Player Matchup

Merlin
Merlin
BeenBlowin
Merlin
Level 78
God Stats
1W - 3L
1,449 SR
Queue Stats
2W - 5L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElmoAteMeOut
Tsukuyomi
Level 128
God Stats
5W - 1L
1,651 SR
Queue Stats
48W - 37L
1,617 Elo+
Party 1
Chang'e
Chang'e
ImpliedCurve247
Chang'e
Level 114
God Stats
2W - 3L
1,481 SR
Queue Stats
129W - 127L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
SHD ODiN
Cthulhu
Level 82
God Stats
5W - 9L
1,467 SR
Queue Stats
400W - 404L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
upnorthbound
Kuzenbo
Level 158
God Stats
42W - 50L
1,554 SR
Queue Stats
565W - 526L
1,616 Elo+
Party 1
Team Averages
Level 112
1,520 SR
1,576 Elo+

VS

Team Averages
Level 111
1,684 SR
1,579 Elo+
Thoth
Thoth
Bumnogg420
Thoth
Level 103
God Stats
14W - 4L
1,871 SR
Queue Stats
293W - 210L
1,644 Elo+
Party 2
Ares
Ares
TheSinfulAngel
Ares
Level 152
God Stats
5W - 4L
1,591 SR
Queue Stats
9W - 23L
1,386 Elo+
Solo
Hou Yi
Hou Yi
Unclenoob420
Hou Yi
Level 117
God Stats
10W - 12L
1,634 SR
Queue Stats
401W - 291L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxDutchySmokexX
Morgan Le Fay
Level 87
God Stats
29W - 28L
1,529 SR
Queue Stats
155W - 96L
1,657 Elo+
Party 2
Thanatos
Thanatos
joemamma1112
Thanatos
Level 97
God Stats
10W - 8L
1,796 SR
Queue Stats
348W - 238L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeenBlowin
Merlin
20
6 / 5 / 9
13,331
1,025
16,625
13,719
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ElmoAteMeOut
Tsukuyomi
20
7 / 1 / 11
13,499
1,038
23,123
9,277
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 11
13,244
1,019
8,454
15,018
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SHD ODiN
Cthulhu
19
1 / 1 / 12
11,751
904
11,911
10,985
14,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
upnorthbound
Kuzenbo
19
4 / 1 / 12
12,757
981
18,214
22,362
38,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

159

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
4 / 6 / 7
12,923
994
18,928
15,427
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 8
11,793
907
7,284
18,008
23,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
19
0 / 1 / 8
12,025
925
18,922
15,733
6,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
XxDutchySmokexX
Morgan Le Fay
18
1 / 4 / 6
11,624
894
12,769
14,951
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
joemamma1112
Thanatos
18
4 / 8 / 5
12,161
935
9,062
18,435
7,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
22
Kills
11
11
Deaths
22
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeenBlowin
Merlin
6
5
9
2.1
L
Thoth
4
6
7
1.25
W
Tsukuyomi
ElmoAteMeOut
Tsukuyomi
7
1
11
12.5
W
4
3
11
3.17
W
Cthulhu
SHD ODiN
Cthulhu
1
1
12
7
L
2
3
8
2
L
Hou Yi
0
1
8
4
L
Morgan Le Fay
XxDutchySmokexX
Morgan Le Fay
1
4
6
1
L
Thanatos
joemamma1112
Thanatos
4
8
5
0.81
W
Kuzenbo
upnorthbound
Kuzenbo
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,327
Damage
66,965
71,361
Taken
82,554
67,369
Mitigated
50,050
14,826
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeenBlowin
Merlin
16,625
185
551
1,325
13,719
4,656
0
9,499
4,220
41,814
0
L
Thoth
18,928
60
0
0
15,427
6,647
0
10,880
4,188
54,624
0
W
Tsukuyomi
ElmoAteMeOut
Tsukuyomi
23,123
5,532
0
853
9,277
5,073
0
3,445
5,832
0
37,764
W
8,454
288
4,715
5,249
15,018
4,817
0
9,845
5,173
51,562
0
W
Cthulhu
SHD ODiN
Cthulhu
11,911
231
828
0
10,985
14,086
0
5,106
5,879
25,715
0
L
7,284
136
93
3,188
18,008
23,065
0
9,736
7,411
9,004
0
L
Hou Yi
18,922
8,805
0
48
15,733
6,331
0
9,934
5,033
0
68,097
L
Morgan Le Fay
XxDutchySmokexX
Morgan Le Fay
12,769
1,420
0
636
14,951
6,454
0
10,929
3,392
40,032
0
L
Thanatos
joemamma1112
Thanatos
9,062
1,384
0
3,933
18,435
7,553
0
11,997
5,840
0
20,246
W
Kuzenbo
upnorthbound
Kuzenbo
18,214
3,771
0
1,305
22,362
38,737
0
11,086
11,276
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,582
Gold Earned
60,526
271
Minions Killed
276
10
Camps Cleared
4
1,351,526
Distance Traveled
1,279,053
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,331
1,025
64
5
0
250,413
1
L
Thoth
12,923
994
89
7
0
260,922
0
W
Tsukuyomi
13,499
1,038
48
4
3
293,658
0
W
Chang'e
13,244
1,019
106
8
3
261,283
0
W
Cthulhu
11,751
904
28
2
0
288,888
0
L
Ares
11,793
907
1
0
0
249,190
1
L
Hou Yi
12,025
925
117
9
1
241,637
0
L
Morgan Le Fay
11,624
894
56
4
2
247,999
0
L
Thanatos
12,161
935
13
1
1
279,305
0
W
Kuzenbo
12,757
981
25
2
4
257,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role