Player Matchup

Sol
Sol
Platinum V
AoKAARRRLLLL
Sol
Platinum V
Level 159
God Stats
6W - 13L
1,516 SR
Queue Stats
86W - 94L
1,714 MMR
Solo
Artemis
Artemis
Platinum III
ForsakenJester7
Artemis
Platinum III
Level 153
God Stats
5W - 3L
1,785 SR
Queue Stats
274W - 266L
1,754 MMR
Party 2
Da Ji
Da Ji
Gold II
ForsakenKnight5
Da Ji
Gold II
Level 148
God Stats
8W - 9L
1,555 SR
Queue Stats
586W - 583L
1,540 MMR
Party 2
Geb
Geb
Gold II
JawstheGoldFish
Geb
Gold II
Level 152
God Stats
14W - 11L
1,596 SR
Queue Stats
444W - 438L
1,665 MMR
Solo
Mulan
Mulan
Gold V
WonderPanic123
Mulan
Gold V
Level 89
God Stats
0W - 2L
1,552 SR
Queue Stats
10W - 9L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,601 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,582 SR
1,598 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
LFLegend25
Ganesha
Platinum V
Level 127
God Stats
7W - 8L
1,560 SR
Queue Stats
39W - 39L
1,644 MMR
Solo
Medusa
Medusa
Platinum III
el juanelas
Medusa
Platinum III
Level 138
God Stats
11W - 7L
1,673 SR
Queue Stats
457W - 450L
1,638 MMR
Solo
Kali
Kali
Gold I
jak_n_dax_
Kali
Gold I
Level 121
God Stats
6W - 5L
1,679 SR
Queue Stats
49W - 44L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,443
458
8,736
10,264
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 7
12,223
489
15,522
21,576
6,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 4 / 7
13,106
524
18,163
20,961
7,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 6 / 10
11,811
472
11,310
22,517
22,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 4 / 3
12,721
509
21,331
28,468
36,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayAthenaTiamatSetArachne

VS

Bans
DanzaburouGilgameshCu ChulainnGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 5 / 1
13,280
531
15,037
19,748
12,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
 
Aphrodite
19
1 / 6 / 10
12,702
508
10,561
23,598
31,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
LFLegend25
Ganesha
18
1 / 3 / 11
11,867
475
8,054
26,445
31,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
20
9 / 5 / 4
14,716
589
23,462
18,861
8,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 5
13,065
523
19,855
28,145
23,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
24
Kills
20
21
Deaths
24
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
1
1.1
W
Aphrodite
 
Aphrodite
1
6
10
1
L
2
1
4
4
L
3
6
7
1.08
L
11
4
7
3.63
L
3
6
10
1.33
W
Ganesha
LFLegend25
Ganesha
1
3
11
2.17
L
5
4
3
1.63
W
Medusa
9
5
4
2.2
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,062
Damage
76,969
103,786
Taken
116,797
75,989
Mitigated
107,323
22,695
Healing
49,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,037
199
742
7,828
19,748
12,274
1,772
4,963
14,636
106,801
0
W
Aphrodite
 
Aphrodite
10,561
954
4,578
13,536
23,598
31,178
861
3,297
19,277
75,324
0
L
8,736
1,514
0
5,887
10,264
3,420
1,336
4,446
5,818
75,289
0
L
15,522
10,481
0
7,255
21,576
6,912
2,171
5,048
16,528
0
80,718
L
18,163
4,281
0
420
20,961
7,131
756
8,116
12,845
0
74,419
L
11,310
525
0
1,092
22,517
22,306
68
6,895
15,622
37,480
0
W
Ganesha
LFLegend25
Ganesha
8,054
1,113
0
5,842
26,445
31,616
141
6,993
19,294
40,128
0
L
21,331
2,551
0
8,041
28,468
36,220
299
9,087
19,321
0
80,848
W
Medusa
23,462
14,551
0
5,628
18,861
8,821
4,325
1,581
17,174
0
141,793
W
19,855
9,850
0
11,040
28,145
23,434
554
6,011
21,499
0
110,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,304
Gold Earned
65,630
569
Minions Killed
705
0
Camps Cleared
0
2,089,126
Distance Traveled
2,204,026
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,280
531
195
8
0
408,690
3
W
Aphrodite
12,702
508
153
6
0
419,986
7
L
Sol
11,443
458
146
6
0
319,176
4
L
Artemis
12,223
489
136
5
0
411,409
4
L
Da Ji
13,106
524
93
4
0
497,370
3
L
Geb
11,811
472
34
1
0
451,654
8
W
Ganesha
11,867
475
11
0
0
477,642
4
L
Mulan
12,721
509
160
6
0
409,517
12
W
Medusa
14,716
589
192
8
0
422,241
1
W
Kali
13,065
523
154
6
0
475,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role