Player Matchup

Scylla
Scylla
Platinum I
Bmorg2014
Scylla
Platinum I
Level 127
God Stats
0W - 2L
1,302 SR
Queue Stats
91W - 78L
2,001 MMR
Party 2
Achilles
Achilles
Platinum IV
EABbGD
Achilles
Platinum IV
Level 129
God Stats
1W - 2L
1,689 SR
Queue Stats
202W - 183L
1,784 MMR
Solo
Ymir
Ymir
Platinum IV
ITheRookii
Ymir
Platinum IV
Level 140
God Stats
40W - 39L
1,620 SR
Queue Stats
246W - 245L
1,638 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Ricky_Blue_Jay
Kukulkan
Gold III
Level 126
God Stats
3W - 1L
1,729 SR
Queue Stats
82W - 82L
1,554 MMR
Party 2
Arachne
Arachne
Platinum I
SaiyanPrinceJuan
Arachne
Platinum I
Level 124
God Stats
16W - 19L
1,583 SR
Queue Stats
234W - 221L
1,878 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,584 SR
1,771 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,708 SR
1,769 MMR
Thanatos
Thanatos
Platinum IV
ErzahSins
Thanatos
Platinum IV
Level 149
God Stats
15W - 13L
1,590 SR
Queue Stats
195W - 180L
1,768 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
GAMEDAY730
Cthulhu
Platinum IV
Level 79
God Stats
5W - 1L
1,755 SR
Queue Stats
122W - 121L
1,759 MMR
Solo
Agni
Agni
Platinum III
N7Illusional
Agni
Platinum III
Level 158
God Stats
12W - 3L
1,971 SR
Queue Stats
213W - 212L
1,756 MMR
Solo
Heimdallr
Heimdallr
Platinum II
TzN Kiixy
Heimdallr
Platinum II
Level 129
God Stats
31W - 22L
1,650 SR
Queue Stats
407W - 392L
1,757 MMR
Party 3
Bellona
Bellona
Platinum I
ValexE
Bellona
Platinum I
Level 142
God Stats
23W - 20L
1,573 SR
Queue Stats
407W - 392L
1,804 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bmorg2014
Scylla
16
1 / 11 / 2
9,885
430
8,517
16,727
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
EABbGD
Achilles
14
0 / 4 / 1
8,853
385
6,763
22,740
15,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 3 / 2
11,300
491
7,169
17,338
15,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
19
3 / 9 / 3
12,196
530
11,817
17,808
6,249
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 5 / 1
11,113
483
8,142
18,118
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatMorgan Le FayGilgameshAthenaKali

VS

Bans
BakasuraCu ChulainnChironOdinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErzahSins
Thanatos
20
8 / 2 / 6
14,140
615
10,464
13,953
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
GAMEDAY730
Cthulhu
17
4 / 2 / 16
12,189
530
12,028
22,422
26,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 2 / 12
14,179
616
19,348
13,402
5,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TzN Kiixy
Heimdallr
20
11 / 2 / 7
15,332
667
17,215
13,886
5,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ValexE
Bellona
19
1 / 4 / 12
13,655
594
11,528
21,748
22,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
12
Kills
32
32
Deaths
12
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bmorg2014
Scylla
1
11
2
0.18
L
Achilles
EABbGD
Achilles
0
4
1
0.13
W
Thanatos
ErzahSins
Thanatos
8
2
6
5.5
W
Cthulhu
GAMEDAY730
Cthulhu
4
2
16
6
L
2
3
2
1
W
8
2
12
7
L
Kukulkan
3
9
3
0.5
L
6
5
1
1.3
W
Heimdallr
TzN Kiixy
Heimdallr
11
2
7
7.25
W
Bellona
ValexE
Bellona
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
70,583
92,731
Taken
85,411
52,304
Mitigated
66,872
24,728
Healing
41,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bmorg2014
Scylla
8,517
79
0
1,946
16,727
5,447
0
7,857
8,870
68,095
0
L
Achilles
EABbGD
Achilles
6,763
623
0
8,591
22,740
15,277
0
11,548
11,192
3,925
30,352
W
Thanatos
ErzahSins
Thanatos
10,464
2,389
0
17,872
13,953
5,900
1,188
2,412
11,541
0
101,057
W
Cthulhu
GAMEDAY730
Cthulhu
12,028
903
342
4,174
22,422
26,499
1,334
8,724
13,251
42,901
0
L
7,169
1,883
0
4,466
17,338
15,820
0
4,919
12,368
67,036
0
W
19,348
1,003
869
5,849
13,402
5,604
2,318
6,205
6,921
109,938
0
L
Kukulkan
11,817
1,040
0
2,314
17,808
6,249
0
2,358
15,450
83,458
0
L
8,142
4,241
0
7,411
18,118
9,511
0
5,625
12,489
0
66,170
W
Heimdallr
TzN Kiixy
Heimdallr
17,215
7,932
0
5,051
13,886
5,957
8,415
6,403
7,483
0
128,915
W
Bellona
ValexE
Bellona
11,528
4,284
0
7,689
21,748
22,912
2,606
6,581
15,046
0
78,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
69,495
576
Minions Killed
726
0
Camps Cleared
0
2,189,612
Distance Traveled
2,301,644
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,885
430
144
6
0
377,046
3
L
Achilles
8,853
385
47
2
0
441,682
9
W
Thanatos
14,140
615
142
6
0
484,038
7
W
Cthulhu
12,189
530
47
2
0
447,410
11
L
Ymir
11,300
491
146
6
0
402,335
8
W
Agni
14,179
616
182
8
0
484,817
9
L
Kukulkan
12,196
530
142
6
0
474,963
2
L
Arachne
11,113
483
97
4
0
493,586
10
W
Heimdallr
15,332
667
182
8
0
434,158
1
W
Bellona
13,655
594
173
8
0
451,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role