Player Matchup

Cerberus
Cerberus
Forgant
Cerberus
Level 21
God Stats
3W - 0L
1,135 SR
Queue Stats
38W - 54L
1,312 Elo+
Party 1
Hun Batz
Hun Batz
FrozenYògurt
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 1
Artemis
Artemis
SandroCann
Artemis
Level 8
God Stats
3W - 1L
1,408 SR
Queue Stats
4W - 6L
1,299 Elo+
Party 1
Tiamat
Tiamat
UnforgivenHD
Tiamat
Level 26
God Stats
3W - 4L
1,715 SR
Queue Stats
23W - 17L
1,473 Elo+
Solo
Nox
Nox
kibson
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,391 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,392 Elo+

VS

Team Averages
Level 12
1,392 SR
1,499 Elo+
Baron Samedi
Baron Samedi
Chiince
Baron Samedi
Level 45
God Stats
0W - 3L
1,356 SR
Queue Stats
11W - 9L
1,634 Elo+
Party 3
Janus
Janus
FiluFZ
Janus
Level 5
God Stats
1W - 1L
1,337 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 3
Heimdallr
Heimdallr
Gratcher
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
noеFF
Gilgamesh
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
15W - 13L
1,167 Elo+
Party 2
Ymir
Ymir
tiusela
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Forgant
Cerberus
20
6 / 3 / 29
15,229
1,088
13,879
24,229
27,343
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
FrozenYògurt
Hun Batz
20
13 / 9 / 19
16,185
1,156
16,197
24,588
14,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
SandroCann
Artemis
20
4 / 10 / 19
13,547
968
17,266
22,701
8,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
14 / 3 / 22
18,028
1,288
41,496
20,354
12,981
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
kibson
Nox
20
6 / 5 / 21
15,031
1,074
22,447
13,443
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chiince
Baron Samedi
20
9 / 9 / 15
15,404
1,100
23,988
23,545
13,913
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
FiluFZ
Janus
20
12 / 9 / 9
16,351
1,168
34,041
24,550
7,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Gratcher
Heimdallr
20
5 / 9 / 17
13,147
939
17,400
20,946
7,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
noеFF
Gilgamesh
20
2 / 6 / 16
13,292
949
10,421
23,897
13,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
tiusela
Ymir
20
2 / 10 / 20
13,434
960
13,342
28,283
38,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
107
43
Kills
30
30
Deaths
43
110
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chiince
Baron Samedi
9
9
15
1.83
L
Janus
FiluFZ
Janus
12
9
9
1.83
W
Cerberus
Forgant
Cerberus
6
3
29
6.83
W
Hun Batz
FrozenYògurt
Hun Batz
13
9
19
2.5
L
Heimdallr
Gratcher
Heimdallr
5
9
17
1.5
W
Artemis
SandroCann
Artemis
4
10
19
1.35
W
Tiamat
14
3
22
8.33
W
Nox
kibson
Nox
6
5
21
3.3
L
Gilgamesh
noеFF
Gilgamesh
2
6
16
1.67
L
Ymir
tiusela
Ymir
2
10
20
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,285
Damage
99,192
105,315
Taken
121,221
67,452
Mitigated
80,015
14,033
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chiince
Baron Samedi
23,988
2,593
3,131
3,731
23,545
13,913
0
16,097
7,120
45,566
0
L
Janus
FiluFZ
Janus
34,041
3,951
204
2,841
24,550
7,581
0
16,233
8,086
83,629
0
W
Cerberus
Forgant
Cerberus
13,879
304
0
3,336
24,229
27,343
0
16,929
7,300
25,488
0
W
Hun Batz
FrozenYògurt
Hun Batz
16,197
4,896
0
1,295
24,588
14,063
0
15,064
9,524
0
31,138
L
Heimdallr
Gratcher
Heimdallr
17,400
8,920
0
1,202
20,946
7,070
0
15,238
5,430
0
30,578
W
Artemis
SandroCann
Artemis
17,266
10,477
0
2,192
22,701
8,388
0
15,228
7,473
0
27,029
W
Tiamat
41,496
4,063
302
6,367
20,354
12,981
0
14,479
5,875
69,816
0
W
Nox
kibson
Nox
22,447
1,905
0
541
13,443
4,677
0
9,771
3,672
47,958
0
L
Gilgamesh
noеFF
Gilgamesh
10,421
3,108
0
214
23,897
13,436
0
13,474
10,315
100
32,099
L
Ymir
tiusela
Ymir
13,342
2,311
0
60
28,283
38,015
0
15,453
12,448
25,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,020
Gold Earned
71,628
244
Minions Killed
273
7
Camps Cleared
6
1,464,130
Distance Traveled
1,232,897
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,404
1,100
56
4
0
223,328
0
L
Janus
16,351
1,168
118
8
1
253,345
0
W
Cerberus
15,229
1,088
32
2
0
330,000
0
W
Hun Batz
16,185
1,156
30
2
3
284,887
3
L
Heimdallr
13,147
939
36
3
1
259,026
0
W
Artemis
13,547
968
17
1
1
251,461
0
W
Tiamat
18,028
1,288
99
7
3
305,300
1
W
Nox
15,031
1,074
66
5
0
292,482
0
L
Gilgamesh
13,292
949
44
3
2
278,918
0
L
Ymir
13,434
960
19
1
2
218,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role