Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Defalt5021
Ares
Level 45
God Stats
5W - 14L
1,333 SR
Queue Stats
137W - 154L
1,414 Elo+
Solo
Janus
Janus
FACCHINI
Janus
Level 67
God Stats
55W - 59L
1,508 SR
Queue Stats
226W - 243L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Icymr creepy
Ah Puch
Level 46
God Stats
2W - 2L
1,272 SR
Queue Stats
40W - 45L
1,472 Elo+
Solo
Camazotz
Camazotz
Pucherin9968
Camazotz
Level 31
God Stats
3W - 4L
1,433 SR
Queue Stats
38W - 27L
1,469 Elo+
Solo
Team Averages
Level 47
1,409 SR
1,464 Elo+

VS

Team Averages
Level 66
1,491 SR
1,366 Elo+
Geb
Geb
L30NIDAS123
Geb
Level 56
God Stats
4W - 2L
1,747 SR
Queue Stats
32W - 24L
1,542 Elo+
Solo
Bakasura
Bakasura
PaulimBacana
Bakasura
Level 36
God Stats
42W - 37L
1,497 SR
Queue Stats
238W - 216L
1,460 Elo+
Solo
Medusa
Medusa
RolinhoDePapel
Medusa
Level 104
God Stats
3W - 2L
1,390 SR
Queue Stats
208W - 253L
1,334 Elo+
Party 1
Ullr
Ullr
cleberzueira1
Ullr
Level 106
God Stats
12W - 12L
1,323 SR
Queue Stats
287W - 367L
1,262 Elo+
Party 1
Sol
Sol
hiro6741
Sol
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 252L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,472
447
4,426
4,872
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 0
4,431
443
1,158
6,141
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
FACCHINI
Janus
9
3 / 4 / 0
5,435
544
4,261
4,655
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Icymr creepy
Ah Puch
8
0 / 3 / 0
4,492
449
872
6,703
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Pucherin9968
Camazotz
7
0 / 1 / 0
4,612
461
830
6,763
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,416
542
3,036
6,633
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
PaulimBacana
Bakasura
12
6 / 0 / 1
7,182
718
4,434
6,155
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 0 / 1
6,022
602
5,392
3,932
1,554
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 0 / 0
5,025
503
2,630
4,540
1,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 2
5,876
588
1,922
4,851
1,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
0
0
0
L
Janus
FACCHINI
Janus
3
4
0
0.75
L
Ah Puch
Icymr creepy
Ah Puch
0
3
0
0
W
0
0
2
1
W
Bakasura
PaulimBacana
Bakasura
6
0
1
6.5
L
Camazotz
Pucherin9968
Camazotz
0
1
0
0
W
2
0
1
2.5
W
1
0
0
1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,547
Damage
17,414
29,134
Taken
26,111
9,405
Mitigated
10,414
11,970
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,426
2,177
287
2,244
4,872
1,388
0
1,662
2,871
0
23,900
L
1,158
135
0
1,200
6,141
2,455
0
768
5,263
13,183
0
L
Janus
FACCHINI
Janus
4,261
161
0
882
4,655
1,254
0
1,633
2,822
27,382
0
L
Ah Puch
Icymr creepy
Ah Puch
872
113
0
3,035
6,703
2,715
0
0
6,603
14,049
0
W
3,036
736
65
2,645
6,633
3,165
0
867
5,724
15,383
0
W
Bakasura
PaulimBacana
Bakasura
4,434
2,961
0
3,366
6,155
3,054
18
637
5,480
0
41,003
L
Camazotz
Pucherin9968
Camazotz
830
258
0
4,322
6,763
1,593
0
895
5,868
0
20,308
W
5,392
1,123
0
1,045
3,932
1,554
170
1,190
2,688
0
28,549
W
2,630
1,180
0
1,349
4,540
1,259
0
640
3,848
0
28,003
W
1,922
586
0
1,969
4,851
1,382
1,020
2,595
1,922
29,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
29,521
211
Minions Killed
311
0
Camps Cleared
0
890,474
Distance Traveled
980,318
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,472
447
39
4
0
148,164
0
L
Ares
4,431
443
30
3
0
194,833
4
L
Janus
5,435
544
52
5
0
173,429
0
L
Ah Puch
4,492
449
42
4
0
173,685
2
W
Geb
5,416
542
22
2
0
201,142
2
W
Bakasura
7,182
718
106
11
0
239,002
4
L
Camazotz
4,612
461
48
5
0
200,363
0
W
Medusa
6,022
602
58
6
0
190,902
3
W
Ullr
5,025
503
61
6
0
166,729
0
W
Sol
5,876
588
64
6
0
182,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role