Player Matchup

Nemesis
Nemesis
JWProwsey
Nemesis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 55L
1,234 Elo+
Solo
Cabrakan
Cabrakan
angarza01
Cabrakan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 166L
1,381 Elo+
Solo
Anubis
Anubis
collinsTroy
Anubis
Level 25
God Stats
6W - 5L
1,569 SR
Queue Stats
22W - 26L
1,388 Elo+
Solo
Apollo
Apollo
tbeal87
Apollo
Level 13
God Stats
15W - 14L
1,458 SR
Queue Stats
21W - 26L
1,288 Elo+
Solo
Ra
Ra
whorchata
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,358 Elo+

VS

Team Averages
Level 11
1,519 SR
1,340 Elo+
Nu Wa
Nu Wa
BizzleMaNizzle
Nu Wa
Level 19
God Stats
19W - 25L
1,468 SR
Queue Stats
74W - 100L
1,385 Elo+
Solo
Thanatos
Thanatos
DmaxwolfXxPR
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,297 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HFTG Charly ZNa
Morgan Le Fay
Level 6
God Stats
4W - 3L
1,771 SR
Queue Stats
5W - 4L
1,531 Elo+
Solo
Ymir
Ymir
LGY Biel
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,220 Elo+
Solo
Tsukuyomi
Tsukuyomi
NRG Raijin7X
Tsukuyomi
Level 14
God Stats
4W - 5L
1,355 SR
Queue Stats
13W - 13L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JWProwsey
Nemesis
20
19 / 5 / 18
17,169
1,226
28,574
24,192
10,025
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
angarza01
Cabrakan
20
9 / 4 / 29
16,312
1,165
34,158
32,587
38,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
0 / 0 / 0
8,930
638
0
2,373
650
Apollo
tbeal87
Apollo
20
7 / 6 / 25
15,456
1,104
16,111
22,477
8,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 8 / 25
18,483
1,320
47,272
24,985
9,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
15,492
1,107
29,168
23,997
9,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
DmaxwolfXxPR
Thanatos
20
6 / 14 / 10
14,681
1,049
22,330
27,492
14,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
HFTG Charly ZNa
Morgan Le Fay
20
0 / 8 / 6
12,355
883
12,116
20,059
9,179
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
20
1 / 14 / 10
13,045
932
10,125
39,151
22,440
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
NRG Raijin7X
Tsukuyomi
20
13 / 10 / 4
16,274
1,162
24,972
26,130
10,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
67
51
Kills
23
23
Deaths
52
97
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
6
14
1.67
L
Thanatos
DmaxwolfXxPR
Thanatos
6
14
10
0.79
L
Morgan Le Fay
HFTG Charly ZNa
Morgan Le Fay
0
8
6
0.38
W
Nemesis
JWProwsey
Nemesis
19
5
18
5.6
L
Ymir
1
14
10
0.43
L
Tsukuyomi
NRG Raijin7X
Tsukuyomi
13
10
4
1.5
W
Cabrakan
angarza01
Cabrakan
9
4
29
5.88
W
Anubis
0
0
0
0
W
Apollo
tbeal87
Apollo
7
6
25
3.25
W
16
8
25
3.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,115
Damage
98,711
106,614
Taken
136,829
67,040
Mitigated
66,596
18,625
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,168
9,302
894
3,486
23,997
9,695
0
15,048
8,949
78,437
0
L
Thanatos
DmaxwolfXxPR
Thanatos
22,330
7,305
0
7,857
27,492
14,389
0
15,535
11,957
0
43,872
L
Morgan Le Fay
HFTG Charly ZNa
Morgan Le Fay
12,116
2,269
0
2,376
20,059
9,179
0
9,856
10,203
35,178
0
W
Nemesis
JWProwsey
Nemesis
28,574
18,647
0
4,459
24,192
10,025
0
11,849
12,343
0
44,943
L
Ymir
10,125
1,930
0
0
39,151
22,440
0
27,450
11,701
21,626
0
L
Tsukuyomi
NRG Raijin7X
Tsukuyomi
24,972
7,850
0
214
26,130
10,893
0
13,541
12,589
0
48,021
W
Cabrakan
angarza01
Cabrakan
34,158
1,646
0
2,510
32,587
38,615
0
15,839
16,748
72,327
0
W
Anubis
0
0
0
0
2,373
650
0
2,373
0
0
0
W
Apollo
tbeal87
Apollo
16,111
8,416
0
0
22,477
8,599
0
9,795
12,682
0
52,663
W
47,272
4,455
4,543
7,113
24,985
9,151
0
11,553
13,432
104,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,350
Gold Earned
71,847
281
Minions Killed
249
8
Camps Cleared
6
1,016,696
Distance Traveled
1,275,059
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,492
1,107
94
7
0
248,139
0
L
Thanatos
14,681
1,049
37
3
5
274,061
1
L
Morgan Le Fay
12,355
883
43
3
0
227,327
5
W
Nemesis
17,169
1,226
18
1
0
281,479
0
L
Ymir
13,045
932
30
2
0
237,460
1
L
Tsukuyomi
16,274
1,162
45
3
1
288,072
0
W
Cabrakan
16,312
1,165
90
6
2
249,331
2
W
Anubis
8,930
638
0
0
0
0
0
W
Apollo
15,456
1,104
54
4
4
237,625
0
W
Ra
18,483
1,320
119
9
2
248,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role