Player Matchup

Da Ji
Da Ji
Eclipticking464
Da Ji
Level 30
God Stats
0W - 2L
1,341 SR
Queue Stats
62W - 66L
1,378 Elo+
Party 1
Olorun
Olorun
ErensTitanMarks
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,226 Elo+
Solo
Neith
Neith
KayleighWuopio
Neith
Level 28
God Stats
45W - 63L
1,476 SR
Queue Stats
77W - 81L
1,437 Elo+
Solo
Skadi
Skadi
RebelImpala8979
Skadi
Level 6
God Stats
1W - 4L
1,368 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Ares
Ares
mmattiaaa
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,303 Elo+

VS

Team Averages
Level 28
1,532 SR
1,469 Elo+
Bellona
Bellona
AinzOoal
Bellona
Level 29
God Stats
7W - 1L
1,736 SR
Queue Stats
47W - 41L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KhaosHavok
Morgan Le Fay
Level 26
God Stats
7W - 2L
1,643 SR
Queue Stats
28W - 9L
1,747 Elo+
Solo
Horus
Horus
Swindle_NoKizzy
Horus
Level 29
God Stats
9W - 10L
1,355 SR
Queue Stats
186W - 256L
1,318 Elo+
Solo
Danzaburou
Danzaburou
Veigan
Danzaburou
Level 28
God Stats
8W - 7L
1,523 SR
Queue Stats
29W - 18L
1,459 Elo+
Solo
Hera
Hera
VeteranSphere35
Hera
Level 26
God Stats
4W - 3L
1,404 SR
Queue Stats
282W - 270L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 1
9,100
910
16,507
23,393
9,289
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 14 / 1
8,429
843
1,597
21,886
14,758
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 1
9,118
912
9,108
16,670
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 1
9,076
908
4,930
10,162
3,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
0 / 4 / 2
8,162
816
675
3,639
2,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AinzOoal
Bellona
18
5 / 1 / 24
10,649
1,065
11,447
9,645
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KhaosHavok
Morgan Le Fay
18
14 / 0 / 16
12,058
1,206
26,408
8,203
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 0 / 19
10,024
1,002
4,847
6,143
3,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Veigan
Danzaburou
18
10 / 0 / 17
11,766
1,177
16,124
10,604
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 21
11,397
1,140
13,003
6,168
1,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
138
2
Kills
41
41
Deaths
2
6
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bellona
AinzOoal
Bellona
5
1
24
17
L
1
15
1
0.1
L
0
14
1
0.04
L
0
4
1
0.13
W
Morgan Le Fay
KhaosHavok
Morgan Le Fay
14
0
16
22
L
1
4
1
0.38
W
4
0
19
13.5
W
Danzaburou
Veigan
Danzaburou
10
0
17
18.5
W
8
1
21
18.5
L
Ares
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
71,829
75,750
Taken
40,763
35,270
Mitigated
23,972
3,544
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AinzOoal
Bellona
11,447
4,271
0
1,834
9,645
9,838
0
644
9,001
32
20,916
L
16,507
3,954
0
432
23,393
9,289
0
10,009
12,704
0
23,877
L
1,597
1,088
0
852
21,886
14,758
0
10,711
10,781
6,681
0
L
9,108
3,723
0
2,260
16,670
5,755
0
10,374
6,154
0
46,742
W
Morgan Le Fay
KhaosHavok
Morgan Le Fay
26,408
4,368
0
1,499
8,203
4,101
0
446
7,757
46,709
0
L
4,930
1,430
0
0
10,162
3,317
0
6,669
3,314
0
17,679
W
4,847
3,454
2,575
1,870
6,143
3,229
0
279
5,864
0
8,859
W
Danzaburou
Veigan
Danzaburou
16,124
8,877
0
2,720
10,604
5,037
0
566
10,038
0
36,922
W
13,003
4,521
0
676
6,168
1,767
0
337
4,214
33,408
0
L
Ares
675
92
0
0
3,639
2,151
0
1,680
1,762
678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
55,894
149
Minions Killed
184
3
Camps Cleared
6
691,302
Distance Traveled
1,013,368
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,649
1,065
23
2
2
220,185
1
L
Da Ji
9,100
910
17
2
2
181,377
0
L
Olorun
8,429
843
4
0
0
137,514
0
L
Neith
9,118
912
94
9
1
171,139
0
W
Morgan Le Fay
12,058
1,206
45
5
1
192,015
0
L
Skadi
9,076
908
33
3
0
155,126
0
W
Horus
10,024
1,002
5
1
0
231,733
0
W
Danzaburou
11,766
1,177
61
6
0
199,130
1
W
Hera
11,397
1,140
50
5
3
170,305
3
L
Ares
8,162
816
1
0
0
46,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role