Player Matchup

Horus
Horus
CarbonFiberPanda
Horus
Level 83
God Stats
8W - 14L
1,437 SR
Queue Stats
303W - 385L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
Shawnyy6413
Ao Kuang
Level 65
God Stats
4W - 1L
1,715 SR
Queue Stats
94W - 97L
1,464 Elo+
Party 1
Yemoja
Yemoja
Smitdoggy45
Yemoja
Level 123
God Stats
2W - 1L
1,481 SR
Queue Stats
106W - 104L
1,484 Elo+
Party 1
King Arthur
King Arthur
SuchFutility
King Arthur
Level 128
God Stats
2W - 10L
1,382 SR
Queue Stats
608W - 677L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
TheWeeAbooKings
Danzaburou
Level 117
God Stats
28W - 16L
1,553 SR
Queue Stats
614W - 571L
1,446 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,462 Elo+

VS

Team Averages
Level 95
1,578 SR
1,416 Elo+
Ymir
Ymir
EdibleBones
Ymir
Level 63
God Stats
3W - 1L
1,595 SR
Queue Stats
83W - 93L
1,416 Elo+
Party 3
Agni
Agni
SHIN1GAMI LO12D
Agni
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
262W - 251L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
ShadowNex_
Ratatoskr
Level 82
God Stats
3W - 3L
1,918 SR
Queue Stats
273W - 249L
1,525 Elo+
Party 3
Izanami
Izanami
SouthpawSatan
Izanami
Level 112
God Stats
2W - 3L
1,515 SR
Queue Stats
83W - 90L
1,405 Elo+
Solo
Nox
Nox
TheDarkWielder
Nox
Level 64
God Stats
1W - 2L
1,363 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,371
486
2,057
5,327
3,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Shawnyy6413
Ao Kuang
8
2 / 0 / 2
5,235
582
2,070
5,714
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
8
1 / 1 / 6
5,191
577
3,498
4,581
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
SuchFutility
King Arthur
8
2 / 1 / 1
5,084
565
2,230
4,470
1,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TheWeeAbooKings
Danzaburou
9
6 / 0 / 1
5,926
658
7,136
3,261
1,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,196
466
1,231
9,477
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 2
5,292
588
3,684
5,511
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ShadowNex_
Ratatoskr
9
1 / 2 / 2
5,085
565
1,899
5,878
1,583
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
3
0 / 1 / 1
3,624
403
216
1,390
202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 2 / 0
4,867
541
1,499
3,223
938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
3
4
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
4
1
0.13
L
1
2
2
1
L
Ratatoskr
ShadowNex_
Ratatoskr
1
2
2
1
W
Ao Kuang
Shawnyy6413
Ao Kuang
2
0
2
3
W
Yemoja
1
1
6
4
L
Izanami
0
1
1
0.5
W
King Arthur
SuchFutility
King Arthur
2
1
1
2.5
L
1
2
0
0.5
W
Danzaburou
TheWeeAbooKings
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
8,529
23,353
Taken
25,479
10,960
Mitigated
7,463
10,570
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,057
958
139
1,841
5,327
3,709
0
2,355
2,972
0
10,827
L
1,231
194
54
664
9,477
2,797
0
1,838
7,215
10,701
0
L
3,684
668
0
2,127
5,511
1,943
309
1,240
4,271
24,502
0
L
Ratatoskr
ShadowNex_
Ratatoskr
1,899
1,022
0
250
5,878
1,583
0
689
5,105
0
28,048
W
Ao Kuang
Shawnyy6413
Ao Kuang
2,070
604
0
3,030
5,714
1,469
0
1,074
4,640
18,845
0
W
Yemoja
3,498
787
691
1,580
4,581
3,283
317
440
4,141
13,712
0
L
Izanami
216
169
120
458
1,390
202
0
296
983
0
7,433
W
King Arthur
SuchFutility
King Arthur
2,230
307
0
1,951
4,470
1,488
153
974
3,496
0
20,971
L
1,499
119
114
364
3,223
938
354
886
2,337
20,495
0
W
Danzaburou
TheWeeAbooKings
Danzaburou
7,136
4,469
0
1,338
3,261
1,011
664
1,571
1,690
0
25,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
23,064
191
Minions Killed
202
0
Camps Cleared
0
873,007
Distance Traveled
708,209
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,371
486
27
3
0
168,360
2
L
Ymir
4,196
466
22
2
0
161,152
1
L
Agni
5,292
588
59
7
0
147,376
0
L
Ratatoskr
5,085
565
58
6
0
183,872
1
W
Ao Kuang
5,235
582
52
6
0
195,026
3
W
Yemoja
5,191
577
21
2
0
154,714
3
L
Izanami
3,624
403
17
2
0
54,502
1
W
King Arthur
5,084
565
38
4
0
194,746
4
L
Nox
4,867
541
46
5
0
161,307
2
W
Danzaburou
5,926
658
53
6
0
160,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role