Player Matchup

Kumbhakarna
Kumbhakarna
DonCorleone1312
Kumbhakarna
Level 38
God Stats
71W - 110L
1,460 SR
Queue Stats
104W - 202L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
GENNY_BLACK
Cthulhu
Level 22
God Stats
7W - 5L
1,641 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 3
Sol
Sol
factoni23
Sol
Level 62
God Stats
96W - 163L
1,464 SR
Queue Stats
106W - 203L
1,330 Elo+
Party 2
Set
Set
i_Sykoo
Set
Level 106
God Stats
2W - 2L
1,518 SR
Queue Stats
81W - 77L
1,467 Elo+
Party 3
Bellona
Bellona
yuss1
Bellona
Level 26
God Stats
12W - 26L
1,413 SR
Queue Stats
12W - 27L
1,327 Elo+
Party 2
Team Averages
Level 51
1,499 SR
1,373 Elo+

VS

Team Averages
Level 109
1,465 SR
1,514 Elo+
Bacchus
Bacchus
Daephaeon
Bacchus
Level 82
God Stats
9W - 5L
1,726 SR
Queue Stats
11W - 14L
1,419 Elo+
Party 1
Chaac
Chaac
Gauner31
Chaac
Level 122
God Stats
6W - 1L
1,590 SR
Queue Stats
20W - 9L
1,840 Elo+
Party 1
Chronos
Chronos
ItsPaddyTheDude
Chronos
Level 141
God Stats
3W - 5L
996 SR
Queue Stats
94W - 101L
1,523 Elo+
Party 1
Pele
Pele
Shukaku_62
Pele
Level 41
God Stats
8W - 12L
1,353 SR
Queue Stats
120W - 139L
1,332 Elo+
Solo
Chang'e
Chang'e
xMedusaVersacex
Chang'e
Level 160
God Stats
5W - 3L
1,661 SR
Queue Stats
189W - 221L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DonCorleone1312
Kumbhakarna
11
0 / 8 / 2
7,414
390
2,454
23,414
11,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
GENNY_BLACK
Cthulhu
13
0 / 2 / 1
7,457
392
4,300
12,891
12,383
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 1
7,822
412
3,809
14,725
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
16
5 / 5 / 0
9,870
519
9,265
14,934
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
yuss1
Bellona
12
0 / 5 / 2
7,459
393
5,209
15,964
9,339
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daephaeon
Bacchus
14
5 / 2 / 14
9,213
485
7,165
10,928
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Gauner31
Chaac
17
0 / 0 / 6
10,089
531
11,853
9,516
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 10
10,677
562
14,973
9,439
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 3 / 8
9,955
524
8,530
11,779
4,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
13 / 0 / 6
11,905
627
16,607
8,546
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
5
Kills
28
28
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Daephaeon
Bacchus
5
2
14
6
L
Kumbhakarna
DonCorleone1312
Kumbhakarna
0
8
2
0.13
L
Cthulhu
GENNY_BLACK
Cthulhu
0
2
1
0.25
W
Chaac
Gauner31
Chaac
0
0
6
3
W
6
0
10
11
W
4
3
8
2.67
L
0
8
1
0.06
L
Set
5
5
0
1
W
13
0
6
16
L
Bellona
yuss1
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
59,128
81,928
Taken
50,208
42,700
Mitigated
35,138
12,604
Healing
25,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Daephaeon
Bacchus
7,165
330
300
2,528
10,928
13,983
806
2,856
8,072
17,880
0
L
Kumbhakarna
DonCorleone1312
Kumbhakarna
2,454
227
0
3,882
23,414
11,045
673
13,261
9,668
23,101
0
L
Cthulhu
GENNY_BLACK
Cthulhu
4,300
741
555
2,025
12,891
12,383
0
1,420
10,386
37,938
0
W
Chaac
Gauner31
Chaac
11,853
977
0
6,312
9,516
10,229
1,016
3,631
5,885
0
62,458
W
14,973
5,761
0
4,451
9,439
3,820
6,543
2,228
7,211
64,294
6,834
W
8,530
1,783
58
1,197
11,779
4,110
0
1,502
10,277
0
64,735
L
3,809
552
28
4,159
14,725
4,723
2,867
9,139
5,194
48,538
0
L
Set
9,265
4,019
0
1,024
14,934
5,210
0
6,144
8,475
0
68,741
W
16,607
348
3,904
7,099
8,546
2,996
365
458
8,088
91,954
0
L
Bellona
yuss1
Bellona
5,209
1,707
0
931
15,964
9,339
358
6,745
9,123
0
34,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
51,839
376
Minions Killed
519
0
Camps Cleared
0
1,630,872
Distance Traveled
1,801,048
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,213
485
24
1
0
314,115
0
L
Kumbhakarna
7,414
390
26
1
0
328,709
3
L
Cthulhu
7,457
392
60
3
0
343,976
4
W
Chaac
10,089
531
125
7
0
336,147
3
W
Chronos
10,677
562
115
6
0
374,861
1
W
Pele
9,955
524
94
5
0
382,626
1
L
Sol
7,822
412
103
5
0
293,633
0
L
Set
9,870
519
124
7
0
324,856
2
W
Chang'e
11,905
627
161
8
0
393,299
1
L
Bellona
7,459
393
63
3
0
339,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role