Player Matchup

Arachne
Arachne
No0bsRus4
Arachne
Level 28
God Stats
41W - 35L
1,528 SR
Queue Stats
113W - 111L
1,412 Elo+
Party 2
Set
Set
Szarxy
Set
Level 32
God Stats
12W - 11L
1,517 SR
Queue Stats
56W - 61L
1,404 Elo+
Party 1
Cerberus
Cerberus
en_sueno_blue
Cerberus
Level 39
God Stats
7W - 9L
1,441 SR
Queue Stats
154W - 171L
1,387 Elo+
Party 2
Fenrir
Fenrir
kevolushions
Fenrir
Level 83
God Stats
0W - 3L
1,345 SR
Queue Stats
117W - 118L
1,464 Elo+
Party 1
Persephone
Persephone
vboyy17
Persephone
Level 28
God Stats
0W - 2L
1,536 SR
Queue Stats
16W - 23L
1,253 Elo+
Party 1
Team Averages
Level 42
1,473 SR
1,384 Elo+

VS

Team Averages
Level 68
1,490 SR
1,414 Elo+
Fenrir
Fenrir
Amnesiaque1123
Fenrir
Level 41
God Stats
6W - 5L
1,663 SR
Queue Stats
40W - 45L
1,401 Elo+
Party 3
Bellona
Bellona
WIZz o THUNDER
Bellona
Level 109
God Stats
70W - 81L
1,437 SR
Queue Stats
321W - 337L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
arandomperson77
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,404 Elo+
Party 4
Izanami
Izanami
kthuluwolfkiller
Izanami
Level 66
God Stats
1W - 0L
1,527 SR
Queue Stats
88W - 98L
1,407 Elo+
Party 4
Vulcan
Vulcan
spartacusdu59
Vulcan
Level 98
God Stats
2W - 1L
1,323 SR
Queue Stats
198W - 214L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
No0bsRus4
Arachne
17
10 / 5 / 5
10,844
471
18,673
20,143
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Szarxy
Set
11
1 / 6 / 0
8,527
371
4,533
10,818
5,905
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
en_sueno_blue
Cerberus
16
1 / 0 / 10
10,406
452
3,937
15,434
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
20
10 / 0 / 6
13,743
598
14,023
16,044
10,183
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Persephone
vboyy17
Persephone
10
0 / 4 / 2
7,874
342
1,060
5,271
1,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
10,456
455
5,908
17,184
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 1 / 0
13,150
572
12,568
18,318
23,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
14
0 / 5 / 5
9,062
394
4,552
13,013
16,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 7 / 0
10,814
470
17,476
14,197
5,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 6 / 0
11,239
489
6,578
10,356
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
15
15
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Arachne
No0bsRus4
Arachne
10
5
5
2.5
L
Set
Szarxy
Set
1
6
0
0.17
W
7
1
0
7
W
Cabrakan
0
5
5
0.5
L
Cerberus
en_sueno_blue
Cerberus
1
0
10
6
L
Fenrir
10
0
6
13
W
2
7
0
0.29
W
3
6
0
0.5
L
Persephone
vboyy17
Persephone
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,226
Damage
47,082
67,710
Taken
73,068
32,703
Mitigated
58,318
21,229
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,908
606
0
8,431
17,184
8,557
0
727
16,457
0
82,422
L
Arachne
No0bsRus4
Arachne
18,673
14,386
246
8,226
20,143
6,782
0
3,854
16,273
0
55,237
L
Set
Szarxy
Set
4,533
1,684
0
2,054
10,818
5,905
0
2,247
8,531
0
31,689
W
12,568
4,326
0
6,395
18,318
23,100
1,380
302
18,016
20,852
73,657
W
Cabrakan
4,552
239
39
150
13,013
16,428
0
2,353
10,660
25,034
0
L
Cerberus
en_sueno_blue
Cerberus
3,937
179
509
3,924
15,434
8,566
193
1,670
13,684
44,447
0
L
Fenrir
14,023
1,980
0
5,685
16,044
10,183
1,045
4,039
11,867
0
121,327
W
17,476
9,984
276
3,593
14,197
5,880
490
1,144
13,053
0
100,925
W
6,578
1,804
0
420
10,356
4,353
1,527
656
9,700
73,627
0
L
Persephone
vboyy17
Persephone
1,060
81
0
585
5,271
1,267
0
1,786
3,363
21,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
54,721
456
Minions Killed
692
0
Camps Cleared
0
1,752,759
Distance Traveled
1,983,702
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,456
455
121
5
0
430,339
0
L
Arachne
10,844
471
100
4
0
424,792
4
L
Set
8,527
371
60
3
0
232,956
2
W
Bellona
13,150
572
190
8
0
460,365
4
W
Cabrakan
9,062
394
42
2
0
336,747
2
L
Cerberus
10,406
452
72
3
0
413,819
4
L
Fenrir
13,743
598
195
8
0
480,921
4
W
Izanami
10,814
470
206
9
0
357,795
4
W
Vulcan
11,239
489
133
6
0
398,456
3
L
Persephone
7,874
342
29
1
0
200,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role