Player Matchup

Sol
Sol
Chris Darkwater
Sol
Level 129
God Stats
5W - 4L
1,642 SR
Queue Stats
445W - 513L
1,414 Elo+
Party 1
Chang'e
Chang'e
Flawed_Incubus
Chang'e
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 44L
1,507 Elo+
Party 4
Cerberus
Cerberus
MydnyteSage
Cerberus
Level 18
God Stats
22W - 41L
1,269 SR
Queue Stats
29W - 53L
1,230 Elo+
Party 1
Ratatoskr
Ratatoskr
Retr0Galaxy
Ratatoskr
Level 42
God Stats
12W - 21L
1,469 SR
Queue Stats
93W - 139L
1,361 Elo+
Party 1
Osiris
Osiris
blue_ramen123
Osiris
Level 66
God Stats
0W - 3L
1,292 SR
Queue Stats
157W - 160L
1,419 Elo+
Party 4
Team Averages
Level 57
1,434 SR
1,386 Elo+

VS

Team Averages
Level 71
1,474 SR
1,429 Elo+
Danzaburou
Danzaburou
Eliasprocor
Danzaburou
Level 23
God Stats
3W - 5L
1,322 SR
Queue Stats
14W - 29L
1,270 Elo+
Party 2
Nemesis
Nemesis
ElixirDKN
Nemesis
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 46L
1,126 Elo+
Party 2
Heimdallr
Heimdallr
Vikcvinegar
Heimdallr
Level 116
God Stats
3W - 2L
1,720 SR
Queue Stats
90W - 67L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
mari2020
Kukulkan
Level 28
God Stats
35W - 34L
1,547 SR
Queue Stats
104W - 106L
1,565 Elo+
Party 3
Yemoja
Yemoja
p1mp69d4ddy69
Yemoja
Level 125
God Stats
1W - 1L
1,280 SR
Queue Stats
134W - 142L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 3
11,622
969
16,177
18,925
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 12 / 7
11,446
954
13,656
25,052
13,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MydnyteSage
Cerberus
18
0 / 11 / 6
10,535
878
9,216
28,055
31,448
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Retr0Galaxy
Ratatoskr
18
0 / 8 / 7
10,979
915
5,983
19,634
8,250
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 9 / 3
13,139
1,095
20,380
31,823
40,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eliasprocor
Danzaburou
19
5 / 1 / 18
12,096
1,008
15,949
11,706
4,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ElixirDKN
Nemesis
20
5 / 5 / 21
12,322
1,027
16,800
19,754
9,157
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Vikcvinegar
Heimdallr
20
25 / 1 / 14
16,733
1,394
49,988
13,336
7,360
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mari2020
Kukulkan
19
7 / 0 / 18
13,053
1,088
17,744
6,225
2,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 23
12,068
1,006
15,553
18,658
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
139
12
Kills
45
45
Deaths
12
26
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Danzaburou
Eliasprocor
Danzaburou
5
1
18
14
W
Nemesis
ElixirDKN
Nemesis
5
5
21
3.1
L
2
12
7
0.46
L
Cerberus
MydnyteSage
Cerberus
0
11
6
0.27
L
Ratatoskr
Retr0Galaxy
Ratatoskr
0
8
7
0.44
W
Heimdallr
Vikcvinegar
Heimdallr
25
1
14
32
L
8
9
3
1.06
W
Kukulkan
mari2020
Kukulkan
7
0
18
16
W
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,412
Damage
116,034
123,489
Taken
69,679
99,217
Mitigated
31,708
16,244
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,177
3,513
112
2,249
18,925
5,395
0
3,586
15,339
64,954
0
W
Danzaburou
Eliasprocor
Danzaburou
15,949
6,848
0
1,708
11,706
4,649
0
7,379
4,135
0
34,035
W
Nemesis
ElixirDKN
Nemesis
16,800
10,032
0
3,037
19,754
9,157
0
9,877
9,688
302
32,077
L
13,656
822
4,217
5,131
25,052
13,974
0
8,405
16,647
45,281
0
L
Cerberus
MydnyteSage
Cerberus
9,216
366
0
3,313
28,055
31,448
0
8,627
19,428
26,151
0
L
Ratatoskr
Retr0Galaxy
Ratatoskr
5,983
668
374
254
19,634
8,250
0
5,194
14,440
0
16,047
W
Heimdallr
Vikcvinegar
Heimdallr
49,988
30,446
0
4,134
13,336
7,360
0
6,650
6,592
0
75,778
L
20,380
6,866
0
594
31,823
40,150
0
7,787
24,036
0
32,631
W
Kukulkan
mari2020
Kukulkan
17,744
651
0
883
6,225
2,525
0
3,531
2,618
46,885
0
W
15,553
2,477
1,872
2,525
18,658
8,017
0
10,755
7,597
32,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
66,272
268
Minions Killed
245
4
Camps Cleared
7
1,112,491
Distance Traveled
1,108,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,622
969
110
9
0
218,519
0
W
Danzaburou
12,096
1,008
33
3
0
221,013
0
W
Nemesis
12,322
1,027
37
3
1
219,438
0
L
Chang'e
11,446
954
67
6
2
225,661
0
L
Cerberus
10,535
878
46
4
1
181,653
1
L
Ratatoskr
10,979
915
21
2
1
247,450
0
W
Heimdallr
16,733
1,394
69
6
5
225,656
0
L
Osiris
13,139
1,095
24
2
0
239,208
0
W
Kukulkan
13,053
1,088
75
6
0
241,797
0
W
Yemoja
12,068
1,006
31
3
1
200,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role