Player Matchup

Rama
Rama
Ahstma
Rama
Level 17
God Stats
22W - 15L
1,402 SR
Queue Stats
69W - 49L
1,565 Elo+
Solo
Olorun
Olorun
ChromaIVK
Olorun
Level 26
God Stats
2W - 2L
1,159 SR
Queue Stats
208W - 243L
1,357 Elo+
Solo
Thanatos
Thanatos
ItimburI
Thanatos
Level 27
God Stats
6W - 6L
1,451 SR
Queue Stats
65W - 70L
1,312 Elo+
Party 1
Ganesha
Ganesha
MarDerVinx
Ganesha
Level 22
God Stats
1W - 3L
1,747 SR
Queue Stats
73W - 65L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Yowofu
Guan Yu
Level 26
God Stats
86W - 82L
1,518 SR
Queue Stats
115W - 112L
1,508 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,445 Elo+

VS

Team Averages
Level 21
1,548 SR
1,455 Elo+
Anubis
Anubis
ColinQuiinten
Anubis
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 170L
1,463 Elo+
Solo
Izanami
Izanami
Fakkepro
Izanami
Level 29
God Stats
6W - 5L
1,518 SR
Queue Stats
51W - 52L
1,499 Elo+
Solo
Tyr
Tyr
HupaLoompa
Tyr
Level 17
God Stats
4W - 9L
1,720 SR
Queue Stats
176W - 173L
1,423 Elo+
Solo
Awilix
Awilix
IBloodyO
Awilix
Level 25
God Stats
14W - 7L
1,500 SR
Queue Stats
74W - 63L
1,506 Elo+
Solo
Yemoja
Yemoja
TéTée
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahstma
Rama
13
5 / 4 / 1
8,262
551
5,363
10,279
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ChromaIVK
Olorun
10
0 / 6 / 0
6,470
431
3,752
11,100
2,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
ItimburI
Thanatos
11
2 / 4 / 1
7,123
475
3,254
11,409
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
MarDerVinx
Ganesha
10
0 / 1 / 4
6,530
435
4,240
10,213
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Yowofu
Guan Yu
13
2 / 5 / 0
8,607
574
9,377
14,410
12,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
9,168
611
12,153
9,460
5,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Fakkepro
Izanami
14
1 / 5 / 2
8,232
549
5,782
9,281
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 2 / 3
8,904
594
10,420
17,028
12,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
IBloodyO
Awilix
13
6 / 1 / 3
8,336
556
7,823
7,366
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
TéTée
Yemoja
11
0 / 1 / 4
6,193
413
1,563
3,097
2,200
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
20
20
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
Ahstma
Rama
5
4
1
1.38
L
Olorun
ChromaIVK
Olorun
0
6
0
0
W
9
0
1
9.5
W
Izanami
Fakkepro
Izanami
1
5
2
0.4
W
4
2
3
2.75
W
Awilix
IBloodyO
Awilix
6
1
3
7.5
L
Thanatos
ItimburI
Thanatos
2
4
1
0.63
L
Ganesha
MarDerVinx
Ganesha
0
1
4
2
W
Yemoja
TéTée
Yemoja
0
1
4
2
L
Guan Yu
Yowofu
Guan Yu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,986
Damage
37,741
57,411
Taken
46,232
27,304
Mitigated
25,771
16,550
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ahstma
Rama
5,363
3,989
0
2,878
10,279
2,623
0
2,075
8,204
0
42,697
L
Olorun
ChromaIVK
Olorun
3,752
1,573
93
2,373
11,100
2,582
886
6,972
4,128
34,436
312
W
12,153
320
0
7,208
9,460
5,474
0
2,539
6,921
70,080
0
W
Izanami
Fakkepro
Izanami
5,782
3,987
0
2,442
9,281
2,867
1,030
1,278
8,003
0
69,644
W
10,420
3,037
0
9,061
17,028
12,755
598
4,208
12,820
0
52,650
W
Awilix
IBloodyO
Awilix
7,823
3,780
0
872
7,366
2,475
537
1,365
6,001
0
44,364
L
Thanatos
ItimburI
Thanatos
3,254
1,162
0
7,065
11,409
3,287
0
2,858
8,551
0
41,448
L
Ganesha
MarDerVinx
Ganesha
4,240
835
0
916
10,213
6,285
51
1,811
8,402
19,676
0
W
Yemoja
TéTée
Yemoja
1,563
800
2,252
546
3,097
2,200
443
1,212
1,885
9,173
0
L
Guan Yu
Yowofu
Guan Yu
9,377
2,504
144
3,081
14,410
12,527
398
0
14,410
12,660
36,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
40,833
350
Minions Killed
444
0
Camps Cleared
0
1,363,835
Distance Traveled
1,498,197
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,262
551
97
6
0
249,050
6
L
Olorun
6,470
431
61
4
0
250,175
0
W
Anubis
9,168
611
115
8
0
275,271
2
W
Izanami
8,232
549
135
9
0
260,912
4
W
Tyr
8,904
594
102
7
0
319,875
0
W
Awilix
8,336
556
78
5
0
324,048
0
L
Thanatos
7,123
475
75
5
0
296,910
0
L
Ganesha
6,530
435
7
0
0
296,240
3
W
Yemoja
6,193
413
14
1
0
318,091
2
L
Guan Yu
8,607
574
110
7
0
271,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role