Player Matchup

Cthulhu
Cthulhu
StevenZ119
Cthulhu
Level 116
God Stats
5W - 7L
1,505 SR
Queue Stats
343W - 310L
1,491 Elo+
Party 2
Hachiman
Hachiman
blasterdark080
Hachiman
Level 82
God Stats
2W - 4L
1,388 SR
Queue Stats
286W - 246L
1,507 Elo+
Party 2
Scylla
Scylla
blokmeister
Scylla
Level 84
God Stats
8W - 11L
1,352 SR
Queue Stats
341W - 304L
1,493 Elo+
Party 2
Team Averages
Level 94
1,415 SR
1,497 Elo+

VS

Team Averages
Level 26
1,501 SR
1,473 Elo+
Mercury
Mercury
 
Mercury
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
InsightInspire
Baron Samedi
Level 35
God Stats
8W - 8L
1,502 SR
Queue Stats
169W - 224L
1,427 Elo+
Party 1
Yemoja
Yemoja
Qwatta
Yemoja
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 26L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StevenZ119
Cthulhu
14
4 / 0 / 7
10,417
801
11,218
8,182
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
4 / 2 / 6
9,289
715
7,940
9,882
3,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
3 / 3 / 5
9,115
701
7,729
7,068
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 2 / 1
8,691
669
8,036
11,964
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
InsightInspire
Baron Samedi
11
0 / 6 / 4
7,541
580
4,126
10,038
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Qwatta
Yemoja
11
0 / 3 / 4
7,455
573
5,003
10,692
10,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
4
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
1
2.25
L
Baron Samedi
InsightInspire
Baron Samedi
0
6
4
0.33
L
Yemoja
Qwatta
Yemoja
0
3
4
0.67
W
Cthulhu
StevenZ119
Cthulhu
4
0
7
7.5
W
Hachiman
4
2
6
3.5
W
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
17,165
25,132
Taken
32,694
13,831
Mitigated
22,257
9,515
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,036
2,977
0
3,337
11,964
7,043
0
6,305
5,659
0
27,419
L
Baron Samedi
InsightInspire
Baron Samedi
4,126
256
370
1,780
10,038
4,732
0
6,431
3,607
31,351
0
L
Yemoja
Qwatta
Yemoja
5,003
645
1,128
1,176
10,692
10,482
0
6,211
4,481
11,645
0
W
Cthulhu
StevenZ119
Cthulhu
11,218
176
1,522
3,034
8,182
7,796
128
2,556
5,297
32,000
0
W
Hachiman
7,940
4,816
444
3,615
9,882
3,420
1,958
3,510
5,978
0
33,625
W
Scylla
7,729
354
326
574
7,068
2,615
390
3,063
3,745
31,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
23,687
151
Minions Killed
95
0
Camps Cleared
0
716,756
Distance Traveled
692,177
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,691
669
45
3
0
285,833
2
L
Baron Samedi
7,541
580
34
3
0
217,856
2
L
Yemoja
7,455
573
16
1
0
188,488
0
W
Cthulhu
10,417
801
42
3
0
250,426
4
W
Hachiman
9,289
715
46
4
0
221,402
1
W
Scylla
9,115
701
63
5
0
244,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role