Player Matchup

Cthulhu
Cthulhu
CoCoM3RCs_
Cthulhu
Level 6
God Stats
1W - 2L
1,410 SR
Queue Stats
7W - 18L
1,724 Elo+
Party 1
Freya
Freya
Gatoraaid
Freya
Level 28
God Stats
18W - 19L
1,441 SR
Queue Stats
138W - 196L
1,376 Elo+
Party 1
Neith
Neith
lilporchmunk
Neith
Level 66
God Stats
5W - 6L
1,463 SR
Queue Stats
224W - 309L
1,371 Elo+
Party 1
Team Averages
Level 33
1,438 SR
1,491 Elo+

VS

Team Averages
Level 51
1,356 SR
1,282 Elo+
Cabrakan
Cabrakan
DietyofViolence
Cabrakan
Level 75
God Stats
14W - 19L
1,426 SR
Queue Stats
111W - 155L
1,389 Elo+
Party 2
Cupid
Cupid
MagicGremlin
Cupid
Level 4
God Stats
0W - 3L
1,164 SR
Queue Stats
40W - 92L
1,062 Elo+
Party 2
Tiamat
Tiamat
TheLeakMam
Tiamat
Level 74
God Stats
0W - 2L
1,478 SR
Queue Stats
12W - 22L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoCoM3RCs_
Cthulhu
14
2 / 0 / 16
9,956
664
8,635
19,927
11,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Gatoraaid
Freya
15
14 / 2 / 7
11,948
797
10,449
11,782
4,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 2 / 14
11,324
755
15,076
11,842
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 9 / 2
8,303
554
7,315
19,226
21,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 8 / 2
9,910
661
9,070
10,666
4,019
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TheLeakMam
Tiamat
12
1 / 7 / 1
8,612
574
13,128
10,992
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
3
4
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoCoM3RCs_
Cthulhu
2
0
16
10
L
Cabrakan
0
9
2
0.11
W
Freya
Gatoraaid
Freya
14
2
7
8.75
L
2
8
2
0.38
L
Tiamat
TheLeakMam
Tiamat
1
7
1
0.21
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
29,513
43,551
Taken
40,884
21,175
Mitigated
31,732
13,892
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoCoM3RCs_
Cthulhu
8,635
823
558
6,644
19,927
11,920
140
9,115
10,812
33,983
0
L
Cabrakan
7,315
929
111
812
19,226
21,575
0
8,407
10,819
17,983
0
W
Freya
Gatoraaid
Freya
10,449
3,307
0
3,326
11,782
4,557
1,086
5,265
6,517
31,313
0
L
9,070
5,501
64
620
10,666
4,019
686
5,862
4,804
0
30,750
L
Tiamat
TheLeakMam
Tiamat
13,128
1,076
0
1,366
10,992
6,138
0
4,815
6,177
35,205
0
W
15,076
6,816
0
3,364
11,842
4,698
1,570
6,063
5,779
0
50,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
26,825
159
Minions Killed
126
0
Camps Cleared
0
775,233
Distance Traveled
652,727
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,956
664
33
2
0
270,152
3
L
Cabrakan
8,303
554
25
2
0
231,630
0
W
Freya
11,948
797
47
3
0
254,141
1
L
Cupid
9,910
661
49
3
0
186,677
0
L
Tiamat
8,612
574
52
3
0
234,420
0
W
Neith
11,324
755
79
5
0
250,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role