Player Matchup

Kukulkan
Kukulkan
BUTTERBOT021
Kukulkan
Level 107
God Stats
17W - 9L
1,672 SR
Queue Stats
481W - 440L
1,533 Elo+
Solo
Fenrir
Fenrir
De Simbaa
Fenrir
Level 148
God Stats
9W - 6L
1,697 SR
Queue Stats
298W - 249L
1,637 Elo+
Party 1
Sobek
Sobek
Ferg So iLL OP
Sobek
Level 43
God Stats
3W - 1L
1,862 SR
Queue Stats
106W - 109L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
ForTheHorde110
Jing Wei
Level 125
God Stats
1W - 0L
1,547 SR
Queue Stats
26W - 29L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
mylesdamurderer
Sun Wukong
Level 139
God Stats
12W - 12L
1,598 SR
Queue Stats
145W - 133L
1,614 Elo+
Party 1
Team Averages
Level 112
1,675 SR
1,539 Elo+

VS

Team Averages
Level 78
1,545 SR
1,583 Elo+
Set
Set
BoeNarxx69
Set
Level 86
God Stats
2W - 6L
1,500 SR
Queue Stats
261W - 260L
1,497 Elo+
Solo
Cupid
Cupid
NUToriusBIGpp
Cupid
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
193W - 110L
1,680 Elo+
Party 2
Ao Kuang
Ao Kuang
TheInsomniacWolf
Ao Kuang
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
X4GLOCK5X
Gilgamesh
Level 37
God Stats
18W - 8L
1,713 SR
Queue Stats
217W - 168L
1,639 Elo+
Solo
Merlin
Merlin
finishhim456
Merlin
Level 89
God Stats
6W - 7L
1,744 SR
Queue Stats
214W - 174L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BUTTERBOT021
Kukulkan
15
3 / 1 / 5
9,500
559
9,346
5,552
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
De Simbaa
Fenrir
16
10 / 1 / 6
9,983
587
12,370
14,586
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 7
7,434
437
2,910
16,093
12,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
15
1 / 2 / 2
8,707
512
5,197
13,794
5,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
mylesdamurderer
Sun Wukong
16
6 / 2 / 3
10,334
608
11,392
13,794
11,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,416
436
4,322
7,609
4,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 5
9,156
539
10,435
10,440
3,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 3
8,860
521
6,256
14,383
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
X4GLOCK5X
Gilgamesh
13
5 / 3 / 2
8,773
516
9,372
17,576
12,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
13
2 / 5 / 0
7,993
470
5,520
13,095
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
21
Kills
11
11
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BUTTERBOT021
Kukulkan
3
1
5
5.5
L
1
3
0
0.33
W
Fenrir
De Simbaa
Fenrir
10
1
6
13
W
1
5
7
0.9
W
Jing Wei
1
2
2
1
L
1
3
5
1.17
L
2
7
3
0.5
L
Gilgamesh
X4GLOCK5X
Gilgamesh
5
3
2
2
L
Merlin
2
5
0
0.4
W
Sun Wukong
mylesdamurderer
Sun Wukong
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,215
Damage
35,905
63,819
Taken
63,103
38,001
Mitigated
31,909
27,317
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BUTTERBOT021
Kukulkan
9,346
832
0
430
5,552
2,240
390
2,629
2,923
70,323
0
L
4,322
2,544
0
1,210
7,609
4,397
0
35
7,574
0
35,671
W
Fenrir
De Simbaa
Fenrir
12,370
4,048
0
8,908
14,586
6,943
0
2,464
12,122
0
61,682
W
2,910
704
422
3,949
16,093
12,728
0
4,474
11,619
12,583
0
W
Jing Wei
5,197
3,398
0
7,941
13,794
5,067
81
1,340
12,454
0
67,982
L
10,435
5,892
550
4,239
10,440
3,860
143
719
9,721
0
67,637
L
6,256
1,659
0
4,502
14,383
6,341
0
1,041
13,342
42,480
8,970
L
Gilgamesh
X4GLOCK5X
Gilgamesh
9,372
2,263
372
5,188
17,576
12,653
0
5,275
12,301
4,146
34,059
L
Merlin
5,520
270
64
2,944
13,095
4,658
205
5,422
7,673
47,768
0
W
Sun Wukong
mylesdamurderer
Sun Wukong
11,392
3,122
0
5,667
13,794
11,023
2,011
1,886
11,908
0
65,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
42,198
511
Minions Killed
443
0
Camps Cleared
0
1,621,741
Distance Traveled
1,412,340
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,500
559
142
8
0
319,761
1
L
Set
7,416
436
76
4
0
177,047
1
W
Fenrir
9,983
587
95
6
0
361,937
6
W
Sobek
7,434
437
13
1
0
301,457
3
W
Jing Wei
8,707
512
118
7
0
300,765
5
L
Cupid
9,156
539
127
7
0
298,790
4
L
Ao Kuang
8,860
521
99
6
0
310,003
2
L
Gilgamesh
8,773
516
38
2
0
333,770
2
L
Merlin
7,993
470
103
6
0
292,730
2
W
Sun Wukong
10,334
608
143
8
0
337,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role