Player Matchup

Bakasura
Bakasura
Silver I
Lrs92_
Bakasura
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
454W - 459L
1,252 MMR
Party 1
Apollo
Apollo
Silver I
SPG--11
Apollo
Silver I
Level 110
God Stats
1W - 1L
1,377 SR
Queue Stats
120W - 139L
1,169 MMR
Solo
Cabrakan
Cabrakan
Silver I
SandyBrown
Cabrakan
Silver I
Level 104
God Stats
6W - 9L
1,622 SR
Queue Stats
66W - 75L
1,220 MMR
Solo
Achilles
Achilles
Silver I
el_rodrigo24
Achilles
Silver I
Level 124
God Stats
2W - 7L
1,277 SR
Queue Stats
300W - 303L
1,144 MMR
Party 1
Ra
Ra
Silver III
psyco91000
Ra
Silver III
Level 160
God Stats
3W - 4L
1,559 SR
Queue Stats
10W - 13L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,467 SR
1,218 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,608 SR
1,218 MMR
Mercury
Mercury
Silver I
HMO_od-18
Mercury
Silver I
Level 106
God Stats
19W - 18L
1,489 SR
Queue Stats
213W - 210L
1,269 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Karate_Kid_77
Sun Wukong
Gold V
Level 143
God Stats
8W - 3L
1,544 SR
Queue Stats
326W - 316L
1,161 MMR
Solo
Neith
Neith
Silver I
KimbosSIice
Neith
Silver I
Level 89
God Stats
29W - 19L
1,644 SR
Queue Stats
175W - 173L
1,253 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Losdelincuentes4
Cthulhu
Bronze III
Level 60
God Stats
0W - 2L
1,827 SR
Queue Stats
2W - 12L
1,138 MMR
Solo
Sol
Sol
Silver I
MatthewM70x
Sol
Silver I
Level 67
God Stats
68W - 64L
1,533 SR
Queue Stats
238W - 253L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lrs92_
Bakasura
20
14 / 5 / 14
20,041
589
31,977
35,046
24,040
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
SPG--11
Apollo
20
8 / 4 / 11
18,727
551
21,054
30,296
15,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
SandyBrown
Cabrakan
20
1 / 5 / 15
15,580
458
14,265
30,315
45,456
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
el_rodrigo24
Achilles
20
8 / 3 / 9
17,753
522
23,408
33,595
49,629
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 8 / 15
17,651
519
24,947
24,467
12,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Cu ChulainnArachneSkadiHeraThanatos

VS

Bans
JanusMedusaAthenaArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HMO_od-18
Mercury
20
3 / 7 / 7
15,231
448
15,782
34,408
22,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Karate_Kid_77
Sun Wukong
20
5 / 7 / 12
16,625
489
22,403
41,669
62,091
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 9 / 8
15,025
442
15,881
25,263
11,107
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
9,441
278
168
2,882
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 10 / 4
18,115
533
38,868
38,791
17,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
34
Kills
25
25
Deaths
34
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
HMO_od-18
Mercury
3
7
7
0.93
L
Sun Wukong
Karate_Kid_77
Sun Wukong
5
7
12
1.57
L
4
9
8
0.89
L
0
1
1
0.5
W
Bakasura
Lrs92_
Bakasura
14
5
14
4.2
L
13
10
4
1.5
W
Apollo
SPG--11
Apollo
8
4
11
3.38
W
Cabrakan
SandyBrown
Cabrakan
1
5
15
1.7
W
Achilles
el_rodrigo24
Achilles
8
3
9
4.17
W
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,651
Damage
93,102
153,719
Taken
143,013
146,358
Mitigated
114,347
68,905
Healing
24,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
HMO_od-18
Mercury
15,782
7,517
0
231
34,408
22,878
0
9,616
24,142
0
124,128
L
Sun Wukong
Karate_Kid_77
Sun Wukong
22,403
3,365
0
2,985
41,669
62,091
854
12,747
26,692
0
110,575
L
15,881
6,659
0
6,673
25,263
11,107
0
1,946
22,816
0
92,035
L
168
25
0
345
2,882
720
0
391
2,351
1,655
0
W
Bakasura
Lrs92_
Bakasura
31,977
21,657
0
17,554
35,046
24,040
1,837
9,142
25,496
0
180,037
L
38,868
7,760
0
14,220
38,791
17,551
1,834
14,640
23,661
156,347
0
W
Apollo
SPG--11
Apollo
21,054
13,094
0
15,934
30,296
15,173
6,125
6,920
23,376
0
171,145
W
Cabrakan
SandyBrown
Cabrakan
14,265
881
860
11,902
30,315
45,456
1,555
7,443
22,872
64,293
0
W
Achilles
el_rodrigo24
Achilles
23,408
7,846
0
9,719
33,595
49,629
2,991
9,191
24,404
0
97,332
W
24,947
1,220
6,571
6,365
24,467
12,060
3,384
8,745
15,722
134,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,752
Gold Earned
74,437
875
Minions Killed
674
0
Camps Cleared
0
3,207,896
Distance Traveled
2,504,125
48
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,231
448
171
5
0
727,470
7
L
Sun Wukong
16,625
489
176
5
0
658,690
6
L
Neith
15,025
442
154
5
0
555,269
7
L
Cthulhu
9,441
278
6
0
0
30,220
0
W
Bakasura
20,041
589
231
7
0
756,232
1
L
Sol
18,115
533
167
5
0
532,476
5
W
Apollo
18,727
551
231
7
0
647,622
9
W
Cabrakan
15,580
458
82
2
0
522,642
12
W
Achilles
17,753
522
131
4
0
667,125
1
W
Ra
17,651
519
200
6
0
614,275
25

Distance Traveled

Minion Kills by Role

Gold Earned by Role