Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DaintyKitten950
Pele
Level 89
God Stats
5W - 2L
1,468 SR
Queue Stats
187W - 167L
1,480 Elo+
Party 1
Nemesis
Nemesis
Doressu
Nemesis
Level 102
God Stats
8W - 4L
1,595 SR
Queue Stats
455W - 435L
1,544 Elo+
Party 1
Agni
Agni
GuanCh3w
Agni
Level 105
God Stats
3W - 5L
1,628 SR
Queue Stats
463W - 449L
1,539 Elo+
Party 1
Cupid
Cupid
HalfDadBod
Cupid
Level 105
God Stats
3W - 0L
1,826 SR
Queue Stats
193W - 192L
1,503 Elo+
Party 1
Team Averages
Level 112
1,604 SR
1,513 Elo+

VS

Team Averages
Level 126
1,608 SR
1,526 Elo+
Discordia
Discordia
AeonWire
Discordia
Level 127
God Stats
3W - 3L
1,618 SR
Queue Stats
45W - 51L
1,469 Elo+
Solo
Odin
Odin
TheSexyYak
Odin
Level 105
God Stats
13W - 6L
1,637 SR
Queue Stats
301W - 280L
1,519 Elo+
Party 2
Arachne
Arachne
bigPapa90
Arachne
Level 108
God Stats
2W - 2L
1,581 SR
Queue Stats
88W - 91L
1,558 Elo+
Solo
Jing Wei
Jing Wei
jmart2415
Jing Wei
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 114L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
va1kr1e
Kumbhakarna
Level 141
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 3L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 6
7,615
544
7,112
9,492
9,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 4 / 4
7,435
531
5,069
9,597
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Doressu
Nemesis
13
1 / 3 / 4
7,829
559
7,907
8,503
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
14
4 / 4 / 3
8,583
613
7,731
7,768
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
14
3 / 0 / 2
8,443
603
7,200
5,085
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AeonWire
Discordia
10
1 / 2 / 1
6,209
444
4,549
5,803
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 4
7,774
555
3,008
14,726
6,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bigPapa90
Arachne
12
8 / 3 / 3
7,954
568
9,707
9,810
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
jmart2415
Jing Wei
12
0 / 2 / 0
6,758
483
3,819
8,211
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
va1kr1e
Kumbhakarna
8
0 / 4 / 1
5,637
403
1,893
10,037
3,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
12
12
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
6
7
L
Discordia
AeonWire
Discordia
1
2
1
0.75
W
3
4
4
1.25
W
Nemesis
Doressu
Nemesis
1
3
4
1
W
Agni
4
4
3
1.38
W
Cupid
3
0
2
4
L
3
4
4
1.25
L
Arachne
bigPapa90
Arachne
8
3
3
3.17
L
Jing Wei
jmart2415
Jing Wei
0
2
0
0
L
Kumbhakarna
va1kr1e
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
22,976
40,445
Taken
48,587
22,791
Mitigated
18,164
7,771
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,112
545
0
1,093
9,492
9,035
270
2,542
6,950
32,115
0
L
Discordia
AeonWire
Discordia
4,549
370
0
250
5,803
1,728
165
2,009
3,794
29,778
0
W
5,069
1,340
0
651
9,597
3,354
0
1,577
8,020
0
39,816
W
Nemesis
Doressu
Nemesis
7,907
3,317
0
1,833
8,503
3,976
0
988
7,515
0
46,092
W
Agni
7,731
342
0
1,581
7,768
4,392
237
1,036
6,732
59,814
0
W
Cupid
7,200
4,785
188
2,425
5,085
2,034
655
580
4,505
0
59,861
L
3,008
1,342
0
4,230
14,726
6,258
237
3,570
11,156
0
27,991
L
Arachne
bigPapa90
Arachne
9,707
6,050
0
2,980
9,810
3,984
0
3,967
5,843
0
37,669
L
Jing Wei
jmart2415
Jing Wei
3,819
1,790
0
3,056
8,211
2,470
0
1,313
6,898
0
41,520
L
Kumbhakarna
va1kr1e
Kumbhakarna
1,893
443
0
980
10,037
3,724
0
4,223
5,814
8,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
34,332
435
Minions Killed
272
0
Camps Cleared
0
1,349,499
Distance Traveled
1,082,050
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,615
544
40
3
0
262,304
2
L
Discordia
6,209
444
54
4
0
203,914
4
W
Pele
7,435
531
68
5
0
289,281
5
W
Nemesis
7,829
559
87
6
0
280,342
3
W
Agni
8,583
613
112
8
0
261,330
3
W
Cupid
8,443
603
128
9
0
256,242
0
L
Odin
7,774
555
57
4
0
223,899
0
L
Arachne
7,954
568
63
5
0
217,590
4
L
Jing Wei
6,758
483
87
6
0
228,185
1
L
Kumbhakarna
5,637
403
11
1
0
208,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role