Player Matchup

Cthulhu
Cthulhu
OriginalP
Cthulhu
Level 65
God Stats
1W - 4L
1,304 SR
Queue Stats
5W - 6L
1,246 Elo+
Party 1
Loki
Loki
ginhojorge
Loki
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,246 Elo+
Party 1
Nox
Nox
perfeito78
Nox
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,246 Elo+
Party 1
Team Averages
Level 47
1,435 SR
1,246 Elo+

VS

Team Averages
Level 81
1,436 SR
1,290 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nagasakyy
Merlin
Level 14
God Stats
1W - 9L
1,055 SR
Queue Stats
5W - 22L
1,121 Elo+
Party 2
Baron Samedi
Baron Samedi
macacodagalaxia
Baron Samedi
Level 105
God Stats
1W - 1L
1,752 SR
Queue Stats
10W - 25L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OriginalP
Cthulhu
17
5 / 0 / 9
11,495
676
12,263
14,539
18,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 11
10,999
647
7,846
11,042
4,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 2 / 7
11,896
700
10,976
10,019
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 3 / 3
10,779
634
10,132
11,327
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Nagasakyy
Merlin
13
1 / 7 / 2
9,871
581
3,756
11,691
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
macacodagalaxia
Baron Samedi
14
3 / 6 / 2
10,493
617
8,125
13,049
12,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
3
1.17
L
Merlin
Nagasakyy
Merlin
1
7
2
0.29
W
Cthulhu
OriginalP
Cthulhu
5
0
9
9.5
W
2
4
11
1.88
L
Baron Samedi
macacodagalaxia
Baron Samedi
3
6
2
0.67
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
22,013
35,600
Taken
36,067
27,832
Mitigated
20,476
6,873
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,132
602
0
1,608
11,327
3,645
288
5,422
5,905
39,171
0
L
Merlin
Nagasakyy
Merlin
3,756
323
0
0
11,691
4,539
390
8,846
2,845
28,746
0
W
Cthulhu
OriginalP
Cthulhu
12,263
897
403
1,190
14,539
18,407
100
8,218
5,977
40,620
0
W
7,846
1,162
0
1,180
11,042
4,615
0
6,217
4,650
0
40,842
L
Baron Samedi
macacodagalaxia
Baron Samedi
8,125
441
749
2,212
13,049
12,292
150
8,971
4,078
34,378
0
W
10,976
1,529
1,140
2,960
10,019
4,810
1,078
6,868
2,960
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
31,143
182
Minions Killed
165
0
Camps Cleared
0
978,019
Distance Traveled
875,321
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,779
634
70
4
0
315,168
4
L
Merlin
9,871
581
39
2
0
280,359
6
W
Cthulhu
11,495
676
60
4
0
355,789
1
W
Loki
10,999
647
39
2
0
323,982
3
L
Baron Samedi
10,493
617
56
3
0
279,794
6
W
Nox
11,896
700
83
5
0
298,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role