
ViiVeeS
Cerberus
14
1 / 2 / 12
9,011
501
4,835
12,710
8,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
zoneemecee
Danzaburou
4
0 / 0 / 1
5,823
324
784
1,037
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CranMaster
Apollo
11
1 / 8 / 1
7,150
397
5,601
11,881
2,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
EllieK0201
Bellona
12
0 / 5 / 0
7,408
412
3,900
13,846
10,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 10 / 3
6,761
376
3,870
17,690
12,490
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
gerson_jackthan
Persephone
14
1 / 1 / 0
8,535
474
6,648
6,422
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
1 / 1 / 0
6,809
378
650
4,164
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
3
4
Deaths
25
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
CranMaster
Apollo
1
8
1
0.19
L
Bellona
EllieK0201
Bellona
0
5
0
0
W
Morgan Le Fay
JohnWick358838
Morgan Le Fay
8
1
8
12
L
0
10
3
0.15
W
Arachne
Justgamin007
Arachne
7
1
7
10.5
W
Hercules
8
0
8
12
W
Cerberus
ViiVeeS
Cerberus
1
2
12
3.5
L
Persephone
gerson_jackthan
Persephone
1
1
0
1
L
Loki
1
1
0
1
W
Danzaburou
zoneemecee
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
20,669
47,459
Taken
54,003
32,666
Mitigated
28,824
19,218
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CranMaster
Apollo
5,601
2,856
0
1,721
11,881
2,834
783
7,375
4,436
0
31,945
L
Bellona
EllieK0201
Bellona
3,900
1,013
0
2,687
13,846
10,526
168
2,382
10,942
0
45,096
W
Morgan Le Fay
JohnWick358838
Morgan Le Fay
16,002
3,464
0
3,175
8,830
3,715
2,776
2,714
6,116
65,223
0
L
3,870
1,023
0
0
17,690
12,490
92
8,977
8,618
23,757
0
W
Arachne
Justgamin007
Arachne
7,260
4,819
0
7,530
12,248
6,005
648
2,599
9,649
0
90,024
W
Hercules
9,328
3,194
0
6,765
12,634
14,189
813
2,049
10,585
0
65,150
W
Cerberus
ViiVeeS
Cerberus
4,835
347
0
1,343
12,710
8,518
771
2,450
10,260
39,327
0
L
Persephone
gerson_jackthan
Persephone
6,648
147
0
913
6,422
1,930
0
687
5,684
50,038
0
L
Loki
650
185
0
2,180
4,164
1,044
0
1,416
2,748
0
25,607
W
Danzaburou
zoneemecee
Danzaburou
784
329
69
336
1,037
239
0
706
331
0
5,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
36,663
467
Minions Killed
343
0
Camps Cleared
0
1,490,446
Distance Traveled
1,333,822
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,150
397
67
4
0
268,643
2
L
Bellona
7,408
412
80
4
0
297,714
2
W
Morgan Le Fay
10,287
572
102
6
0
315,321
1
L
Ymir
6,761
376
30
2
0
272,877
1
W
Arachne
10,743
597
147
8
0
396,073
6
W
Hercules
10,409
578
125
7
0
375,997
3
W
Cerberus
9,011
501
81
5
0
343,691
4
L
Persephone
8,535
474
110
6
0
290,320
5
L
Loki
6,809
378
56
3
0
204,268
4
W
Danzaburou
5,823
324
12
1
0
59,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role