Player Matchup

Neith
Neith
DannyBoyyyy
Neith
Level 7
God Stats
4W - 1L
1,687 SR
Queue Stats
11W - 6L
1,860 Elo+
Solo
Arachne
Arachne
ExtraDryChicken
Arachne
Level 7
God Stats
2W - 0L
1,814 SR
Queue Stats
21W - 18L
1,535 Elo+
Solo
Ymir
Ymir
McCheetoLovins
Ymir
Level 18
God Stats
3W - 0L
1,846 SR
Queue Stats
27W - 18L
1,643 Elo+
Solo
King Arthur
King Arthur
SmurfingForFun
King Arthur
Level 28
God Stats
10W - 11L
1,603 SR
Queue Stats
263W - 237L
1,554 Elo+
Solo
Chronos
Chronos
lJoshuL
Chronos
Level 16
God Stats
1W - 2L
1,277 SR
Queue Stats
25W - 20L
1,561 Elo+
Solo
Team Averages
Level 15
1,645 SR
1,631 Elo+

VS

Team Averages
Level 44
1,505 SR
1,701 Elo+
Guan Yu
Guan Yu
Elezequiel18
Guan Yu
Level 28
God Stats
4W - 6L
1,449 SR
Queue Stats
129W - 100L
1,605 Elo+
Solo
Hel
Hel
NullChaos
Hel
Level 151
God Stats
8W - 5L
1,351 SR
Queue Stats
312W - 198L
1,748 Elo+
Party 1
Chronos
Chronos
Snow_Albright
Chronos
Level 12
God Stats
3W - 1L
1,512 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Loki
Loki
Suwusano
Loki
Level 13
God Stats
9W - 9L
1,524 SR
Queue Stats
454W - 308L
1,802 Elo+
Party 1
Yemoja
Yemoja
puremalachaii
Yemoja
Level 17
God Stats
1W - 2L
1,686 SR
Queue Stats
108W - 60L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
10,234
602
15,895
12,060
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 4
9,545
561
14,311
18,929
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 3
6,088
358
86
2,665
620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
SmurfingForFun
King Arthur
12
5 / 2 / 6
8,682
511
13,836
15,502
9,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
lJoshuL
Chronos
15
5 / 5 / 10
9,400
553
11,154
15,328
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elezequiel18
Guan Yu
14
1 / 3 / 2
8,414
495
5,246
13,062
15,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 5 / 4
9,704
571
20,878
13,630
4,551
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
12
1 / 9 / 2
7,430
437
1,193
14,217
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
12
2 / 6 / 8
8,203
483
11,205
15,476
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 5 / 7
8,442
497
10,277
15,785
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
28
Kills
14
14
Deaths
28
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Guan Yu
Elezequiel18
Guan Yu
1
3
2
0.67
W
9
1
4
11
W
0
1
3
1.5
L
7
5
4
1.8
W
King Arthur
SmurfingForFun
King Arthur
5
2
6
4
L
Chronos
1
9
2
0.22
L
Loki
2
6
8
1
W
Chronos
lJoshuL
Chronos
5
5
10
2
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
48,799
64,484
Taken
72,170
27,050
Mitigated
43,979
20,912
Healing
25,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,895
9,571
0
3,916
12,060
3,879
1,742
5,110
6,604
0
69,674
L
Guan Yu
Elezequiel18
Guan Yu
5,246
260
1,072
6,237
13,062
15,986
0
923
12,139
0
41,424
W
14,311
9,534
0
9,280
18,929
8,231
548
8,148
10,249
0
53,682
W
86
0
0
0
2,665
620
0
1,893
726
877
0
L
20,878
855
3,975
5,644
13,630
4,551
104
3,386
10,244
64,249
0
W
King Arthur
SmurfingForFun
King Arthur
13,836
1,662
0
5,258
15,502
9,401
0
5,613
9,085
0
40,049
L
Chronos
1,193
852
0
1,619
14,217
4,674
1,827
1,144
13,073
31,099
0
L
Loki
11,205
1,629
0
1,840
15,476
12,800
0
948
14,528
0
38,038
W
Chronos
lJoshuL
Chronos
11,154
2,271
0
2,458
15,328
4,919
1,217
11,643
3,337
58,445
0
L
10,277
987
568
4,894
15,785
5,968
0
4,839
10,946
47,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
42,193
327
Minions Killed
418
0
Camps Cleared
0
1,445,666
Distance Traveled
1,551,186
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,234
602
107
6
0
285,904
4
L
Guan Yu
8,414
495
103
6
0
305,802
3
W
Arachne
9,545
561
67
4
0
385,435
2
W
Ymir
6,088
358
4
0
0
103,962
2
L
Hel
9,704
571
104
6
0
323,533
2
W
King Arthur
8,682
511
56
3
0
332,012
7
L
Chronos
7,430
437
65
4
0
280,467
0
L
Loki
8,203
483
65
4
0
322,470
2
W
Chronos
9,400
553
93
5
0
338,353
5
L
Yemoja
8,442
497
81
5
0
318,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role