Player Matchup

Anubis
Anubis
BloodyTwilight
Anubis
Level 106
God Stats
4W - 5L
1,834 SR
Queue Stats
82W - 114L
1,493 Elo+
Party 1
Loki
Loki
Fir3bal1
Loki
Level 145
God Stats
16W - 23L
1,268 SR
Queue Stats
533W - 572L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
ImmSpirit
Gilgamesh
Level 121
God Stats
12W - 9L
1,802 SR
Queue Stats
94W - 104L
1,508 Elo+
Party 1
Team Averages
Level 124
1,635 SR
1,490 Elo+

VS

Team Averages
Level 68
1,566 SR
1,388 Elo+
Thoth
Thoth
Catty6
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,496 Elo+
Party 2
Ymir
Ymir
GryazniyDvornik
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,136 Elo+
Solo
Artemis
Artemis
RoyalJester138
Artemis
Level 126
God Stats
1W - 1L
1,697 SR
Queue Stats
527W - 453L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,340
667
8,518
5,984
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
5 / 2 / 5
10,065
719
6,611
8,526
3,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ImmSpirit
Gilgamesh
14
3 / 0 / 6
8,863
633
7,915
7,668
6,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Catty6
Thoth
11
0 / 4 / 1
7,823
559
4,964
7,280
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
7,320
523
767
11,101
8,785
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 3 / 0
9,141
653
6,659
8,803
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Thoth
Catty6
Thoth
0
4
1
0.13
W
Loki
5
2
5
3.75
L
0
4
0
0
W
Gilgamesh
ImmSpirit
Gilgamesh
3
0
6
6
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
12,390
22,178
Taken
27,184
13,633
Mitigated
14,879
5,065
Healing
905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,518
86
8
2,412
5,984
3,282
738
2,553
3,431
45,527
0
L
Thoth
Catty6
Thoth
4,964
95
0
668
7,280
2,400
0
1,813
5,467
28,959
0
W
Loki
6,611
1,086
0
2,630
8,526
3,564
136
1,203
7,323
0
43,112
L
767
47
0
0
11,101
8,785
0
4,544
6,557
12,659
0
W
Gilgamesh
ImmSpirit
Gilgamesh
7,915
1,296
0
15
7,668
6,787
607
1,975
5,693
0
15,628
L
6,659
1,716
0
237
8,803
3,694
234
2,161
6,642
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
24,284
151
Minions Killed
134
0
Camps Cleared
0
804,152
Distance Traveled
671,961
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,340
667
74
5
0
259,704
4
L
Thoth
7,823
559
59
4
0
197,806
2
W
Loki
10,065
719
62
4
0
253,381
4
L
Ymir
7,320
523
14
1
0
217,413
1
W
Gilgamesh
8,863
633
15
1
0
291,067
0
L
Artemis
9,141
653
61
4
0
256,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role