Player Matchup

Scylla
Scylla
Gr1m_Reaper31
Scylla
Level 28
God Stats
3W - 1L
1,590 SR
Queue Stats
100W - 119L
1,439 Elo+
Solo
Nemesis
Nemesis
HVegaaZ
Nemesis
Level 18
God Stats
3W - 0L
1,567 SR
Queue Stats
39W - 34L
1,526 Elo+
Party 1
Ganesha
Ganesha
Xavi_Benavent
Ganesha
Level 29
God Stats
2W - 1L
1,561 SR
Queue Stats
27W - 24L
1,465 Elo+
Solo
Chiron
Chiron
jakito_BOSS
Chiron
Level 24
God Stats
3W - 0L
1,845 SR
Queue Stats
78W - 69L
1,489 Elo+
Party 1
Eset
Eset
rodrialmo
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,573 Elo+
Party 1
Team Averages
Level 41
1,613 SR
1,498 Elo+

VS

Team Averages
Level 23
1,593 SR
1,561 Elo+
Xbalanque
Xbalanque
LewisAKM
Xbalanque
Level 8
God Stats
2W - 2L
1,603 SR
Queue Stats
28W - 20L
1,555 Elo+
Solo
Kukulkan
Kukulkan
LoGiStIk73
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
OctopiArmy
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,503 Elo+
Solo
Tiamat
Tiamat
Sir__LagsaLot__
Tiamat
Level 48
God Stats
1W - 1L
1,863 SR
Queue Stats
11W - 12L
1,745 Elo+
Party 2
He Bo
He Bo
seanieOR99
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
13,215
944
14,571
13,500
4,320
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
HVegaaZ
Nemesis
20
11 / 7 / 9
15,046
1,075
20,796
21,472
10,895
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
20
0 / 4 / 22
13,532
967
9,417
16,787
23,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
20
2 / 3 / 11
13,106
936
7,803
12,680
4,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
20
8 / 4 / 10
14,425
1,030
14,829
12,486
4,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LewisAKM
Xbalanque
20
20 / 15 / 2
18,453
1,318
44,353
37,324
14,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
LoGiStIk73
Kukulkan
16
0 / 1 / 2
10,360
740
877
928
215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
OctopiArmy
Jormungandr
20
2 / 8 / 18
16,190
1,156
18,360
33,026
48,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 1 / 0
10,221
730
694
1,086
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
0 / 0 / 2
10,552
754
1,267
824
175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
25
Kills
22
23
Deaths
25
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
W
Nemesis
HVegaaZ
Nemesis
11
7
9
2.21
L
Xbalanque
LewisAKM
Xbalanque
20
15
2
1.4
L
Kukulkan
LoGiStIk73
Kukulkan
0
1
2
1
L
Jormungandr
OctopiArmy
Jormungandr
2
8
18
1.38
L
0
1
0
0
W
Ganesha
0
4
22
2.75
W
Chiron
2
3
11
2.5
W
Eset
8
4
10
3.25
L
He Bo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,416
Damage
65,551
76,925
Taken
73,188
47,521
Mitigated
63,632
9,910
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,571
2,262
0
757
13,500
4,320
0
2,924
10,552
38,289
0
W
Nemesis
HVegaaZ
Nemesis
20,796
13,762
0
2,327
21,472
10,895
0
4,032
17,400
0
32,966
L
Xbalanque
LewisAKM
Xbalanque
44,353
22,706
0
5,996
37,324
14,253
0
18,745
18,579
0
90,446
L
Kukulkan
LoGiStIk73
Kukulkan
877
36
0
0
928
215
0
231
697
5,424
0
L
Jormungandr
OctopiArmy
Jormungandr
18,360
2,242
0
0
33,026
48,261
0
18,704
14,322
61,420
0
L
694
108
0
30
1,086
728
0
768
318
1,583
0
W
Ganesha
9,417
704
0
0
16,787
23,430
0
6,215
10,530
33,378
0
W
Chiron
7,803
5,078
1,040
2,416
12,680
4,609
0
4,929
7,751
0
38,524
W
Eset
14,829
1,690
1,274
2,096
12,486
4,267
0
2,992
9,494
49,868
0
L
He Bo
1,267
196
236
230
824
175
0
369
455
4,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,324
Gold Earned
65,776
272
Minions Killed
198
11
Camps Cleared
4
1,187,602
Distance Traveled
580,423
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,215
944
55
4
4
213,132
1
W
Nemesis
15,046
1,075
26
2
3
263,720
0
L
Xbalanque
18,453
1,318
98
7
2
239,855
1
L
Kukulkan
10,360
740
13
1
0
25,722
0
L
Jormungandr
16,190
1,156
77
6
0
220,373
0
L
Tiamat
10,221
730
2
0
1
50,743
1
W
Ganesha
13,532
967
0
0
0
246,620
0
W
Chiron
13,106
936
88
6
3
222,141
0
W
Eset
14,425
1,030
103
7
1
241,989
0
L
He Bo
10,552
754
8
1
1
43,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role