Player Matchup

Olorun
Olorun
Chris241104
Olorun
Level 5
God Stats
0W - 5L
1,300 SR
Queue Stats
0W - 8L
996 Elo+
Party 1
Fenrir
Fenrir
don_juan191
Fenrir
Level 17
God Stats
2W - 9L
1,436 SR
Queue Stats
4W - 15L
1,263 Elo+
Party 1
Ra
Ra
game350
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
igorblackshadow3
Ao Kuang
Level 19
God Stats
8W - 17L
1,437 SR
Queue Stats
78W - 84L
1,415 Elo+
Solo
Chaac
Chaac
lipoide601
Chaac
Level 6
God Stats
7W - 12L
1,161 SR
Queue Stats
14W - 30L
1,237 Elo+
Party 1
Team Averages
Level 10
1,367 SR
1,282 Elo+

VS

Team Averages
Level 43
1,521 SR
1,458 Elo+
Chang'e
Chang'e
Juvijunior
Chang'e
Level 29
God Stats
4W - 7L
1,392 SR
Queue Stats
70W - 78L
1,486 Elo+
Party 2
Neith
Neith
NOGDJ
Neith
Level 23
God Stats
15W - 9L
1,710 SR
Queue Stats
19W - 30L
1,391 Elo+
Party 2
Hera
Hera
Pr1m4t4
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,527 Elo+
Party 3
Fenrir
Fenrir
balderk00
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,521 Elo+
Party 3
Bacchus
Bacchus
tostao_moido
Bacchus
Level 7
God Stats
2W - 2L
1,502 SR
Queue Stats
5W - 8L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 16 / 3
7,783
973
6,253
20,322
6,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
13
3 / 10 / 2
8,221
1,028
4,655
15,824
5,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

14
0 / 9 / 2
7,778
972
3,523
10,457
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 11 / 2
9,495
1,187
10,966
20,730
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
14
1 / 7 / 5
8,302
1,038
6,643
16,281
6,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Juvijunior
Chang'e
16
5 / 3 / 24
9,713
1,214
13,364
9,064
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
NOGDJ
Neith
18
10 / 0 / 19
10,427
1,303
14,045
3,924
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Pr1m4t4
Hera
18
16 / 1 / 26
12,078
1,510
21,000
4,973
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
balderk00
Fenrir
18
20 / 1 / 21
12,789
1,599
27,264
12,596
10,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
tostao_moido
Bacchus
17
2 / 3 / 26
9,423
1,178
3,988
7,295
6,209
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
169
8
Kills
53
53
Deaths
8
14
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
16
3
0.09
W
Chang'e
Juvijunior
Chang'e
5
3
24
5.67
W
Neith
NOGDJ
Neith
10
0
19
19.5
W
Hera
Pr1m4t4
Hera
16
1
26
29
W
Fenrir
balderk00
Fenrir
20
1
21
30.5
L
Fenrir
3
10
2
0.4
L
0
9
2
0.11
L
4
11
2
0.45
L
Chaac
1
7
5
0.5
W
Bacchus
tostao_moido
Bacchus
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,040
Damage
79,661
83,614
Taken
37,852
28,917
Mitigated
24,063
7,845
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,253
3,849
161
1,392
20,322
6,841
0
10,531
9,791
20,191
0
W
Chang'e
Juvijunior
Chang'e
13,364
1,138
2,203
2,352
9,064
3,374
0
5,846
3,218
23,173
0
W
Neith
NOGDJ
Neith
14,045
7,171
226
1,447
3,924
1,626
0
1,394
2,530
0
34,596
W
Hera
Pr1m4t4
Hera
21,000
6,311
128
1,299
4,973
2,335
0
2,094
2,879
28,963
0
W
Fenrir
balderk00
Fenrir
27,264
10,093
0
4,477
12,596
10,519
0
7,421
5,175
0
37,564
L
Fenrir
4,655
460
0
96
15,824
5,263
0
7,098
8,726
0
8,515
L
3,523
1,626
0
339
10,457
3,568
0
3,952
6,505
7,034
0
L
10,966
3,086
0
2,677
20,730
6,332
0
7,920
12,810
18,147
0
L
Chaac
6,643
1,794
0
3,180
16,281
6,913
0
8,851
7,430
0
15,265
W
Bacchus
tostao_moido
Bacchus
3,988
871
0
0
7,295
6,209
0
3,987
3,308
5,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
54,430
66
Minions Killed
102
3
Camps Cleared
9
720,671
Distance Traveled
780,704
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,783
973
27
3
0
137,512
3
W
Chang'e
9,713
1,214
24
3
0
145,230
1
W
Neith
10,427
1,303
41
5
4
141,557
0
W
Hera
12,078
1,510
23
3
1
153,944
0
W
Fenrir
12,789
1,599
11
1
4
190,640
1
L
Fenrir
8,221
1,028
5
1
1
145,800
0
L
Ra
7,778
972
8
1
0
107,586
1
L
Ao Kuang
9,495
1,187
20
3
1
156,462
0
L
Chaac
8,302
1,038
6
1
1
173,311
0
W
Bacchus
9,423
1,178
3
0
0
149,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role