Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HolyCowOfDoom
Zeus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,293 Elo+
Solo
Eset
Eset
RabbitMiru
Eset
Level 95
God Stats
5W - 2L
1,507 SR
Queue Stats
307W - 308L
1,468 Elo+
Solo
Amaterasu
Amaterasu
alvarobf1983
Amaterasu
Level 157
God Stats
5W - 7L
1,273 SR
Queue Stats
617W - 664L
1,488 Elo+
Solo
Team Averages
Level 108
1,456 SR
1,450 Elo+

VS

Team Averages
Level 90
1,515 SR
1,520 Elo+
Fenrir
Fenrir
ArtWyke
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,615 Elo+
Party 2
Nike
Nike
Astaroth0
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,529 Elo+
Solo
Ymir
Ymir
Ozeria
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 2
Vamana
Vamana
SickDoktor
Vamana
Level 125
God Stats
7W - 9L
1,474 SR
Queue Stats
747W - 754L
1,421 Elo+
Solo
Ah Puch
Ah Puch
Wicherini
Ah Puch
Level 149
God Stats
5W - 8L
1,601 SR
Queue Stats
233W - 245L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
12 / 0 / 26
10,932
994
15,621
8,882
4,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
 
Discordia
17
6 / 0 / 29
9,841
895
11,024
5,424
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 1 / 22
10,493
954
23,236
9,521
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 25
10,200
927
13,457
9,019
4,154
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
alvarobf1983
Amaterasu
15
1 / 1 / 27
9,491
863
5,320
14,193
15,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArtWyke
Fenrir
12
0 / 12 / 1
6,571
597
1,370
13,764
7,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
13
1 / 9 / 0
6,953
632
4,258
16,343
14,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Ozeria
Ymir
12
0 / 8 / 0
7,003
637
2,441
17,001
23,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
SickDoktor
Vamana
13
0 / 8 / 2
7,271
661
5,360
18,571
18,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Wicherini
Ah Puch
13
0 / 5 / 0
7,286
662
13,873
9,816
4,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
4
42
Kills
1
3
Deaths
42
129
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
0
26
25
W
Discordia
 
Discordia
6
0
29
20.5
L
Fenrir
ArtWyke
Fenrir
0
12
1
0.04
L
Nike
1
9
0
0.11
W
13
1
22
24
L
Ymir
Ozeria
Ymir
0
8
0
0
W
10
1
25
22.5
L
Vamana
SickDoktor
Vamana
0
8
2
0.13
L
Ah Puch
Wicherini
Ah Puch
0
5
0
0
W
Amaterasu
alvarobf1983
Amaterasu
1
1
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,658
Damage
27,302
47,039
Taken
75,495
31,336
Mitigated
67,807
17,393
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,621
1,242
1,568
1,260
8,882
4,446
1,053
4,082
4,800
35,681
0
W
Discordia
 
Discordia
11,024
665
678
921
5,424
2,571
621
1,906
3,518
26,852
0
L
Fenrir
ArtWyke
Fenrir
1,370
274
0
185
13,764
7,013
0
11,687
2,077
0
3,246
L
Nike
4,258
415
750
777
16,343
14,522
0
13,703
2,640
0
9,566
W
23,236
2,771
1,869
1,234
9,521
4,545
2,073
3,411
6,110
39,835
0
L
Ymir
Ozeria
Ymir
2,441
214
0
0
17,001
23,300
0
13,950
3,051
7,966
0
W
13,457
1,163
2,177
970
9,019
4,154
666
3,451
5,568
20,169
0
L
Vamana
SickDoktor
Vamana
5,360
1,855
212
3,810
18,571
18,424
0
15,648
2,923
0
16,916
L
Ah Puch
Wicherini
Ah Puch
13,873
628
400
3,505
9,816
4,548
0
8,350
1,466
27,229
0
W
Amaterasu
alvarobf1983
Amaterasu
5,320
1,895
1,865
4,851
14,193
15,620
487
3,464
10,729
0
11,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
35,084
158
Minions Killed
77
0
Camps Cleared
0
1,182,707
Distance Traveled
850,707
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,932
994
60
5
0
246,873
4
W
Discordia
9,841
895
28
3
0
226,222
0
L
Fenrir
6,571
597
5
0
0
163,593
0
L
Nike
6,953
632
11
1
0
154,303
0
W
Zeus
10,493
954
34
3
0
208,852
0
L
Ymir
7,003
637
10
1
0
184,758
0
W
Eset
10,200
927
19
2
0
231,229
0
L
Vamana
7,271
661
16
1
0
184,006
2
L
Ah Puch
7,286
662
35
3
0
164,047
0
W
Amaterasu
9,491
863
17
2
0
269,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role