Player Matchup

Amaterasu
Amaterasu
ChemicaIBromance
Amaterasu
Level 82
God Stats
1W - 0L
1,573 SR
Queue Stats
50W - 49L
1,550 Elo+
Solo
Da Ji
Da Ji
Cote Levee
Da Ji
Level 129
God Stats
13W - 6L
1,690 SR
Queue Stats
273W - 262L
1,565 Elo+
Party 1
Cerberus
Cerberus
ITSsully4859
Cerberus
Level 102
God Stats
4W - 0L
1,672 SR
Queue Stats
409W - 373L
1,593 Elo+
Solo
Fafnir
Fafnir
IceColdMind
Fafnir
Level 106
God Stats
1W - 3L
1,380 SR
Queue Stats
8W - 13L
1,471 Elo+
Party 1
Raijin
Raijin
xTHExMOPEDx
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 286L
1,547 Elo+
Solo
Team Averages
Level 113
1,563 SR
1,545 Elo+

VS

Team Averages
Level 140
1,467 SR
1,569 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SB Eerie
Sylvanus
Level 159
God Stats
7W - 12L
1,597 SR
Queue Stats
232W - 243L
1,554 Elo+
Solo
Susano
Susano
Sloshedin
Susano
Level 123
God Stats
11W - 10L
1,605 SR
Queue Stats
401W - 371L
1,596 Elo+
Solo
Chronos
Chronos
WhereIsMyBong
Chronos
Level 135
God Stats
0W - 1L
1,329 SR
Queue Stats
92W - 89L
1,566 Elo+
Solo
The Morrigan
The Morrigan
rojas5500
The Morrigan
Level 123
God Stats
0W - 1L
1,306 SR
Queue Stats
531W - 514L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
2 / 2 / 5
5,736
574
3,669
6,984
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
9
6 / 1 / 1
6,022
602
6,687
7,152
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ITSsully4859
Cerberus
11
2 / 0 / 2
5,905
591
4,053
6,608
3,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
9
2 / 1 / 7
5,889
589
2,589
6,231
3,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
12
3 / 0 / 0
6,425
643
3,054
3,066
1,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 5 / 1
4,687
469
4,498
6,122
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SB Eerie
Sylvanus
9
0 / 3 / 0
5,192
519
5,707
7,724
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
Sloshedin
Susano
8
1 / 2 / 0
5,031
503
2,424
6,748
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
7
1 / 3 / 1
4,646
465
3,453
6,092
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
rojas5500
The Morrigan
10
1 / 2 / 0
5,529
553
1,104
5,015
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Amaterasu
2
2
5
2.25
W
Da Ji
6
1
1
6.5
W
Cerberus
ITSsully4859
Cerberus
2
0
2
3
W
Fafnir
2
1
7
5.5
L
Sylvanus
SB Eerie
Sylvanus
0
3
0
0
L
Susano
Sloshedin
Susano
1
2
0
0.5
L
Chronos
1
3
1
0.5
L
The Morrigan
rojas5500
The Morrigan
1
2
0
0.5
W
Raijin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
17,186
30,041
Taken
31,701
15,125
Mitigated
10,181
12,785
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,498
3,096
0
1,215
6,122
1,092
69
1,085
4,749
0
28,040
W
Amaterasu
3,669
1,715
0
2,274
6,984
3,930
0
1,301
5,648
0
31,637
W
Da Ji
6,687
1,232
0
2,984
7,152
2,804
0
1,343
5,701
0
26,754
W
Cerberus
ITSsully4859
Cerberus
4,053
515
0
3,580
6,608
3,555
0
3,754
2,854
31,620
0
W
Fafnir
2,589
695
432
2,169
6,231
3,565
0
1,781
4,140
11,245
0
L
Sylvanus
SB Eerie
Sylvanus
5,707
2,075
0
2,411
7,724
4,843
0
4,173
3,551
25,124
6,453
L
Susano
Sloshedin
Susano
2,424
739
0
2,554
6,748
1,588
0
518
6,189
0
24,410
L
Chronos
3,453
820
0
1,743
6,092
1,116
0
1,009
4,844
12,675
0
L
The Morrigan
rojas5500
The Morrigan
1,104
336
0
750
5,015
1,542
0
2,911
2,104
36,218
0
W
Raijin
3,054
633
0
1,346
3,066
1,271
0
905
2,121
42,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
25,085
281
Minions Killed
276
0
Camps Cleared
0
966,580
Distance Traveled
896,715
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,687
469
58
6
0
168,113
0
W
Amaterasu
5,736
574
57
6
0
203,897
1
W
Da Ji
6,022
602
45
5
0
198,581
2
W
Cerberus
5,905
591
67
7
0
190,364
4
W
Fafnir
5,889
589
14
1
0
193,942
2
L
Sylvanus
5,192
519
67
7
0
147,464
0
L
Susano
5,031
503
54
5
0
214,258
4
L
Chronos
4,646
465
17
2
0
186,391
2
L
The Morrigan
5,529
553
80
8
0
180,489
3
W
Raijin
6,425
643
98
10
0
179,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role