Player Matchup

Thanatos
Thanatos
Chopfernan117
Thanatos
Level 17
God Stats
2W - 2L
1,280 SR
Queue Stats
152W - 199L
1,196 Elo+
Solo
Nu Wa
Nu Wa
Moon_Tigerlily
Nu Wa
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Rama
Rama
QUABANGER159
Rama
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,193 Elo+
Party 2
Bakasura
Bakasura
Seaves1017
Bakasura
Level 29
God Stats
12W - 8L
1,508 SR
Queue Stats
19W - 15L
1,321 Elo+
Solo
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 24
God Stats
16W - 24L
1,390 SR
Queue Stats
16W - 24L
1,200 Elo+
Party 2
Team Averages
Level 19
1,436 SR
1,282 Elo+

VS

Team Averages
Level 13
1,443 SR
1,275 Elo+
Sun Wukong
Sun Wukong
FluidThunder632
Sun Wukong
Level 21
God Stats
3W - 1L
1,485 SR
Queue Stats
9W - 12L
1,205 Elo+
Party 3
Kukulkan
Kukulkan
LUNG FROSTYz
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
LUNG SMOREz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
XxJJAxX
Chiron
Level 26
God Stats
10W - 20L
1,232 SR
Queue Stats
12W - 24L
1,012 Elo+
Solo
Olorun
Olorun
Yassergamer2667
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chopfernan117
Thanatos
11
4 / 4 / 3
6,685
478
3,318
7,013
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 13
8,588
613
10,125
5,282
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 2
8,110
579
5,361
8,023
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Seaves1017
Bakasura
14
7 / 0 / 5
8,270
591
6,157
6,771
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
7 / 1 / 5
7,370
526
9,723
2,304
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FluidThunder632
Sun Wukong
8
0 / 5 / 0
5,434
388
3,681
8,359
6,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LUNG FROSTYz
Kukulkan
10
3 / 7 / 0
6,203
443
3,832
7,138
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 3
6,042
432
1,391
9,398
4,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
XxJJAxX
Chiron
11
0 / 7 / 0
5,973
427
2,558
12,953
3,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
5,354
382
1,691
7,754
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
27
Kills
3
5
Deaths
27
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chopfernan117
Thanatos
4
4
3
1.38
L
Sun Wukong
FluidThunder632
Sun Wukong
0
5
0
0
L
Kukulkan
LUNG FROSTYz
Kukulkan
3
7
0
0.43
L
0
4
3
0.38
W
3
0
13
9.5
W
6
0
2
7
W
Bakasura
Seaves1017
Bakasura
7
0
5
9.5
L
Chiron
XxJJAxX
Chiron
0
7
0
0
L
0
4
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
13,153
29,393
Taken
45,602
11,007
Mitigated
18,214
14,150
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chopfernan117
Thanatos
3,318
734
0
3,281
7,013
2,568
792
3,722
3,291
0
23,718
L
Sun Wukong
FluidThunder632
Sun Wukong
3,681
462
0
186
8,359
6,758
449
1,524
6,627
0
19,772
L
Kukulkan
LUNG FROSTYz
Kukulkan
3,832
822
0
250
7,138
1,954
0
4,815
2,018
20,118
0
L
1,391
371
0
2,250
9,398
4,334
135
3,700
5,171
9,850
0
W
10,125
1,938
46
862
5,282
1,495
669
353
4,929
60,462
0
W
5,361
5,020
0
4,313
8,023
2,908
664
1,435
6,588
0
35,609
W
Bakasura
Seaves1017
Bakasura
6,157
4,407
0
5,398
6,771
3,265
148
223
6,548
0
43,308
L
Chiron
XxJJAxX
Chiron
2,558
592
56
4,188
12,953
3,074
607
5,393
6,663
0
35,452
L
1,691
1,115
791
1,540
7,754
2,094
545
2,940
4,332
15,353
0
W
9,723
2,031
0
250
2,304
771
152
1,181
1,123
30,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
29,006
377
Minions Killed
153
0
Camps Cleared
0
1,361,447
Distance Traveled
1,217,279
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,685
478
35
3
0
224,403
0
L
Sun Wukong
5,434
388
27
2
0
244,302
1
L
Kukulkan
6,203
443
27
2
0
232,403
0
L
Ymir
6,042
432
20
1
0
248,066
3
W
Nu Wa
8,588
613
112
8
0
272,474
3
W
Rama
8,110
579
67
5
0
243,799
0
W
Bakasura
8,270
591
105
8
0
327,220
0
L
Chiron
5,973
427
49
4
0
246,499
1
L
Olorun
5,354
382
30
2
0
246,009
1
W
Vulcan
7,370
526
58
4
0
293,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role