Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
DAYDAST
Chernobog
Level 14
God Stats
11W - 28L
1,346 SR
Queue Stats
33W - 60L
1,363 Elo+
Party 4
Sun Wukong
Sun Wukong
GrinnellTheGod
Sun Wukong
Level 123
God Stats
23W - 16L
1,619 SR
Queue Stats
404W - 345L
1,573 Elo+
Party 3
Freya
Freya
jjmaster990
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 233L
1,466 Elo+
Solo
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 25
God Stats
74W - 61L
1,557 SR
Queue Stats
108W - 103L
1,499 Elo+
Party 3
Team Averages
Level 67
1,504 SR
1,480 Elo+

VS

Team Averages
Level 75
1,442 SR
1,451 Elo+
Ganesha
Ganesha
FourInchHood
Ganesha
Level 65
God Stats
9W - 8L
1,463 SR
Queue Stats
155W - 165L
1,425 Elo+
Party 2
Janus
Janus
LinusSegsTips
Janus
Level 137
God Stats
5W - 4L
1,419 SR
Queue Stats
254W - 272L
1,461 Elo+
Party 2
Fenrir
Fenrir
MidwayWharf2051
Fenrir
Level 101
God Stats
10W - 9L
1,521 SR
Queue Stats
316W - 419L
1,473 Elo+
Party 1
Izanami
Izanami
Miismuchaaa
Izanami
Level 29
God Stats
16W - 10L
1,565 SR
Queue Stats
75W - 115L
1,454 Elo+
Party 1
Bellona
Bellona
TMIIIII
Bellona
Level 43
God Stats
4W - 7L
1,241 SR
Queue Stats
110W - 120L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 8 / 2
11,409
496
13,820
14,692
5,346
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DAYDAST
Chernobog
15
3 / 13 / 3
10,479
456
6,910
19,528
5,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
GrinnellTheGod
Sun Wukong
18
3 / 5 / 3
11,747
511
12,925
28,038
25,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
7,530
327
679
3,895
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
pigust7
Cthulhu
12
0 / 10 / 3
8,887
386
3,447
30,413
25,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FourInchHood
Ganesha
17
1 / 1 / 18
11,257
489
6,798
17,279
16,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 1 / 10
13,204
574
12,462
12,754
6,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 2 / 15
13,996
609
24,268
18,171
19,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Miismuchaaa
Izanami
20
14 / 1 / 8
14,275
621
24,447
13,137
5,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
TMIIIII
Bellona
16
3 / 6 / 6
10,989
478
8,411
19,590
15,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
11
Kills
38
38
Deaths
11
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
8
2
0.75
L
Chernobog
DAYDAST
Chernobog
3
13
3
0.35
W
Ganesha
FourInchHood
Ganesha
1
1
18
10
L
Sun Wukong
GrinnellTheGod
Sun Wukong
3
5
3
0.9
W
6
1
10
11
W
14
2
15
10.75
W
Izanami
Miismuchaaa
Izanami
14
1
8
18
W
Bellona
TMIIIII
Bellona
3
6
6
1
L
0
2
1
0.25
L
Cthulhu
pigust7
Cthulhu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
76,386
96,566
Taken
80,931
63,582
Mitigated
63,467
20,858
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
13,820
2,772
0
1,807
14,692
5,346
1,178
4,694
9,539
62,331
8,628
L
Chernobog
DAYDAST
Chernobog
6,910
3,868
0
2,900
19,528
5,392
2,156
2,932
16,506
0
43,090
W
Ganesha
FourInchHood
Ganesha
6,798
702
526
2,926
17,279
16,212
1,912
3,456
13,823
49,372
0
L
Sun Wukong
GrinnellTheGod
Sun Wukong
12,925
1,292
0
9,629
28,038
25,541
2,082
5,533
22,190
0
75,209
W
12,462
848
0
5,362
12,754
6,163
822
5,246
7,508
102,634
0
W
24,268
6,312
0
3,963
18,171
19,532
0
3,392
14,779
441
90,624
W
Izanami
Miismuchaaa
Izanami
24,447
19,402
0
5,788
13,137
5,773
3,997
2,523
10,614
0
140,538
W
Bellona
TMIIIII
Bellona
8,411
4,178
0
7,382
19,590
15,787
2,588
4,708
14,882
0
58,460
L
679
239
0
1,336
3,895
1,317
34
628
3,267
10,966
3,998
L
Cthulhu
pigust7
Cthulhu
3,447
419
154
5,032
30,413
25,986
168
4,822
25,053
20,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,052
Gold Earned
63,721
428
Minions Killed
601
0
Camps Cleared
0
1,714,743
Distance Traveled
2,302,098
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,409
496
107
5
0
375,937
6
L
Chernobog
10,479
456
83
4
0
361,714
0
W
Ganesha
11,257
489
38
2
0
468,943
4
L
Sun Wukong
11,747
511
152
7
0
438,090
5
W
Janus
13,204
574
164
7
0
466,974
4
W
Fenrir
13,996
609
118
5
0
506,983
3
W
Izanami
14,275
621
202
9
0
409,689
0
W
Bellona
10,989
478
79
3
0
449,509
2
L
Freya
7,530
327
36
2
0
126,539
2
L
Cthulhu
8,887
386
50
2
0
412,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role