Player Matchup

Fenrir
Fenrir
MikaL0v3
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 80L
1,485 Elo+
Solo
Neith
Neith
ReeeeshGST
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Anhur
Anhur
SaikoKagakusha
Anhur
Level 17
God Stats
12W - 9L
1,614 SR
Queue Stats
74W - 90L
1,280 Elo+
Solo
Gilgamesh
Gilgamesh
me-embole
Gilgamesh
Level 21
God Stats
14W - 18L
1,346 SR
Queue Stats
118W - 161L
1,409 Elo+
Solo
The Morrigan
The Morrigan
worth-nothing-
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,596 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,437 Elo+

VS

Team Averages
Level 24
1,627 SR
1,462 Elo+
Danzaburou
Danzaburou
Auxy_Quadz
Danzaburou
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 42L
1,456 Elo+
Solo
Skadi
Skadi
CougarHunter138
Skadi
Level 28
God Stats
12W - 3L
1,911 SR
Queue Stats
342W - 321L
1,502 Elo+
Solo
Da Ji
Da Ji
MN3M3SIS
Da Ji
Level 17
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 2L
1,390 Elo+
Solo
He Bo
He Bo
Necknar Snow
He Bo
Level 25
God Stats
16W - 19L
1,449 SR
Queue Stats
111W - 110L
1,530 Elo+
Solo
Ymir
Ymir
ReXFoXx
Ymir
Level 28
God Stats
5W - 1L
1,531 SR
Queue Stats
75W - 78L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MikaL0v3
Fenrir
12
10 / 5 / 1
8,062
504
7,841
14,101
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 5 / 7
6,501
406
2,991
11,098
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 10 / 0
6,118
382
2,808
10,998
2,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
me-embole
Gilgamesh
12
1 / 3 / 5
7,049
441
2,433
7,400
6,437
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
worth-nothing-
The Morrigan
13
3 / 3 / 3
7,515
470
9,151
8,576
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auxy_Quadz
Danzaburou
12
1 / 1 / 5
8,005
500
3,472
7,552
2,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 1 / 6
9,982
624
12,729
8,091
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
MN3M3SIS
Da Ji
13
1 / 6 / 6
8,168
511
7,732
11,914
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 3 / 7
8,886
555
9,764
8,882
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ReXFoXx
Ymir
12
3 / 3 / 5
7,034
440
3,326
8,508
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
26
26
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Auxy_Quadz
Danzaburou
1
1
5
3.5
W
11
1
6
14
W
Da Ji
MN3M3SIS
Da Ji
1
6
6
0.67
L
Fenrir
MikaL0v3
Fenrir
10
5
1
2.1
W
10
3
7
4.5
W
Ymir
ReXFoXx
Ymir
3
3
5
1.83
L
Neith
0
5
7
0.7
L
0
10
0
0
L
Gilgamesh
me-embole
Gilgamesh
1
3
5
1.17
L
The Morrigan
worth-nothing-
The Morrigan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
37,023
52,173
Taken
44,947
21,121
Mitigated
17,951
10,450
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Auxy_Quadz
Danzaburou
3,472
1,113
0
813
7,552
2,684
497
1,364
6,100
0
40,754
W
12,729
6,031
0
3,677
8,091
2,849
820
940
7,047
0
74,820
W
Da Ji
MN3M3SIS
Da Ji
7,732
1,575
0
2,322
11,914
4,164
754
1,239
10,579
0
44,146
L
Fenrir
MikaL0v3
Fenrir
7,841
1,602
0
4,570
14,101
6,361
0
4,127
9,778
0
36,923
W
9,764
260
0
2,202
8,882
2,586
661
2,593
6,049
34,674
0
W
Ymir
ReXFoXx
Ymir
3,326
733
0
0
8,508
5,668
0
1,798
6,544
23,323
0
L
Neith
2,991
1,201
0
1,789
11,098
3,475
0
2,877
8,115
0
13,830
L
2,808
940
276
194
10,998
2,265
138
1,422
9,478
0
25,321
L
Gilgamesh
me-embole
Gilgamesh
2,433
509
0
1,312
7,400
6,437
0
1,645
5,651
0
18,379
L
The Morrigan
worth-nothing-
The Morrigan
9,151
1,076
51
2,258
8,576
2,583
298
2,227
5,859
48,431
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
42,075
258
Minions Killed
383
0
Camps Cleared
0
1,326,060
Distance Traveled
1,426,575
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,005
500
77
5
0
266,868
2
W
Skadi
9,982
624
122
8
0
289,002
3
W
Da Ji
8,168
511
81
5
0
310,281
0
L
Fenrir
8,062
504
66
4
0
285,577
0
W
He Bo
8,886
555
65
4
0
275,323
9
W
Ymir
7,034
440
38
2
0
285,101
0
L
Neith
6,501
406
25
2
0
243,042
0
L
Anhur
6,118
382
38
2
0
225,267
0
L
Gilgamesh
7,049
441
38
2
0
306,121
1
L
The Morrigan
7,515
470
91
6
0
266,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role